Player Matchup

Bacchus
Bacchus
Bigdragonfly725
Bacchus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,328 Elo+
Party 1
Artemis
Artemis
Retrowitch
Artemis
Level 97
God Stats
3W - 5L
1,322 SR
Queue Stats
178W - 166L
1,289 Elo+
Party 2
Hel
Hel
crbsecret77
Hel
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,391 Elo+
Party 2
Achilles
Achilles
ghostlyvinyl
Achilles
Level 61
God Stats
3W - 9L
1,548 SR
Queue Stats
168W - 161L
1,310 Elo+
Party 2
Baron Samedi
Baron Samedi
lelouch179
Baron Samedi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,401 Elo+
Party 1
Team Averages
Level 79
1,474 SR
1,344 Elo+

VS

Team Averages
Level 73
1,539 SR
1,442 Elo+
Merlin
Merlin
Dadledingo
Merlin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,363 Elo+
Party 3
Amaterasu
Amaterasu
Himairi
Amaterasu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,363 Elo+
Party 3
Athena
Athena
JanManyTimes
Athena
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,570 Elo+
Party 3
Thanatos
Thanatos
SaneAttic16100
Thanatos
Level 16
God Stats
1W - 1L
1,889 SR
Queue Stats
8W - 10L
1,363 Elo+
Party 3
Charybdis
Charybdis
cormoranstrike
Charybdis
Level 77
God Stats
21W - 12L
1,306 SR
Queue Stats
371W - 329L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
9,058
647
9,134
15,271
15,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
Retrowitch
Artemis
17
2 / 4 / 5
10,113
722
16,218
10,723
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 6 / 3
8,794
628
7,562
12,974
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ghostlyvinyl
Achilles
17
4 / 0 / 3
9,906
708
9,062
12,614
18,059
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
lelouch179
Baron Samedi
16
1 / 3 / 4
9,074
648
10,171
9,382
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dadledingo
Merlin
17
1 / 2 / 8
10,301
736
10,694
9,290
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Himairi
Amaterasu
18
8 / 2 / 8
11,630
831
11,624
20,094
18,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
17
3 / 2 / 10
10,160
726
9,197
19,666
26,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Thanatos
17
1 / 3 / 8
10,076
720
7,302
9,366
4,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
cormoranstrike
Charybdis
19
5 / 0 / 5
11,470
819
13,742
11,244
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
8
Kills
18
18
Deaths
9
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Merlin
Dadledingo
Merlin
1
2
8
2.5
W
Amaterasu
Himairi
Amaterasu
8
2
8
6
W
Athena
3
2
10
4
L
Artemis
Retrowitch
Artemis
2
4
5
1.13
W
Thanatos
1
3
8
1.67
W
Charybdis
cormoranstrike
Charybdis
5
0
5
7.5
L
1
6
3
0.42
L
Achilles
ghostlyvinyl
Achilles
4
0
3
5.5
L
Baron Samedi
lelouch179
Baron Samedi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,147
Damage
52,559
60,964
Taken
69,660
49,042
Mitigated
57,013
23,252
Healing
16,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,134
679
0
773
15,271
15,682
0
4,259
11,012
22,146
0
W
Merlin
Dadledingo
Merlin
10,694
405
0
581
9,290
3,596
613
3,251
6,039
56,633
0
W
Amaterasu
Himairi
Amaterasu
11,624
4,497
0
6,155
20,094
18,300
70
7,690
12,404
0
39,030
W
Athena
9,197
2,227
0
1,065
19,666
26,056
240
7,341
12,325
21,614
0
L
Artemis
Retrowitch
Artemis
16,218
6,759
0
3,042
10,723
4,382
0
4,194
6,529
0
51,952
W
Thanatos
7,302
1,289
0
4,995
9,366
4,042
1,529
3,109
6,257
0
23,607
W
Charybdis
cormoranstrike
Charybdis
13,742
7,404
0
3,224
11,244
5,019
3,329
5,476
5,768
0
56,926
L
7,562
626
7,136
4,846
12,974
4,794
0
3,151
9,823
18,125
0
L
Achilles
ghostlyvinyl
Achilles
9,062
2,317
523
3,174
12,614
18,059
0
3,304
9,310
0
25,880
L
Baron Samedi
lelouch179
Baron Samedi
10,171
772
1,534
2,224
9,382
6,125
98
4,983
4,399
29,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,945
Gold Earned
53,637
206
Minions Killed
287
0
Camps Cleared
0
1,457,934
Distance Traveled
1,503,633
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,058
647
20
1
0
281,788
0
W
Merlin
10,301
736
72
5
0
282,192
2
W
Amaterasu
11,630
831
47
3
0
319,186
1
W
Athena
10,160
726
21
2
0
322,849
5
L
Artemis
10,113
722
72
5
0
290,312
2
W
Thanatos
10,076
720
49
4
0
283,238
0
W
Charybdis
11,470
819
98
7
0
296,168
1
L
Hel
8,794
628
41
3
0
279,380
2
L
Achilles
9,906
708
26
2
0
334,503
4
L
Baron Samedi
9,074
648
47
3
0
271,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role