Player Matchup

Jing Wei
Jing Wei
Platinum III
 
Jing Wei
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
INSAN3LOLIF3
Fenrir
Diamond V
Level 160
God Stats
10W - 22L
1,468 SR
Queue Stats
645W - 652L
2,084 MMR
Solo
Shiva
Shiva
Platinum I
Melbs
Shiva
Platinum I
Level 125
God Stats
0W - 4L
1,570 SR
Queue Stats
94W - 89L
1,888 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
makeumysuka
Kumbhakarna
Platinum III
Level 159
God Stats
4W - 3L
1,532 SR
Queue Stats
217W - 207L
1,913 MMR
Solo
Freya
Freya
Masters
zxVortex
Freya
Masters
Level 148
God Stats
9W - 6L
1,766 SR
Queue Stats
1,212W - 1,215L
2,098 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,567 SR
1,896 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,539 SR
1,961 MMR
Xing Tian
Xing Tian
Platinum III
ChrisCzrs
Xing Tian
Platinum III
Level 106
God Stats
6W - 5L
1,500 SR
Queue Stats
605W - 603L
1,750 MMR
Solo
Artemis
Artemis
Platinum III
PowerRecker
Artemis
Platinum III
Level 145
God Stats
3W - 0L
1,631 SR
Queue Stats
41W - 30L
1,833 MMR
Party 1
Awilix
Awilix
Platinum V
TheFinalOrder
Awilix
Platinum V
Level 157
God Stats
1W - 2L
1,159 SR
Queue Stats
31W - 31L
1,744 MMR
Party 1
Heimdallr
Heimdallr
Diamond IV
YouAreAllMuted
Heimdallr
Diamond IV
Level 130
God Stats
255W - 210L
1,722 SR
Queue Stats
354W - 339L
2,136 MMR
Solo
Zeus
Zeus
Diamond II
不是丶你是二鼻吧
Zeus
Diamond II
Level 160
God Stats
21W - 15L
1,683 SR
Queue Stats
38W - 36L
2,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
1 / 2 / 4
10,754
538
7,466
14,953
5,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
3 / 6 / 2
9,921
496
6,862
18,103
7,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Melbs
Shiva
18
4 / 2 / 2
11,835
592
11,688
20,997
18,363
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
makeumysuka
Kumbhakarna
14
2 / 4 / 3
9,459
473
4,171
15,122
15,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
zxVortex
Freya
17
2 / 5 / 0
10,840
542
13,342
18,820
6,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
KhepriKaliThoth

VS

Bans
GebLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChrisCzrs
Xing Tian
16
1 / 1 / 12
10,922
546
5,369
17,236
17,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
PowerRecker
Artemis
19
5 / 2 / 6
12,240
612
15,227
13,287
4,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 6 / 5
11,078
554
9,663
14,542
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
YouAreAllMuted
Heimdallr
18
1 / 3 / 3
11,419
571
12,831
12,219
4,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 0 / 9
12,566
628
18,887
10,683
4,711
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
12
Kills
19
19
Deaths
12
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
4
1.5
W
Xing Tian
ChrisCzrs
Xing Tian
1
1
12
7
L
Fenrir
3
6
2
0.67
L
Shiva
Melbs
Shiva
4
2
2
2.5
W
Artemis
PowerRecker
Artemis
5
2
6
4
W
6
6
5
1.42
W
Heimdallr
YouAreAllMuted
Heimdallr
1
3
3
0.83
L
Kumbhakarna
makeumysuka
Kumbhakarna
2
4
3
0.88
L
Freya
zxVortex
Freya
2
5
0
0.4
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,529
Damage
61,977
87,995
Taken
67,967
53,862
Mitigated
37,128
26,488
Healing
25,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,466
5,300
0
6,008
14,953
5,652
693
4,923
10,030
0
103,835
W
Xing Tian
ChrisCzrs
Xing Tian
5,369
651
0
4,187
17,236
17,025
120
5,353
11,883
18,927
0
L
Fenrir
6,862
2,073
0
5,999
18,103
7,597
0
3,843
14,260
0
71,090
L
Shiva
Melbs
Shiva
11,688
1,799
269
4,665
20,997
18,363
0
4,796
16,201
0
86,429
W
Artemis
PowerRecker
Artemis
15,227
8,768
0
7,609
13,287
4,841
4,573
7,943
5,344
0
87,908
W
9,663
4,107
0
4,358
14,542
5,766
157
2,712
11,830
0
59,072
W
Heimdallr
YouAreAllMuted
Heimdallr
12,831
5,627
0
4,353
12,219
4,785
7,525
622
11,597
0
88,197
L
Kumbhakarna
makeumysuka
Kumbhakarna
4,171
265
0
1,611
15,122
15,304
0
5,053
10,069
19,226
0
L
Freya
zxVortex
Freya
13,342
4,936
0
7,936
18,820
6,946
602
5,641
13,179
77,902
0
W
18,887
2,466
0
4,656
10,683
4,711
2,248
2,042
8,641
112,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,809
Gold Earned
58,225
634
Minions Killed
625
0
Camps Cleared
0
2,169,199
Distance Traveled
1,898,444
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,754
538
184
9
0
384,001
3
W
Xing Tian
10,922
546
15
1
0
417,507
6
L
Fenrir
9,921
496
111
6
0
444,581
8
L
Shiva
11,835
592
180
9
0
575,518
0
W
Artemis
12,240
612
149
7
0
327,486
7
W
Awilix
11,078
554
77
4
0
405,630
5
W
Heimdallr
11,419
571
169
8
0
357,874
10
L
Kumbhakarna
9,459
473
24
1
0
401,717
9
L
Freya
10,840
542
135
7
0
363,382
8
W
Zeus
12,566
628
215
11
0
389,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role