Player Matchup

Hera
Hera
 
Hera
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Databeta
Odin
Level 49
God Stats
6W - 7L
1,456 SR
Queue Stats
129W - 129L
1,497 Elo+
Party 1
Neith
Neith
NeverLoch
Neith
Level 100
God Stats
1W - 4L
1,195 SR
Queue Stats
63W - 62L
1,511 Elo+
Party 2
Sobek
Sobek
TheHappiestMeep
Sobek
Level 46
God Stats
3W - 5L
1,509 SR
Queue Stats
38W - 42L
1,483 Elo+
Party 2
Skadi
Skadi
TheSodaFiend
Skadi
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,384 Elo+
Party 1
Team Averages
Level 56
1,432 SR
1,475 Elo+

VS

Team Averages
Level 55
1,514 SR
1,479 Elo+
Loki
Loki
 
Loki
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BluuExcalibur
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,298 Elo+
Party 3
Sylvanus
Sylvanus
JMan2098
Sylvanus
Level 75
God Stats
13W - 17L
1,685 SR
Queue Stats
521W - 532L
1,513 Elo+
Party 3
Baron Samedi
Baron Samedi
Monkmonker
Baron Samedi
Level 44
God Stats
1W - 2L
1,308 SR
Queue Stats
53W - 36L
1,620 Elo+
Solo
Osiris
Osiris
newmooREAL
Osiris
Level 67
God Stats
11W - 13L
1,579 SR
Queue Stats
161W - 177L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
1 / 0 / 0
3,888
778
547
719
131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
5
2 / 1 / 0
3,765
753
1,750
2,601
651
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
NeverLoch
Neith
5
0 / 0 / 1
3,342
668
3,295
1,703
523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
3,522
704
525
3,255
1,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 2
3,823
765
769
2,274
725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
0 / 1 / 0
2,918
584
148
1,609
475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
4
0 / 1 / 1
2,838
568
1,052
2,608
520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
JMan2098
Sylvanus
5
1 / 0 / 0
3,207
641
1,257
3,667
1,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Monkmonker
Baron Samedi
1
0 / 0 / 0
921
184
0
0
0
Osiris
newmooREAL
Osiris
5
1 / 2 / 0
3,398
680
1,294
2,966
1,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
0
1
L
Loki
 
Loki
0
1
0
0
L
Artemis
0
1
1
0.5
W
Odin
2
1
0
2
L
Sylvanus
JMan2098
Sylvanus
1
0
0
1
L
Baron Samedi
Monkmonker
Baron Samedi
0
0
0
0
W
Neith
NeverLoch
Neith
0
0
1
0.5
W
1
1
0
1
W
0
0
2
1
L
Osiris
newmooREAL
Osiris
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,886
Damage
3,751
10,552
Taken
10,850
3,428
Mitigated
3,947
3,701
Healing
3,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
547
250
0
368
719
131
652
0
719
17,423
0
L
Loki
 
Loki
148
0
0
75
1,609
475
0
332
1,277
0
6,930
L
Artemis
1,052
600
0
732
2,608
520
0
242
2,366
0
6,213
W
Odin
1,750
560
0
260
2,601
651
0
0
2,601
0
8,498
L
Sylvanus
JMan2098
Sylvanus
1,257
803
474
1,333
3,667
1,229
0
283
3,384
7,307
0
L
Baron Samedi
Monkmonker
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Neith
NeverLoch
Neith
3,295
1,381
0
775
1,703
523
0
548
1,155
0
20,320
W
525
105
0
1,246
3,255
1,398
0
709
2,546
3,833
0
W
769
267
0
1,052
2,274
725
78
0
2,274
0
16,511
L
Osiris
newmooREAL
Osiris
1,294
757
0
395
2,966
1,723
0
215
2,751
0
11,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,340
Gold Earned
13,282
134
Minions Killed
64
0
Camps Cleared
0
464,667
Distance Traveled
318,944
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
3,888
778
31
6
0
95,116
0
L
Loki
2,918
584
11
2
0
72,144
0
L
Artemis
2,838
568
12
2
0
72,743
0
W
Odin
3,765
753
18
4
0
82,992
0
L
Sylvanus
3,207
641
12
2
0
83,469
1
L
Baron Samedi
921
184
0
0
0
0
0
W
Neith
3,342
668
40
8
0
91,060
0
W
Sobek
3,522
704
5
1
0
91,324
0
W
Skadi
3,823
765
40
8
0
104,175
1
L
Osiris
3,398
680
29
6
0
90,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role