Player Matchup

Tiamat
Tiamat
BruhMoment5229
Tiamat
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
Jasal3311
Cthulhu
Level 69
God Stats
15W - 5L
1,382 SR
Queue Stats
176W - 164L
1,425 Elo+
Party 3
Discordia
Discordia
SindicationZ
Discordia
Level 106
God Stats
9W - 7L
1,921 SR
Queue Stats
502W - 522L
1,543 Elo+
Party 3
Bellona
Bellona
Stik Figure AC
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
Zon9830
Danzaburou
Level 124
God Stats
2W - 0L
1,859 SR
Queue Stats
14W - 9L
1,784 Elo+
Party 1
Team Averages
Level 97
1,632 SR
1,566 Elo+

VS

Team Averages
Level 130
1,461 SR
1,513 Elo+
Scylla
Scylla
Deeez007
Scylla
Level 108
God Stats
0W - 1L
1,596 SR
Queue Stats
69W - 56L
1,600 Elo+
Solo
Bakasura
Bakasura
Don Dougstar
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 317L
1,478 Elo+
Solo
Chaac
Chaac
GraNdF0U
Chaac
Level 150
God Stats
1W - 4L
1,420 SR
Queue Stats
108W - 142L
1,453 Elo+
Party 2
Nox
Nox
LeZohan94
Nox
Level 128
God Stats
1W - 3L
1,288 SR
Queue Stats
99W - 125L
1,525 Elo+
Party 2
Loki
Loki
Napalmcat
Loki
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 114L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 9
7,407
1,058
7,729
7,098
4,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Jasal3311
Cthulhu
12
0 / 3 / 13
7,140
1,020
5,922
7,901
5,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
SindicationZ
Discordia
13
2 / 2 / 11
7,312
1,045
6,354
4,625
1,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
2 / 3 / 7
6,430
919
2,425
5,894
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Zon9830
Danzaburou
15
10 / 2 / 5
8,735
1,248
8,829
6,820
2,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Deeez007
Scylla
12
1 / 4 / 4
6,658
951
5,265
5,338
1,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Don Dougstar
Bakasura
1
0 / 0 / 0
1,720
246
0
0
0
Chaac
GraNdF0U
Chaac
14
6 / 3 / 6
7,862
1,123
7,399
16,302
8,563
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 7 / 4
5,939
848
3,819
6,731
1,886
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
13
4 / 4 / 3
6,921
989
4,154
6,325
1,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
18
Kills
12
13
Deaths
18
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
Scylla
Deeez007
Scylla
1
4
4
0.75
L
Bakasura
Don Dougstar
Bakasura
0
0
0
0
L
Chaac
GraNdF0U
Chaac
6
3
6
3
W
Cthulhu
Jasal3311
Cthulhu
0
3
13
2.17
L
1
7
4
0.43
L
Loki
4
4
3
1.38
W
Discordia
SindicationZ
Discordia
2
2
11
3.75
W
2
3
7
1.83
W
Danzaburou
Zon9830
Danzaburou
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,259
Damage
20,637
32,338
Taken
34,696
18,926
Mitigated
13,754
10,482
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,729
545
498
1,654
7,098
4,358
172
2,465
4,633
11,815
0
L
Scylla
Deeez007
Scylla
5,265
281
60
114
5,338
1,420
0
3,156
2,119
14,979
0
L
Bakasura
Don Dougstar
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
GraNdF0U
Chaac
7,399
598
247
7,786
16,302
8,563
0
9,162
6,847
0
15,249
W
Cthulhu
Jasal3311
Cthulhu
5,922
88
1,348
1,223
7,901
5,458
496
1,140
6,761
13,843
0
L
3,819
385
295
280
6,731
1,886
0
3,005
3,691
7,283
0
L
Loki
4,154
343
274
608
6,325
1,885
0
4,144
2,034
0
8,214
W
Discordia
SindicationZ
Discordia
6,354
447
228
227
4,625
1,470
517
1,215
3,410
19,130
0
W
2,425
149
950
721
5,894
4,750
557
2,684
3,210
0
3,578
W
Danzaburou
Zon9830
Danzaburou
8,829
4,665
1,049
2,584
6,820
2,890
359
1,580
5,240
0
13,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
29,100
65
Minions Killed
54
0
Camps Cleared
0
735,335
Distance Traveled
565,307
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,407
1,058
6
1
0
141,320
0
L
Scylla
6,658
951
18
3
0
140,557
1
L
Bakasura
1,720
246
0
0
0
0
0
L
Chaac
7,862
1,123
12
2
0
168,775
0
W
Cthulhu
7,140
1,020
19
3
0
157,913
1
L
Nox
5,939
848
10
1
0
115,089
0
L
Loki
6,921
989
14
2
0
140,886
2
W
Discordia
7,312
1,045
25
4
0
160,117
3
W
Bellona
6,430
919
3
0
0
144,129
0
W
Danzaburou
8,735
1,248
12
2
0
131,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role