Player Matchup

Janus
Janus
Axelrod1300
Janus
Level 62
God Stats
2W - 3L
1,151 SR
Queue Stats
54W - 37L
1,565 Elo+
Party 1
Charybdis
Charybdis
Chechenque
Charybdis
Level 93
God Stats
16W - 24L
1,283 SR
Queue Stats
124W - 143L
1,413 Elo+
Party 3
Achilles
Achilles
ErickChaine
Achilles
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 36L
1,567 Elo+
Party 1
Pele
Pele
Kucunbat
Pele
Level 65
God Stats
12W - 7L
1,556 SR
Queue Stats
47W - 30L
1,521 Elo+
Party 1
Skadi
Skadi
MITOLDORGG
Skadi
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 150L
1,410 Elo+
Party 3
Team Averages
Level 79
1,398 SR
1,495 Elo+

VS

Team Averages
Level 85
1,488 SR
1,416 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BigBoiWeeby
Chaac
Level 27
God Stats
0W - 1L
1,598 SR
Queue Stats
5W - 8L
1,326 Elo+
Party 2
Neith
Neith
JarlMarvelous
Neith
Level 85
God Stats
2W - 3L
1,435 SR
Queue Stats
39W - 33L
1,521 Elo+
Party 2
Ravana
Ravana
Silveo_12
Ravana
Level 105
God Stats
1W - 1L
1,548 SR
Queue Stats
22W - 25L
1,485 Elo+
Party 2
Hou Yi
Hou Yi
thejmeister409
Hou Yi
Level 104
God Stats
1W - 5L
1,362 SR
Queue Stats
3W - 8L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,106
555
3,715
5,239
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Chechenque
Charybdis
10
3 / 0 / 0
5,646
513
5,480
7,496
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ErickChaine
Achilles
10
0 / 1 / 0
5,900
536
2,645
8,064
3,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
10
1 / 3 / 0
5,601
509
1,832
6,987
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
9
0 / 0 / 3
5,856
532
4,086
5,528
2,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 0 / 2
6,425
584
4,748
4,918
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 0
4,728
430
4,143
7,295
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 0
6,048
550
5,092
5,539
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Silveo_12
Ravana
9
4 / 0 / 0
5,812
528
3,620
5,076
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 0
4,502
409
1,814
5,266
976

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
5
5
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
2
1
W
0
1
0
0
L
0
2
0
0
W
Charybdis
Chechenque
Charybdis
3
0
0
3
W
Achilles
ErickChaine
Achilles
0
1
0
0
L
1
1
0
1
W
Pele
1
3
0
0.33
W
Skadi
0
0
3
1.5
L
Ravana
Silveo_12
Ravana
4
0
0
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,758
Damage
19,417
33,314
Taken
28,094
11,107
Mitigated
9,308
11,877
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,748
41
201
2,121
4,918
1,395
0
2,546
2,372
44,535
0
W
3,715
0
0
1,690
5,239
1,364
0
3,014
2,225
43,598
0
L
4,143
265
98
1,683
7,295
3,565
77
0
7,295
0
12,995
W
Charybdis
Chechenque
Charybdis
5,480
3,565
0
4,573
7,496
1,935
880
194
7,302
0
32,997
W
Achilles
ErickChaine
Achilles
2,645
462
0
2,012
8,064
3,875
480
0
8,064
0
28,001
L
5,092
1,820
0
2,640
5,539
1,877
375
0
5,539
0
32,259
W
Pele
1,832
425
0
700
6,987
1,760
0
1,299
5,688
0
25,271
W
Skadi
4,086
1,092
0
2,902
5,528
2,173
274
241
5,287
0
21,003
L
Ravana
Silveo_12
Ravana
3,620
1,009
0
1,702
5,076
1,495
0
1,169
3,907
0
20,930
L
1,814
1,205
0
1,680
5,266
976
222
0
5,266
0
17,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,109
Gold Earned
27,515
321
Minions Killed
268
0
Camps Cleared
0
1,002,885
Distance Traveled
1,051,357
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,425
584
97
9
0
217,602
2
W
Janus
6,106
555
94
9
0
231,558
3
L
Chaac
4,728
430
21
2
0
219,961
0
W
Charybdis
5,646
513
71
6
0
176,720
0
W
Achilles
5,900
536
71
6
0
202,353
1
L
Neith
6,048
550
74
7
0
164,801
3
W
Pele
5,601
509
57
5
0
210,687
0
W
Skadi
5,856
532
28
3
0
181,567
1
L
Ravana
5,812
528
40
4
0
257,882
5
L
Hou Yi
4,502
409
36
3
0
191,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role