Player Matchup

Janus
Janus
 
Janus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Brago
King Arthur
Level 159
God Stats
1W - 1L
1,760 SR
Queue Stats
113W - 123L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
DriveByPoseidon
Sylvanus
Level 105
God Stats
5W - 5L
1,633 SR
Queue Stats
284W - 284L
1,526 Elo+
Solo
Nemesis
Nemesis
TimeKillz
Nemesis
Level 68
God Stats
2W - 4L
1,540 SR
Queue Stats
77W - 69L
1,524 Elo+
Solo
Anhur
Anhur
ZGregZ
Anhur
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
104W - 105L
1,552 Elo+
Party 1
Team Averages
Level 92
1,587 SR
1,536 Elo+

VS

Team Averages
Level 85
1,464 SR
1,531 Elo+
Hercules
Hercules
CoMHeAdSHOT
Hercules
Level 82
God Stats
3W - 1L
1,539 SR
Queue Stats
52W - 59L
1,540 Elo+
Party 2
Ratatoskr
Ratatoskr
Insxmniic
Ratatoskr
Level 87
God Stats
1W - 5L
1,054 SR
Queue Stats
170W - 165L
1,511 Elo+
Party 2
Bacchus
Bacchus
Phoenix4356
Bacchus
Level 63
God Stats
4W - 0L
1,539 SR
Queue Stats
99W - 97L
1,510 Elo+
Solo
Izanami
Izanami
bravoactual
Izanami
Level 87
God Stats
2W - 0L
1,594 SR
Queue Stats
52W - 49L
1,534 Elo+
Party 2
Nox
Nox
juliosett
Nox
Level 104
God Stats
3W - 3L
1,595 SR
Queue Stats
300W - 320L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 2 / 0
5,814
342
189
2,760
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Brago
King Arthur
15
2 / 2 / 0
9,343
550
7,568
9,966
7,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
14
1 / 3 / 2
8,681
511
3,611
11,535
8,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
TimeKillz
Nemesis
16
6 / 1 / 3
9,476
557
9,185
11,850
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
ZGregZ
Anhur
14
3 / 5 / 3
8,824
519
5,157
11,738
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CoMHeAdSHOT
Hercules
12
3 / 1 / 2
7,882
464
3,228
6,077
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
Insxmniic
Ratatoskr
17
4 / 3 / 4
9,783
575
9,688
11,672
5,381
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Phoenix4356
Bacchus
13
0 / 2 / 2
7,807
459
5,916
10,055
11,402
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
bravoactual
Izanami
17
4 / 4 / 3
9,855
580
4,904
8,758
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 2
8,623
507
4,498
6,472
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
12
Kills
12
13
Deaths
12
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
L
King Arthur
Brago
King Arthur
2
2
0
1
W
Hercules
CoMHeAdSHOT
Hercules
3
1
2
4
L
Sylvanus
1
3
2
0.67
W
Ratatoskr
Insxmniic
Ratatoskr
4
3
4
2
W
Bacchus
Phoenix4356
Bacchus
0
2
2
0.5
L
Nemesis
TimeKillz
Nemesis
6
1
3
7.5
L
Anhur
ZGregZ
Anhur
3
5
3
0.9
W
Izanami
bravoactual
Izanami
4
4
3
1.38
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,710
Damage
28,234
47,849
Taken
43,034
24,901
Mitigated
25,036
8,656
Healing
11,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
189
0
0
180
2,760
664
324
714
2,046
13,050
0
L
King Arthur
Brago
King Arthur
7,568
1,058
0
1,899
9,966
7,824
0
5,164
4,802
0
60,852
W
Hercules
CoMHeAdSHOT
Hercules
3,228
595
0
1,904
6,077
3,750
0
98
5,979
0
15,876
L
Sylvanus
3,611
1,353
93
2,672
11,535
8,490
0
2,709
8,826
39,740
12,941
W
Ratatoskr
Insxmniic
Ratatoskr
9,688
3,625
0
3,449
11,672
5,381
0
1,326
10,314
0
73,171
W
Bacchus
Phoenix4356
Bacchus
5,916
916
0
1,998
10,055
11,402
0
0
9,486
38,660
0
L
Nemesis
TimeKillz
Nemesis
9,185
4,422
0
1,274
11,850
4,463
0
1,566
10,284
0
70,824
L
Anhur
ZGregZ
Anhur
5,157
2,140
0
2,538
11,738
3,460
216
261
11,477
0
46,198
W
Izanami
bravoactual
Izanami
4,904
2,256
0
3,440
8,758
2,118
531
653
8,105
0
70,886
W
4,498
408
0
569
6,472
2,385
214
1,239
5,158
55,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,138
Gold Earned
43,950
467
Minions Killed
458
0
Camps Cleared
0
1,469,300
Distance Traveled
1,584,670
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,814
342
23
1
0
184,924
0
L
King Arthur
9,343
550
133
8
0
335,651
3
W
Hercules
7,882
464
21
1
0
246,482
7
L
Sylvanus
8,681
511
109
6
0
289,226
6
W
Ratatoskr
9,783
575
115
7
0
381,964
1
W
Bacchus
7,807
459
71
4
0
315,807
2
L
Nemesis
9,476
557
109
6
0
385,186
2
L
Anhur
8,824
519
93
5
0
274,313
1
W
Izanami
9,855
580
142
8
0
310,908
1
W
Nox
8,623
507
109
6
0
329,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role