Player Matchup

Susano
Susano
ChaseShiesty
Susano
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
86W - 76L
1,664 Elo+
Party 2
Horus
Horus
HunterCopium
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,605 Elo+
Party 1
Sol
Sol
WackLack
Sol
Level 61
God Stats
17W - 19L
1,527 SR
Queue Stats
286W - 245L
1,539 Elo+
Party 1
Agni
Agni
longjohnn
Agni
Level 63
God Stats
23W - 19L
1,483 SR
Queue Stats
283W - 240L
1,542 Elo+
Party 1
Ratatoskr
Ratatoskr
wollid
Ratatoskr
Level 39
God Stats
2W - 0L
1,760 SR
Queue Stats
120W - 64L
1,755 Elo+
Party 2
Team Averages
Level 37
1,554 SR
1,621 Elo+

VS

Team Averages
Level 56
1,524 SR
1,563 Elo+
Danzaburou
Danzaburou
AwwFlanky
Danzaburou
Level 42
God Stats
20W - 21L
1,616 SR
Queue Stats
72W - 57L
1,618 Elo+
Party 4
Kukulkan
Kukulkan
Bigewoo
Kukulkan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 19L
1,532 Elo+
Party 3
King Arthur
King Arthur
Jud2d
King Arthur
Level 82
God Stats
11W - 13L
1,502 SR
Queue Stats
210W - 265L
1,455 Elo+
Solo
Ymir
Ymir
Lachrymal
Ymir
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 31L
1,664 Elo+
Party 4
Arachne
Arachne
diimp
Arachne
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
2 / 1 / 5
7,753
517
4,137
9,165
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 8
7,920
528
4,869
9,067
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 3 / 1
8,394
560
8,909
7,736
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
14
4 / 0 / 3
8,222
548
6,388
5,049
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
wollid
Ratatoskr
17
7 / 1 / 3
10,008
667
11,774
10,429
8,727
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AwwFlanky
Danzaburou
12
3 / 0 / 0
7,354
490
3,550
8,375
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Bigewoo
Kukulkan
13
0 / 5 / 0
7,323
488
7,488
8,546
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Jud2d
King Arthur
13
1 / 4 / 0
7,908
527
5,244
13,899
12,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
10
0 / 4 / 3
6,424
428
2,966
11,049
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
diimp
Arachne
12
1 / 4 / 2
7,081
472
2,871
11,611
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
5
5
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AwwFlanky
Danzaburou
3
0
0
3
L
Kukulkan
Bigewoo
Kukulkan
0
5
0
0
W
Susano
2
1
5
4.5
W
3
0
8
7
L
King Arthur
Jud2d
King Arthur
1
4
0
0.25
L
Ymir
0
4
3
0.38
W
1
3
1
0.5
L
Arachne
diimp
Arachne
1
4
2
0.5
W
Agni
4
0
3
5.5
W
Ratatoskr
wollid
Ratatoskr
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,077
Damage
22,119
41,446
Taken
53,480
24,967
Mitigated
25,835
11,923
Healing
9,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AwwFlanky
Danzaburou
3,550
1,487
0
3,562
8,375
2,192
0
4,713
3,662
0
33,608
L
Kukulkan
Bigewoo
Kukulkan
7,488
797
0
550
8,546
2,644
0
1,352
7,108
60,531
0
W
Susano
4,137
561
0
500
9,165
3,314
0
2,328
6,837
0
50,392
W
4,869
2,299
969
2,942
9,067
6,134
0
3,580
5,487
0
13,418
L
King Arthur
Jud2d
King Arthur
5,244
1,177
0
1,608
13,899
12,448
0
0
13,899
0
52,717
L
Ymir
2,966
1,055
0
1,756
11,049
5,083
0
6,078
4,875
13,798
0
W
8,909
2,997
0
2,381
7,736
5,152
1,400
1,264
6,472
70,894
0
L
Arachne
diimp
Arachne
2,871
2,040
0
2,430
11,611
3,468
0
2,866
8,639
0
40,365
W
Agni
6,388
891
0
601
5,049
1,640
0
2,057
2,992
46,338
0
W
Ratatoskr
wollid
Ratatoskr
11,774
3,898
0
4,530
10,429
8,727
128
1,225
9,204
0
71,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,297
Gold Earned
36,090
474
Minions Killed
422
0
Camps Cleared
0
1,460,402
Distance Traveled
1,433,409
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,354
490
58
4
0
298,970
1
L
Kukulkan
7,323
488
119
8
0
242,063
3
W
Susano
7,753
517
91
6
0
319,052
2
W
Horus
7,920
528
13
1
0
307,307
3
L
King Arthur
7,908
527
139
9
0
286,080
6
L
Ymir
6,424
428
26
2
0
291,503
1
W
Sol
8,394
560
115
8
0
242,220
0
L
Arachne
7,081
472
80
5
0
314,793
1
W
Agni
8,222
548
99
7
0
284,747
1
W
Ratatoskr
10,008
667
156
10
0
307,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role