Player Matchup

Jing Wei
Jing Wei
Bento_Bro
Jing Wei
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,802 Elo+
Solo
Bacchus
Bacchus
C xHAWK
Bacchus
Level 155
God Stats
2W - 3L
1,615 SR
Queue Stats
280W - 268L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
OGEvilEye801
Guan Yu
Level 160
God Stats
4W - 4L
1,594 SR
Queue Stats
558W - 572L
1,473 Elo+
Party 2
Achilles
Achilles
VIPER_NGT
Achilles
Level 147
God Stats
5W - 5L
1,508 SR
Queue Stats
422W - 416L
1,483 Elo+
Solo
Tiamat
Tiamat
oMrPlowo
Tiamat
Level 157
God Stats
0W - 4L
1,498 SR
Queue Stats
209W - 188L
1,534 Elo+
Party 2
Team Averages
Level 142
1,543 SR
1,561 Elo+

VS

Team Averages
Level 100
1,460 SR
1,474 Elo+
Ra
Ra
MAVINATOR
Ra
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 56L
1,419 Elo+
Party 1
Discordia
Discordia
PyssBoy81
Discordia
Level 60
God Stats
2W - 2L
1,512 SR
Queue Stats
34W - 55L
1,383 Elo+
Party 1
Rama
Rama
hugecrack
Rama
Level 105
God Stats
3W - 3L
1,458 SR
Queue Stats
197W - 172L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
jsaboe81
Sun Wukong
Level 86
God Stats
5W - 1L
1,547 SR
Queue Stats
159W - 142L
1,527 Elo+
Party 1
Raijin
Raijin
zBi iAaleExX x
Raijin
Level 159
God Stats
4W - 4L
1,285 SR
Queue Stats
335W - 357L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bento_Bro
Jing Wei
16
2 / 7 / 9
9,991
666
8,009
15,503
6,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
C xHAWK
Bacchus
16
2 / 5 / 11
9,873
658
15,679
14,892
20,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
OGEvilEye801
Guan Yu
17
1 / 5 / 19
10,376
692
9,444
21,515
28,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
VIPER_NGT
Achilles
18
8 / 4 / 11
11,007
734
15,708
28,292
26,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
oMrPlowo
Tiamat
20
11 / 3 / 9
12,296
820
18,031
14,877
10,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 11
10,216
681
10,384
13,366
5,210
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
PyssBoy81
Discordia
18
3 / 4 / 14
10,629
709
19,449
12,432
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
18
6 / 6 / 11
11,929
795
21,293
14,637
5,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
jsaboe81
Sun Wukong
20
8 / 4 / 12
12,532
835
17,714
20,009
19,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 5 / 15
12,330
822
11,410
15,716
9,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
87
24
Kills
24
24
Deaths
24
59
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bento_Bro
Jing Wei
2
7
9
0.93
L
Bacchus
C xHAWK
Bacchus
2
5
11
1.5
W
2
5
11
1.5
L
Guan Yu
OGEvilEye801
Guan Yu
1
5
19
2.1
W
Discordia
PyssBoy81
Discordia
3
4
14
2.5
L
Achilles
VIPER_NGT
Achilles
8
4
11
3.38
W
Rama
6
6
11
1.92
W
Sun Wukong
jsaboe81
Sun Wukong
8
4
12
3.5
L
Tiamat
oMrPlowo
Tiamat
11
3
9
5.17
W
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,871
Damage
80,250
95,079
Taken
76,160
92,021
Mitigated
44,038
40,872
Healing
31,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bento_Bro
Jing Wei
8,009
4,527
220
1,339
15,503
6,241
1,889
7,850
7,283
0
25,785
L
Bacchus
C xHAWK
Bacchus
15,679
604
1,830
1,258
14,892
20,199
867
6,911
7,664
23,714
0
W
10,384
1,927
5,784
3,251
13,366
5,210
1,018
5,731
7,515
25,150
0
L
Guan Yu
OGEvilEye801
Guan Yu
9,444
312
8,892
8,747
21,515
28,649
434
7,975
13,085
263
14,860
W
Discordia
PyssBoy81
Discordia
19,449
3,196
2,028
3,446
12,432
4,241
1,584
6,034
6,260
28,286
0
L
Achilles
VIPER_NGT
Achilles
15,708
4,673
1,831
10,357
28,292
26,840
713
12,834
14,911
0
20,991
W
Rama
21,293
17,704
583
1,651
14,637
5,558
2,345
6,932
7,457
0
32,904
W
Sun Wukong
jsaboe81
Sun Wukong
17,714
3,033
1,441
6,032
20,009
19,242
366
7,395
12,347
4,945
30,876
L
Tiamat
oMrPlowo
Tiamat
18,031
1,232
2,119
4,279
14,877
10,092
1,114
5,863
8,693
50,878
0
W
11,410
983
2,597
4,715
15,716
9,787
423
7,852
7,560
41,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,543
Gold Earned
57,636
146
Minions Killed
165
0
Camps Cleared
0
1,358,223
Distance Traveled
1,260,412
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,991
666
30
2
0
267,353
2
L
Bacchus
9,873
658
11
1
0
292,036
2
W
Ra
10,216
681
24
2
0
260,780
1
L
Guan Yu
10,376
692
15
1
0
291,191
0
W
Discordia
10,629
709
22
1
0
232,842
0
L
Achilles
11,007
734
18
1
0
246,519
0
W
Rama
11,929
795
37
2
0
216,013
0
W
Sun Wukong
12,532
835
28
2
0
311,371
0
L
Tiamat
12,296
820
72
5
0
261,124
2
W
Raijin
12,330
822
54
4
0
239,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role