Player Matchup

Neith
Neith
doby1kenoby82
Neith
Level 45
God Stats
2W - 0L
1,854 SR
Queue Stats
73W - 82L
1,338 Elo+
Party 2
Arachne
Arachne
jakewarm1
Arachne
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
150W - 144L
1,520 Elo+
Party 2
Aphrodite
Aphrodite
natepuppy2005
Aphrodite
Level 40
God Stats
21W - 11L
1,711 SR
Queue Stats
112W - 120L
1,574 Elo+
Party 2
Team Averages
Level 77
1,688 SR
1,477 Elo+

VS

Team Averages
Level 98
1,436 SR
1,288 Elo+
Ganesha
Ganesha
JaReDziLLa5221
Ganesha
Level 121
God Stats
1W - 1L
1,730 SR
Queue Stats
11W - 8L
1,285 Elo+
Party 1
Yu Huang
Yu Huang
StanWeeb
Yu Huang
Level 126
God Stats
0W - 2L
1,277 SR
Queue Stats
16W - 14L
1,415 Elo+
Party 1
Nike
Nike
vozie on kbm
Nike
Level 47
God Stats
3W - 8L
1,302 SR
Queue Stats
37W - 58L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
11,816
695
12,107
8,522
2,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
jakewarm1
Arachne
18
10 / 4 / 3
12,525
737
23,529
22,404
7,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
natepuppy2005
Aphrodite
17
0 / 2 / 12
11,381
669
8,725
14,913
10,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 9
10,644
626
5,686
26,516
35,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
StanWeeb
Yu Huang
17
6 / 3 / 2
12,533
737
18,007
10,282
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 4 / 2
10,552
621
9,244
16,106
9,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
13
Kills
9
9
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
L
Yu Huang
StanWeeb
Yu Huang
6
3
2
2.33
W
3
3
8
2.33
W
Arachne
jakewarm1
Arachne
10
4
3
2.88
W
Aphrodite
natepuppy2005
Aphrodite
0
2
12
3
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,361
Damage
32,937
45,839
Taken
52,904
21,309
Mitigated
50,807
22,427
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,686
431
204
1,536
26,516
35,245
406
3,690
22,826
18,719
0
L
Yu Huang
StanWeeb
Yu Huang
18,007
1,048
0
713
10,282
5,607
350
1,837
8,445
60,914
0
W
12,107
2,905
0
1,617
8,522
2,483
1,860
3,963
4,455
0
38,902
W
Arachne
jakewarm1
Arachne
23,529
14,783
0
8,186
22,404
7,942
1,112
11,732
10,084
0
62,690
W
Aphrodite
natepuppy2005
Aphrodite
8,725
1,398
5,987
6,637
14,913
10,884
303
8,454
5,230
31,822
0
L
9,244
2,277
208
1,608
16,106
9,955
667
3,370
12,736
0
32,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,722
Gold Earned
33,729
165
Minions Killed
184
11
Camps Cleared
3
980,845
Distance Traveled
842,620
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,644
626
0
0
0
270,539
0
L
Yu Huang
12,533
737
117
7
2
280,176
3
W
Neith
11,816
695
41
2
3
257,150
2
W
Arachne
12,525
737
89
5
5
368,666
1
W
Aphrodite
11,381
669
35
2
3
355,029
3
L
Nike
10,552
621
67
4
1
291,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role