Player Matchup

Olorun
Olorun
BasicDevil
Olorun
Level 139
God Stats
1W - 0L
1,715 SR
Queue Stats
15W - 13L
1,547 Elo+
Party 1
Bacchus
Bacchus
MH-Zinogre
Bacchus
Level 123
God Stats
2W - 0L
1,302 SR
Queue Stats
89W - 66L
1,600 Elo+
Party 1
Baba Yaga
Baba Yaga
T-I-GUH
Baba Yaga
Level 159
God Stats
9W - 3L
1,654 SR
Queue Stats
312W - 268L
1,577 Elo+
Party 1
King Arthur
King Arthur
Tobirama87
King Arthur
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
366W - 342L
1,551 Elo+
Party 1
Ne Zha
Ne Zha
futton1234
Ne Zha
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 51L
1,544 Elo+
Party 1
Team Averages
Level 125
1,534 SR
1,564 Elo+

VS

Team Averages
Level 113
1,524 SR
1,430 Elo+
Cthulhu
Cthulhu
Boomatose
Cthulhu
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
474W - 502L
1,442 Elo+
Party 2
Odin
Odin
MeatTrainWOOT
Odin
Level 125
God Stats
0W - 2L
1,338 SR
Queue Stats
138W - 153L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Reckless Raz
Ah Muzen Cab
Level 147
God Stats
63W - 26L
1,781 SR
Queue Stats
1,091W - 1,167L
1,399 Elo+
Party 2
Jormungandr
Jormungandr
Weasel Friendly
Jormungandr
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
201W - 241L
1,347 Elo+
Party 2
Baron Samedi
Baron Samedi
badammomonkey
Baron Samedi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 282L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BasicDevil
Olorun
14
5 / 2 / 11
8,697
870
13,070
7,924
3,631
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
MH-Zinogre
Bacchus
14
2 / 3 / 15
8,076
808
4,633
9,710
12,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
T-I-GUH
Baba Yaga
17
7 / 0 / 15
9,611
961
14,141
6,350
2,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
Tobirama87
King Arthur
15
4 / 3 / 16
8,785
879
10,741
12,723
10,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
futton1234
Ne Zha
16
7 / 1 / 13
9,393
939
10,765
6,418
2,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boomatose
Cthulhu
12
0 / 6 / 7
6,965
697
7,311
13,349
14,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 6
6,929
693
3,848
9,734
9,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Reckless Raz
Ah Muzen Cab
14
3 / 5 / 2
7,683
768
7,330
9,006
3,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Weasel Friendly
Jormungandr
14
3 / 5 / 6
8,452
845
10,031
17,869
14,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
badammomonkey
Baron Samedi
15
2 / 5 / 4
7,762
776
4,703
10,750
9,773
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
25
Kills
9
9
Deaths
25
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
BasicDevil
Olorun
5
2
11
5.25
L
Cthulhu
Boomatose
Cthulhu
0
6
7
0.58
W
Bacchus
MH-Zinogre
Bacchus
2
3
15
3.17
L
1
4
6
1
L
Ah Muzen Cab
Reckless Raz
Ah Muzen Cab
3
5
2
0.8
W
Baba Yaga
T-I-GUH
Baba Yaga
7
0
15
14.5
W
King Arthur
Tobirama87
King Arthur
4
3
16
4
L
Jormungandr
Weasel Friendly
Jormungandr
3
5
6
1.2
L
Baron Samedi
badammomonkey
Baron Samedi
2
5
4
0.8
W
Ne Zha
futton1234
Ne Zha
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,350
Damage
33,223
43,125
Taken
60,708
33,106
Mitigated
50,649
19,136
Healing
14,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BasicDevil
Olorun
13,070
6,328
2,401
3,361
7,924
3,631
2,754
4,889
2,814
18,806
1,780
L
Cthulhu
Boomatose
Cthulhu
7,311
324
1,337
1,413
13,349
14,013
0
7,218
5,956
14,095
0
W
Bacchus
MH-Zinogre
Bacchus
4,633
335
1,065
770
9,710
12,936
258
4,085
5,509
7,043
0
L
3,848
185
989
2,014
9,734
9,138
8
4,191
5,398
0
6,539
L
Ah Muzen Cab
Reckless Raz
Ah Muzen Cab
7,330
1,589
91
2,059
9,006
3,382
0
4,599
4,334
0
14,785
W
Baba Yaga
T-I-GUH
Baba Yaga
14,141
1,022
1,627
2,787
6,350
2,979
1,101
2,952
3,240
28,601
0
W
King Arthur
Tobirama87
King Arthur
10,741
1,705
1,077
3,708
12,723
10,690
367
5,444
7,149
0
21,599
L
Jormungandr
Weasel Friendly
Jormungandr
10,031
2,075
0
3,524
17,869
14,343
63
8,736
8,917
23,414
0
L
Baron Samedi
badammomonkey
Baron Samedi
4,703
863
1,633
1,802
10,750
9,773
80
5,603
4,993
13,654
0
W
Ne Zha
futton1234
Ne Zha
10,765
2,330
411
1,929
6,418
2,870
1,121
3,982
2,368
0
20,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,562
Gold Earned
37,791
131
Minions Killed
81
0
Camps Cleared
0
939,506
Distance Traveled
831,344
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,697
870
29
3
0
169,939
0
L
Cthulhu
6,965
697
7
1
0
178,440
0
W
Bacchus
8,076
808
4
0
0
183,560
1
L
Odin
6,929
693
9
1
0
164,009
0
L
Ah Muzen Cab
7,683
768
18
2
0
181,964
0
W
Baba Yaga
9,611
961
47
5
0
220,328
0
W
King Arthur
8,785
879
25
3
0
169,056
1
L
Jormungandr
8,452
845
31
3
0
164,909
0
L
Baron Samedi
7,762
776
16
2
0
142,022
0
W
Ne Zha
9,393
939
26
3
0
196,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role