Player Matchup

Medusa
Medusa
CocoProGg
Medusa
Level 94
God Stats
7W - 19L
1,620 SR
Queue Stats
289W - 341L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Novabyrd
Morgan Le Fay
Level 127
God Stats
3W - 1L
1,506 SR
Queue Stats
35W - 42L
1,562 Elo+
Solo
Chaac
Chaac
OONovaNinJaH
Chaac
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
66W - 61L
1,363 Elo+
Solo
Team Averages
Level 103
1,542 SR
1,477 Elo+

VS

Team Averages
Level 95
1,462 SR
1,570 Elo+
Cliodhna
Cliodhna
AULT-F4
Cliodhna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,731 Elo+
Solo
Agni
Agni
DarkFlower22316
Agni
Level 128
God Stats
10W - 10L
1,281 SR
Queue Stats
159W - 158L
1,519 Elo+
Party 1
Hachiman
Hachiman
LM_Rockey
Hachiman
Level 50
God Stats
42W - 32L
1,604 SR
Queue Stats
105W - 87L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CocoProGg
Medusa
16
6 / 0 / 8
10,733
767
10,864
10,644
3,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Novabyrd
Morgan Le Fay
15
4 / 3 / 9
9,897
707
8,156
9,790
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 2 / 8
10,792
771
10,232
15,353
13,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AULT-F4
Cliodhna
9
0 / 11 / 1
7,396
528
5,947
11,619
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 3 / 2
9,612
687
12,938
11,742
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
LM_Rockey
Hachiman
13
2 / 3 / 2
8,978
641
5,801
10,629
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
5
5
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AULT-F4
Cliodhna
0
11
1
0.05
W
Medusa
CocoProGg
Medusa
6
0
8
10
L
3
3
2
1.33
L
Hachiman
LM_Rockey
Hachiman
2
3
2
1
W
Morgan Le Fay
Novabyrd
Morgan Le Fay
4
3
9
2.83
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,252
Damage
24,686
35,787
Taken
33,990
21,204
Mitigated
12,362
10,374
Healing
2,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AULT-F4
Cliodhna
5,947
81
53
381
11,619
3,942
0
3,196
8,082
0
8,971
W
Medusa
CocoProGg
Medusa
10,864
5,574
0
3,472
10,644
3,664
1,119
4,446
6,198
0
55,953
L
12,938
734
0
2,347
11,742
3,716
0
3,296
8,169
38,792
0
L
Hachiman
LM_Rockey
Hachiman
5,801
2,237
0
0
10,629
4,704
0
1,155
9,362
0
22,755
W
Morgan Le Fay
Novabyrd
Morgan Le Fay
8,156
377
0
2,447
9,790
3,564
615
4,610
5,180
24,046
0
W
10,232
1,284
611
3,844
15,353
13,976
0
4,740
10,613
156
34,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,422
Gold Earned
25,986
174
Minions Killed
107
12
Camps Cleared
1
817,622
Distance Traveled
713,111
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,396
528
4
0
0
218,094
0
W
Medusa
10,733
767
88
6
9
269,840
4
L
Agni
9,612
687
63
5
1
248,395
3
L
Hachiman
8,978
641
40
3
0
246,622
0
W
Morgan Le Fay
9,897
707
32
2
2
254,115
1
W
Chaac
10,792
771
54
4
1
293,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role