Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BlackValkyrie99
Charybdis
Level 121
God Stats
18W - 16L
1,534 SR
Queue Stats
155W - 246L
1,421 Elo+
Party 2
Da Ji
Da Ji
Chapo Kingz
Da Ji
Level 88
God Stats
2W - 1L
1,820 SR
Queue Stats
58W - 67L
1,452 Elo+
Party 3
Geb
Geb
OG Bdogan
Geb
Level 97
God Stats
22W - 17L
1,590 SR
Queue Stats
142W - 135L
1,477 Elo+
Party 3
Freya
Freya
ROSETHE5NINE
Freya
Level 107
God Stats
21W - 26L
1,490 SR
Queue Stats
216W - 264L
1,417 Elo+
Solo
Team Averages
Level 115
1,587 SR
1,453 Elo+

VS

Team Averages
Level 124
1,469 SR
1,484 Elo+
Neith
Neith
 
Neith
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Ghostanker03
Zhong Kui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 52L
1,500 Elo+
Solo
Cerberus
Cerberus
JoFinesse
Cerberus
Level 108
God Stats
8W - 14L
1,413 SR
Queue Stats
157W - 165L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
KMarqui
Sun Wukong
Level 127
God Stats
2W - 2L
1,434 SR
Queue Stats
34W - 38L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 0 / 4
8,353
759
5,584
4,554
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
BlackValkyrie99
Charybdis
14
0 / 3 / 3
7,344
668
8,518
7,162
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 8 / 2
7,636
694
5,098
11,904
4,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 4
7,475
680
6,136
16,592
14,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 9 / 2
7,288
663
8,449
13,623
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
11 / 0 / 6
9,891
899
12,501
7,348
3,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
 
Discordia
17
9 / 0 / 8
9,405
855
13,891
3,916
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Ghostanker03
Zhong Kui
14
3 / 6 / 13
8,238
749
8,107
10,291
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
JoFinesse
Cerberus
13
1 / 2 / 17
8,102
737
5,359
13,080
12,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
KMarqui
Sun Wukong
14
1 / 1 / 14
7,938
722
7,783
10,683
6,835
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
9
Kills
25
25
Deaths
9
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
0
4
4
W
Neith
 
Neith
11
0
6
14
W
Discordia
 
Discordia
9
0
8
13
L
Charybdis
BlackValkyrie99
Charybdis
0
3
3
0.5
L
4
8
2
0.63
W
Zhong Kui
Ghostanker03
Zhong Kui
3
6
13
1.58
W
Cerberus
JoFinesse
Cerberus
1
2
17
4.75
W
Sun Wukong
KMarqui
Sun Wukong
1
1
14
8
L
2
5
4
0.8
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,785
Damage
47,641
53,835
Taken
45,318
27,014
Mitigated
29,969
8,514
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,584
506
0
1,553
4,554
2,106
0
2,943
1,611
30,730
0
W
Neith
 
Neith
12,501
3,783
0
2,755
7,348
3,118
816
2,485
4,773
0
45,786
W
Discordia
 
Discordia
13,891
985
110
907
3,916
1,524
130
1,107
2,773
41,526
0
L
Charybdis
BlackValkyrie99
Charybdis
8,518
3,927
0
1,793
7,162
2,388
0
3,122
4,040
0
27,748
L
5,098
732
0
0
11,904
4,014
0
5,588
6,316
0
15,632
W
Zhong Kui
Ghostanker03
Zhong Kui
8,107
2,052
0
2,270
10,291
5,718
475
4,019
5,952
20,007
3,345
W
Cerberus
JoFinesse
Cerberus
5,359
600
436
4,140
13,080
12,774
0
6,725
6,157
13,676
0
W
Sun Wukong
KMarqui
Sun Wukong
7,783
1,769
0
1,014
10,683
6,835
143
5,033
5,494
0
21,962
L
6,136
564
276
2,304
16,592
14,162
0
7,717
8,875
11,206
0
L
8,449
3,386
0
2,588
13,623
4,344
486
6,926
6,697
20,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
43,574
177
Minions Killed
213
0
Camps Cleared
0
986,535
Distance Traveled
1,100,258
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,353
759
72
7
0
226,864
0
W
Neith
9,891
899
64
6
0
207,384
1
W
Discordia
9,405
855
59
5
0
218,243
3
L
Charybdis
7,344
668
47
4
0
180,282
0
L
Da Ji
7,636
694
18
2
0
188,140
0
W
Zhong Kui
8,238
749
33
3
0
196,571
1
W
Cerberus
8,102
737
27
2
0
217,248
5
W
Sun Wukong
7,938
722
30
3
0
260,812
3
L
Geb
7,475
680
12
1
0
222,313
2
L
Freya
7,288
663
28
3
0
168,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role