Player Matchup

Danzaburou
Danzaburou
Gavinnnnnn
Danzaburou
Level 122
God Stats
6W - 7L
1,585 SR
Queue Stats
168W - 157L
1,602 Elo+
Party 1
Chang'e
Chang'e
Jxsen
Chang'e
Level 102
God Stats
2W - 2L
1,458 SR
Queue Stats
83W - 96L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Mr Cowbo
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,535 Elo+
Party 1
Team Averages
Level 96
1,514 SR
1,540 Elo+

VS

Team Averages
Level 144
1,491 SR
1,569 Elo+
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
LECHATSURLEKRAK
Awilix
Level 157
God Stats
1W - 2L
1,604 SR
Queue Stats
88W - 71L
1,616 Elo+
Party 2
Achilles
Achilles
Pepin22x
Achilles
Level 119
God Stats
2W - 4L
1,370 SR
Queue Stats
31W - 29L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gavinnnnnn
Danzaburou
17
13 / 2 / 5
11,738
978
10,728
10,548
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Jxsen
Chang'e
14
3 / 4 / 12
9,290
774
10,519
10,952
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mr Cowbo
Cthulhu
12
3 / 6 / 5
8,735
728
5,899
11,261
9,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 7 / 8
9,616
801
8,246
8,758
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 7 / 6
9,103
759
11,000
10,867
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Pepin22x
Achilles
13
4 / 5 / 6
9,137
761
6,593
12,650
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
19
Kills
12
12
Deaths
19
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
7
8
1
W
Danzaburou
Gavinnnnnn
Danzaburou
13
2
5
7.75
W
Chang'e
Jxsen
Chang'e
3
4
12
2.25
L
5
7
6
1.14
W
Cthulhu
Mr Cowbo
Cthulhu
3
6
5
0.92
L
Achilles
Pepin22x
Achilles
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,146
Damage
25,839
32,761
Taken
32,275
17,167
Mitigated
19,355
9,866
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,246
2,559
0
840
8,758
2,928
780
5,075
3,657
32,676
0
W
Danzaburou
Gavinnnnnn
Danzaburou
10,728
5,390
0
4,255
10,548
4,487
1,777
2,914
7,483
0
47,781
W
Chang'e
Jxsen
Chang'e
10,519
539
1,740
2,673
10,952
2,752
509
3,298
7,465
25,566
0
L
11,000
3,545
0
615
10,867
4,756
0
7,078
3,513
0
15,712
W
Cthulhu
Mr Cowbo
Cthulhu
5,899
500
314
884
11,261
9,928
125
2,947
8,018
19,992
0
L
Achilles
Pepin22x
Achilles
6,593
2,264
0
1,897
12,650
11,671
392
4,020
8,345
0
15,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
27,856
131
Minions Killed
80
7
Camps Cleared
4
596,442
Distance Traveled
618,348
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,616
801
52
4
1
199,715
3
W
Danzaburou
11,738
978
78
7
3
209,043
3
W
Chang'e
9,290
774
30
3
3
206,139
1
L
Awilix
9,103
759
11
1
2
195,035
0
W
Cthulhu
8,735
728
23
2
1
181,260
0
L
Achilles
9,137
761
17
1
1
223,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role