Player Matchup

Sylvanus
Sylvanus
Nosam13
Sylvanus
Level 108
God Stats
5W - 2L
1,601 SR
Queue Stats
122W - 107L
1,584 Elo+
Party 2
Yu Huang
Yu Huang
PoisonFriend328
Yu Huang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,770 Elo+
Party 2
Arachne
Arachne
devillandon
Arachne
Level 108
God Stats
0W - 1L
1,131 SR
Queue Stats
97W - 80L
1,554 Elo+
Party 2
Team Averages
Level 74
1,411 SR
1,636 Elo+

VS

Team Averages
Level 70
1,680 SR
1,875 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KilledMyslf
Ah Muzen Cab
Level 28
God Stats
35W - 2L
2,040 SR
Queue Stats
375W - 49L
2,072 Elo+
Party 1
Merlin
Merlin
NotFiery
Merlin
Level 83
God Stats
5W - 2L
1,500 SR
Queue Stats
403W - 79L
2,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Nosam13
Sylvanus
16
3 / 2 / 5
10,504
618
10,703
21,283
20,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
15
2 / 4 / 5
9,911
583
17,131
13,933
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
devillandon
Arachne
16
6 / 3 / 5
11,391
670
14,527
15,759
10,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 7 / 5
11,528
678
7,204
30,476
19,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
KilledMyslf
Ah Muzen Cab
17
4 / 2 / 5
11,757
692
20,190
12,382
6,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
NotFiery
Merlin
17
2 / 2 / 6
11,225
660
17,511
11,455
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
11
Kills
9
9
Deaths
11
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
7
5
0.79
W
Ah Muzen Cab
KilledMyslf
Ah Muzen Cab
4
2
5
3.25
L
Sylvanus
Nosam13
Sylvanus
3
2
5
2.75
W
Merlin
NotFiery
Merlin
2
2
6
2.5
L
Yu Huang
2
4
5
1.13
L
Arachne
devillandon
Arachne
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,361
Damage
44,905
50,975
Taken
54,313
35,747
Mitigated
30,186
17,916
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,204
213
1,269
7,800
30,476
19,247
75
15,581
14,463
37,230
0
W
Ah Muzen Cab
KilledMyslf
Ah Muzen Cab
20,190
5,813
0
3,454
12,382
6,292
1,581
6,288
5,736
0
55,552
L
Sylvanus
Nosam13
Sylvanus
10,703
1,572
3,067
9,361
21,283
20,394
0
12,171
8,629
23,519
0
W
Merlin
NotFiery
Merlin
17,511
1,772
0
2,365
11,455
4,647
399
5,580
5,687
55,816
0
L
Yu Huang
17,131
1,702
0
1,260
13,933
4,912
0
5,419
7,950
55,229
0
L
Arachne
devillandon
Arachne
14,527
9,495
0
4,228
15,759
10,441
48
7,564
7,767
0
38,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
34,510
191
Minions Killed
251
9
Camps Cleared
5
874,771
Distance Traveled
912,273
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,528
678
44
3
0
304,799
0
W
Ah Muzen Cab
11,757
692
115
7
2
300,615
4
L
Sylvanus
10,504
618
46
3
1
272,711
6
W
Merlin
11,225
660
92
5
3
306,859
4
L
Yu Huang
9,911
583
81
5
2
287,710
1
L
Arachne
11,391
670
64
4
6
314,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role