Player Matchup

Sylvanus
Sylvanus
DrKirby96
Sylvanus
Level 114
God Stats
3W - 9L
1,390 SR
Queue Stats
87W - 81L
1,535 Elo+
Party 3
Awilix
Awilix
Jaloon
Awilix
Level 127
God Stats
1W - 5L
1,400 SR
Queue Stats
68W - 69L
1,540 Elo+
Party 3
Ra
Ra
NutNoReach
Ra
Level 128
God Stats
2W - 4L
1,576 SR
Queue Stats
101W - 93L
1,524 Elo+
Party 3
Rama
Rama
Rayzw
Rama
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,789 Elo+
Party 3
Sobek
Sobek
jgmain
Sobek
Level 143
God Stats
0W - 2L
1,289 SR
Queue Stats
13W - 15L
1,540 Elo+
Party 3
Team Averages
Level 104
1,431 SR
1,585 Elo+

VS

Team Averages
Level 76
1,705 SR
1,719 Elo+
Khepri
Khepri
DerrickDerpman
Khepri
Level 28
God Stats
3W - 1L
1,764 SR
Queue Stats
31W - 21L
1,633 Elo+
Party 1
Set
Set
FatMonkeyBalls
Set
Level 39
God Stats
14W - 2L
1,820 SR
Queue Stats
130W - 17L
1,988 Elo+
Party 2
Rama
Rama
Jarby04
Rama
Level 117
God Stats
20W - 14L
1,946 SR
Queue Stats
184W - 177L
1,662 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yugiri
Tsukuyomi
Level 158
God Stats
7W - 5L
1,637 SR
Queue Stats
263W - 122L
1,745 Elo+
Party 2
Zeus
Zeus
sunta13
Zeus
Level 39
God Stats
2W - 3L
1,360 SR
Queue Stats
41W - 45L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrKirby96
Sylvanus
13
1 / 3 / 0
7,305
522
4,195
8,073
8,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
Jaloon
Awilix
12
2 / 2 / 2
6,981
499
5,273
8,859
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 2
6,780
484
5,515
6,417
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
Rayzw
Rama
10
0 / 6 / 0
5,824
416
3,156
9,597
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
jgmain
Sobek
10
0 / 3 / 1
6,001
429
2,326
12,098
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
8,790
628
4,942
7,912
6,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 2 / 3
9,031
645
4,645
9,596
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
Jarby04
Rama
16
5 / 0 / 2
10,446
746
7,682
7,833
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Yugiri
Tsukuyomi
15
3 / 1 / 2
9,610
686
5,473
8,684
3,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
sunta13
Zeus
13
4 / 2 / 2
8,660
619
8,765
6,572
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
16
16
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Sylvanus
DrKirby96
Sylvanus
1
3
0
0.33
W
3
2
3
2.25
L
Awilix
Jaloon
Awilix
2
2
2
1.5
W
Rama
Jarby04
Rama
5
0
2
6
L
1
2
2
1
L
Rama
Rayzw
Rama
0
6
0
0
W
Tsukuyomi
Yugiri
Tsukuyomi
3
1
2
4
L
Sobek
jgmain
Sobek
0
3
1
0.17
W
Zeus
sunta13
Zeus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,465
Damage
31,507
45,044
Taken
40,597
22,711
Mitigated
20,620
15,260
Healing
13,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,942
639
0
1,894
7,912
6,677
51
3,035
4,877
23,890
7,178
L
Sylvanus
DrKirby96
Sylvanus
4,195
856
16
2,878
8,073
8,027
0
0
8,073
34,215
8,360
W
4,645
1,737
0
1,014
9,596
4,306
437
1,862
7,734
0
66,522
L
Awilix
Jaloon
Awilix
5,273
1,582
0
3,460
8,859
2,647
0
2,089
6,770
0
40,571
W
Rama
Jarby04
Rama
7,682
5,625
0
4,926
7,833
3,398
3,281
761
7,072
0
83,023
L
5,515
292
790
1,677
6,417
2,139
0
4,078
2,339
52,213
0
L
Rama
Rayzw
Rama
3,156
2,541
0
2,550
9,597
2,273
0
588
9,009
0
27,389
W
Tsukuyomi
Yugiri
Tsukuyomi
5,473
1,689
0
4,091
8,684
3,900
1,024
2,946
5,738
0
55,016
L
Sobek
jgmain
Sobek
2,326
339
0
3,889
12,098
7,625
0
6,287
5,811
12,953
0
W
Zeus
sunta13
Zeus
8,765
858
0
1,094
6,572
2,339
803
3,147
3,425
50,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,891
Gold Earned
46,537
352
Minions Killed
513
0
Camps Cleared
0
1,386,972
Distance Traveled
1,422,067
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,790
628
47
3
0
286,789
4
L
Sylvanus
7,305
522
96
7
0
230,437
4
W
Set
9,031
645
109
8
0
278,373
3
L
Awilix
6,981
499
80
6
0
330,183
0
W
Rama
10,446
746
150
11
0
255,004
5
L
Ra
6,780
484
104
7
0
293,457
5
L
Rama
5,824
416
58
4
0
240,202
2
W
Tsukuyomi
9,610
686
122
9
0
332,457
2
L
Sobek
6,001
429
14
1
0
292,693
5
W
Zeus
8,660
619
85
6
0
269,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role