Player Matchup

Cu Chulainn
Cu Chulainn
Dashboarřd
Cu Chulainn
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
36W - 30L
1,707 Elo+
Solo
Bakasura
Bakasura
SlimyBiscuit
Bakasura
Level 160
God Stats
13W - 7L
1,929 SR
Queue Stats
336W - 290L
1,726 Elo+
Solo
Yu Huang
Yu Huang
TranquillizeMe
Yu Huang
Level 159
God Stats
2W - 5L
1,584 SR
Queue Stats
136W - 157L
1,545 Elo+
Solo
Anhur
Anhur
Trollacadimy
Anhur
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
268W - 245L
1,648 Elo+
Solo
Chang'e
Chang'e
wintermightcome
Chang'e
Level 153
God Stats
4W - 3L
1,781 SR
Queue Stats
170W - 181L
1,729 Elo+
Solo
Team Averages
Level 148
1,659 SR
1,671 Elo+

VS

Team Averages
Level 152
1,632 SR
1,606 Elo+
Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Democratlas
Atlas
Level 138
God Stats
96W - 60L
1,643 SR
Queue Stats
184W - 163L
1,633 Elo+
Party 1
Apollo
Apollo
Knarfer
Apollo
Level 146
God Stats
10W - 10L
1,544 SR
Queue Stats
198W - 166L
1,631 Elo+
Party 1
Poseidon
Poseidon
Oshα
Poseidon
Level 160
God Stats
9W - 3L
1,824 SR
Queue Stats
228W - 199L
1,641 Elo+
Party 1
Vamana
Vamana
SigmaVariant
Vamana
Level 159
God Stats
6W - 2L
1,648 SR
Queue Stats
233W - 198L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dashboarřd
Cu Chulainn
13
1 / 9 / 2
8,869
443
12,362
30,091
19,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
SlimyBiscuit
Bakasura
17
2 / 5 / 2
9,734
487
7,831
18,145
11,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
16
3 / 5 / 3
9,804
490
13,922
13,246
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 10 / 2
9,704
485
7,469
18,141
5,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 3 / 1
10,509
525
13,505
17,717
12,635
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
9 / 1 / 7
12,080
604
19,548
12,948
5,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 1 / 11
10,300
515
8,540
13,346
13,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Knarfer
Apollo
20
10 / 1 / 9
12,459
623
20,229
17,827
6,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
Oshα
Poseidon
18
6 / 4 / 12
11,376
569
16,899
12,072
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
16
2 / 2 / 9
10,366
518
11,421
21,467
20,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
9
Kills
32
32
Deaths
9
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
1
7
12.5
L
Cu Chulainn
Dashboarřd
Cu Chulainn
1
9
2
0.22
W
5
1
11
10.5
W
Apollo
Knarfer
Apollo
10
1
9
14.5
W
Poseidon
Oshα
Poseidon
6
4
12
3
W
Vamana
2
2
9
3.25
L
Bakasura
SlimyBiscuit
Bakasura
2
5
2
0.6
L
Yu Huang
3
5
3
0.9
L
2
10
2
0.3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,089
Damage
76,637
97,340
Taken
77,660
53,690
Mitigated
51,138
24,745
Healing
28,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
19,548
10,691
0
1,701
12,948
5,812
64
5,971
6,620
0
87,823
L
Cu Chulainn
Dashboarřd
Cu Chulainn
12,362
1,786
0
6,671
30,091
19,452
0
5,114
24,859
0
40,250
W
8,540
3,122
0
2,219
13,346
13,642
0
3,278
9,594
24,989
8,448
W
Apollo
Knarfer
Apollo
20,229
15,849
0
12,505
17,827
6,986
2,924
1,493
15,720
0
100,018
W
Poseidon
Oshα
Poseidon
16,899
2,911
0
3,713
12,072
3,805
0
4,499
7,130
79,594
0
W
Vamana
11,421
4,467
0
8,801
21,467
20,893
0
12,186
8,796
0
68,413
L
Bakasura
SlimyBiscuit
Bakasura
7,831
3,834
0
3,283
18,145
11,176
0
5,306
12,704
0
73,944
L
Yu Huang
13,922
949
0
1,959
13,246
4,858
0
5,638
7,567
66,167
0
L
7,469
3,317
0
3,161
18,141
5,569
0
4,192
13,949
0
58,329
L
13,505
1,791
821
8,850
17,717
12,635
514
4,070
12,859
74,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,620
Gold Earned
56,581
578
Minions Killed
611
0
Camps Cleared
0
1,915,292
Distance Traveled
2,075,852
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,080
604
151
8
0
428,222
4
L
Cu Chulainn
8,869
443
41
2
0
378,418
5
W
Atlas
10,300
515
40
2
0
409,376
6
W
Apollo
12,459
623
182
9
0
384,699
2
W
Poseidon
11,376
569
120
6
0
434,000
0
W
Vamana
10,366
518
118
6
0
419,555
1
L
Bakasura
9,734
487
143
7
0
474,265
4
L
Yu Huang
9,804
490
116
6
0
368,079
6
L
Anhur
9,704
485
106
5
0
324,124
7
L
Chang'e
10,509
525
172
9
0
370,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role