Player Matchup

Shiva
Shiva
Ama no jaku7018
Shiva
Level 64
God Stats
1W - 2L
1,488 SR
Queue Stats
118W - 156L
1,439 Elo+
Solo
Kukulkan
Kukulkan
GoldHammer33
Kukulkan
Level 44
God Stats
2W - 6L
1,549 SR
Queue Stats
13W - 16L
1,387 Elo+
Party 2
Thanatos
Thanatos
WatchMyBat
Thanatos
Level 123
God Stats
3W - 5L
1,371 SR
Queue Stats
188W - 169L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
ana_alves15
Cthulhu
Level 42
God Stats
0W - 1L
1,744 SR
Queue Stats
63W - 80L
1,421 Elo+
Solo
Skadi
Skadi
jayblcc
Skadi
Level 76
God Stats
12W - 8L
1,577 SR
Queue Stats
52W - 48L
1,473 Elo+
Party 2
Team Averages
Level 70
1,546 SR
1,444 Elo+

VS

Team Averages
Level 80
1,444 SR
1,439 Elo+
Skadi
Skadi
Donita69
Skadi
Level 99
God Stats
8W - 2L
1,614 SR
Queue Stats
79W - 82L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
Dreiva1911
Kukulkan
Level 28
God Stats
4W - 4L
1,404 SR
Queue Stats
81W - 90L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
Ngarapoi
Cthulhu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,460 Elo+
Solo
Da Ji
Da Ji
Saul7142
Da Ji
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 166L
1,453 Elo+
Party 1
Ymir
Ymir
bernadl123
Ymir
Level 28
God Stats
10W - 12L
1,204 SR
Queue Stats
41W - 48L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 12
14,458
482
18,762
27,773
12,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
GoldHammer33
Kukulkan
20
6 / 8 / 3
13,804
460
17,981
21,466
8,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
WatchMyBat
Thanatos
19
7 / 7 / 8
13,304
443
21,095
26,070
22,783
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
ana_alves15
Cthulhu
18
3 / 3 / 8
12,794
426
14,202
26,827
36,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
jayblcc
Skadi
20
4 / 11 / 9
13,536
451
15,471
22,825
8,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Donita69
Skadi
20
15 / 7 / 10
16,655
555
34,506
24,531
8,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Dreiva1911
Kukulkan
20
5 / 7 / 7
14,897
497
15,204
18,312
7,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ngarapoi
Cthulhu
20
6 / 4 / 14
15,150
505
22,196
29,593
37,944
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Saul7142
Da Ji
20
8 / 7 / 10
16,175
539
17,510
30,792
14,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 3 / 14
14,049
468
5,360
21,079
27,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
90
28
Kills
35
35
Deaths
28
40
Assists
55
Player
Kills
Deaths
Assists
KDA
L
8
6
12
2.33
W
Skadi
Donita69
Skadi
15
7
10
2.86
W
Kukulkan
Dreiva1911
Kukulkan
5
7
7
1.21
L
Kukulkan
GoldHammer33
Kukulkan
6
8
3
0.94
W
Cthulhu
Ngarapoi
Cthulhu
6
4
14
3.25
W
Da Ji
Saul7142
Da Ji
8
7
10
1.86
L
Thanatos
WatchMyBat
Thanatos
7
7
8
1.57
L
Cthulhu
ana_alves15
Cthulhu
3
3
8
2.33
W
1
3
14
2.67
L
Skadi
jayblcc
Skadi
4
11
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,511
Damage
94,776
124,961
Taken
124,307
90,102
Mitigated
96,213
36,250
Healing
34,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,762
5,426
1,764
10,180
27,773
12,823
0
10,618
17,061
0
91,350
W
Skadi
Donita69
Skadi
34,506
20,875
0
8,290
24,531
8,631
1,886
9,225
15,306
0
159,695
W
Kukulkan
Dreiva1911
Kukulkan
15,204
548
0
2,671
18,312
7,268
1,364
6,041
12,271
82,981
0
L
Kukulkan
GoldHammer33
Kukulkan
17,981
944
0
1,092
21,466
8,743
396
11,234
9,922
90,623
0
W
Cthulhu
Ngarapoi
Cthulhu
22,196
361
709
7,115
29,593
37,944
0
8,532
21,061
80,937
0
W
Da Ji
Saul7142
Da Ji
17,510
3,835
0
9,996
30,792
14,712
48
6,783
24,009
0
115,798
L
Thanatos
WatchMyBat
Thanatos
21,095
4,527
0
15,721
26,070
22,783
0
7,329
18,595
0
85,509
L
Cthulhu
ana_alves15
Cthulhu
14,202
493
209
3,832
26,827
36,857
0
9,300
17,365
61,118
0
W
5,360
753
228
5,676
21,079
27,658
261
6,455
14,624
39,491
2,857
L
Skadi
jayblcc
Skadi
15,471
6,616
0
3,452
22,825
8,896
818
2,762
20,063
0
93,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,896
Gold Earned
76,926
565
Minions Killed
646
0
Camps Cleared
0
2,713,976
Distance Traveled
2,655,332
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
14,458
482
99
3
0
582,766
0
W
Skadi
16,655
555
149
5
0
468,942
5
W
Kukulkan
14,897
497
148
5
0
553,375
0
L
Kukulkan
13,804
460
161
5
0
513,143
0
W
Cthulhu
15,150
505
138
5
0
511,398
5
W
Da Ji
16,175
539
151
5
0
566,562
1
L
Thanatos
13,304
443
126
4
0
573,602
4
L
Cthulhu
12,794
426
69
2
0
597,778
0
W
Ymir
14,049
468
60
2
0
555,055
1
L
Skadi
13,536
451
110
4
0
446,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role