Player Matchup

Izanami
Izanami
CatboiDual
Izanami
Level 101
God Stats
24W - 24L
1,613 SR
Queue Stats
411W - 420L
1,444 Elo+
Solo
Loki
Loki
MELEEFMX
Loki
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
NewbornBow
Nu Wa
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 54L
1,500 Elo+
Party 1
Ganesha
Ganesha
OFGNGreyGoose
Ganesha
Level 102
God Stats
1W - 1L
1,443 SR
Queue Stats
14W - 20L
1,500 Elo+
Solo
Sol
Sol
elitestarwars01
Sol
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 45L
1,500 Elo+
Party 1
Team Averages
Level 108
1,511 SR
1,489 Elo+

VS

Team Averages
Level 70
1,426 SR
1,438 Elo+
Thor
Thor
ArrestSpoonBOI
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 115L
1,494 Elo+
Party 2
Thoth
Thoth
B1gNose75
Thoth
Level 85
God Stats
1W - 5L
1,156 SR
Queue Stats
111W - 129L
1,488 Elo+
Party 2
Tyr
Tyr
BOLKRA
Tyr
Level 104
God Stats
3W - 5L
1,487 SR
Queue Stats
53W - 79L
1,350 Elo+
Solo
Olorun
Olorun
Happy_Trogdor
Olorun
Level 53
God Stats
4W - 5L
1,439 SR
Queue Stats
164W - 179L
1,371 Elo+
Solo
Sol
Sol
Kaal Se Yol
Sol
Level 39
God Stats
3W - 4L
1,548 SR
Queue Stats
99W - 118L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CatboiDual
Izanami
10
4 / 1 / 0
6,205
564
3,801
4,781
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
11
3 / 0 / 3
6,260
569
2,493
5,911
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
10
1 / 1 / 1
5,665
515
1,174
3,518
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
10
0 / 0 / 4
5,967
542
2,207
5,353
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 0 / 2
6,749
614
5,220
3,791
863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,500
500
2,722
7,966
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
B1gNose75
Thoth
12
0 / 1 / 0
6,522
593
1,807
3,505
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
BOLKRA
Tyr
10
0 / 3 / 0
5,601
509
996
8,161
4,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 0
5,300
482
3,405
5,169
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,700
427
1,319
4,950
1,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Thoth
B1gNose75
Thoth
0
1
0
0
L
Tyr
BOLKRA
Tyr
0
3
0
0
W
Izanami
CatboiDual
Izanami
4
1
0
4
L
1
1
0
1
L
0
3
1
0.17
W
Loki
3
0
3
4.5
W
Nu Wa
1
1
1
1.5
W
Ganesha
0
0
4
2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,895
Damage
10,249
23,354
Taken
29,751
8,260
Mitigated
10,038
8,068
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,722
612
0
490
7,966
2,458
0
1,440
6,526
0
28,310
L
Thoth
B1gNose75
Thoth
1,807
93
0
250
3,505
946
385
290
3,215
48,140
0
L
Tyr
BOLKRA
Tyr
996
69
0
2,208
8,161
4,056
473
4,442
3,719
0
26,449
W
Izanami
CatboiDual
Izanami
3,801
1,864
0
790
4,781
1,461
1,092
2,459
2,322
0
30,819
L
3,405
561
224
2,440
5,169
1,403
0
1,342
3,827
30,429
0
L
1,319
334
0
1,157
4,950
1,175
0
1,087
3,863
12,612
4,562
W
Loki
2,493
440
0
2,657
5,911
1,773
0
815
5,096
0
28,641
W
Nu Wa
1,174
388
0
521
3,518
902
0
992
2,526
28,500
0
W
Ganesha
2,207
0
138
1,695
5,353
3,261
146
2,135
3,218
17,250
0
W
5,220
2,218
0
2,267
3,791
863
732
0
3,791
35,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
27,623
296
Minions Killed
294
0
Camps Cleared
0
1,006,700
Distance Traveled
966,862
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,500
500
50
5
0
215,508
4
L
Thoth
6,522
593
103
9
0
208,402
5
L
Tyr
5,601
509
56
5
0
193,643
1
W
Izanami
6,205
564
86
8
0
191,171
3
L
Olorun
5,300
482
47
4
0
193,285
1
L
Sol
4,700
427
38
3
0
156,024
0
W
Loki
6,260
569
69
6
0
236,034
4
W
Nu Wa
5,665
515
51
5
0
184,275
0
W
Ganesha
5,967
542
13
1
0
205,892
2
W
Sol
6,749
614
77
7
0
189,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role