Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond IV
Diramu
Poseidon
Diamond IV
Level 160
God Stats
0W - 1L
1,916 SR
Queue Stats
106W - 101L
2,224 MMR
Party 2
Osiris
Osiris
Diamond IV
JOHNSCHNATTER
Osiris
Diamond IV
Level 155
God Stats
8W - 13L
1,476 SR
Queue Stats
88W - 79L
2,224 MMR
Party 2
Geb
Geb
Platinum I
SafeVirus
Geb
Platinum I
Level 148
God Stats
7W - 6L
1,804 SR
Queue Stats
109W - 82L
2,226 MMR
Solo
Set
Set
Diamond II
micdeca
Set
Diamond II
Level 157
God Stats
18W - 16L
1,685 SR
Queue Stats
136W - 116L
2,406 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,676 SR
2,116 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,586 SR
1,937 MMR
Bellona
Bellona
Diamond III
 
Bellona
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Diamond II
 
Jing Wei
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond IV
Lukatìel
Atlas
Diamond IV
Level 160
God Stats
3W - 3L
1,493 SR
Queue Stats
159W - 143L
2,213 MMR
Solo
Bastet
Bastet
Diamond III
Woyr
Bastet
Diamond III
Level 113
God Stats
9W - 1L
1,920 SR
Queue Stats
283W - 274L
2,189 MMR
Solo
Sol
Sol
Diamond II
Xanderpitz
Sol
Diamond II
Level 160
God Stats
38W - 43L
1,517 SR
Queue Stats
585W - 559L
2,283 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 1 / 0
6,360
578
5,955
6,688
1,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Diramu
Poseidon
9
1 / 4 / 0
5,546
504
4,047
5,261
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 1 / 0
6,249
568
4,162
8,903
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 1
5,157
469
1,512
6,406
2,030
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Set
11
0 / 3 / 0
5,776
525
4,415
8,834
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CliodhnaArtioSun WukongDa JiTiamat

VS

Bans
BakasuraThorMorgan Le FayThothGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 4
6,799
618
3,598
6,503
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
 
Jing Wei
11
2 / 2 / 0
6,725
611
4,433
7,168
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Lukatìel
Atlas
8
0 / 0 / 7
5,633
512
2,710
6,521
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Woyr
Bastet
12
3 / 1 / 0
6,764
615
6,906
8,184
2,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 1 / 1
6,851
623
6,376
5,820
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
12
12
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
1
0
2
W
Bellona
 
Bellona
2
0
4
4
W
Jing Wei
 
Jing Wei
2
2
0
1
L
Poseidon
Diramu
Poseidon
1
4
0
0.25
L
1
1
0
1
W
Atlas
Lukatìel
Atlas
0
0
7
3.5
L
0
3
1
0.17
W
Bastet
Woyr
Bastet
3
1
0
3
W
5
1
1
5.5
L
Set
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,091
Damage
24,023
36,092
Taken
34,196
14,422
Mitigated
13,096
10,081
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,955
2,140
0
1,464
6,688
1,960
0
1,433
5,255
0
43,950
W
Bellona
 
Bellona
3,598
1,542
0
1,962
6,503
3,366
0
1,700
4,650
0
50,589
W
Jing Wei
 
Jing Wei
4,433
3,803
0
2,890
7,168
1,932
0
314
6,854
0
38,293
L
Poseidon
Diramu
Poseidon
4,047
533
0
750
5,261
1,396
0
1,263
3,998
35,334
0
L
4,162
2,767
0
5,167
8,903
6,062
0
1,410
7,493
0
38,573
W
Atlas
Lukatìel
Atlas
2,710
1,048
0
1,323
6,521
3,332
0
1,202
5,126
9,620
0
L
1,512
254
997
1,107
6,406
2,030
0
3,006
3,400
10,902
0
W
Bastet
Woyr
Bastet
6,906
2,512
0
2,770
8,184
2,495
0
819
7,365
0
39,744
W
6,376
3,209
0
3,221
5,820
1,971
0
1,524
4,296
42,246
5,206
L
Set
4,415
2,469
0
596
8,834
2,974
0
1,093
7,741
0
42,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,088
Gold Earned
32,772
365
Minions Killed
355
0
Camps Cleared
0
1,109,363
Distance Traveled
1,185,572
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,360
578
86
8
0
210,367
1
W
Bellona
6,799
618
96
9
0
287,938
7
W
Jing Wei
6,725
611
86
8
0
211,493
3
L
Poseidon
5,546
504
80
7
0
205,078
1
L
Osiris
6,249
568
91
8
0
226,773
4
W
Atlas
5,633
512
13
1
0
225,311
5
L
Geb
5,157
469
22
2
0
243,590
5
W
Bastet
6,764
615
83
8
0
239,113
1
W
Sol
6,851
623
77
7
0
221,717
3
L
Set
5,776
525
86
8
0
223,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role