Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CodeNameCannonn
Ra
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 25L
1,601 Elo+
Party 1
Fenrir
Fenrir
Glueinmygut
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,456 Elo+
Party 1
Loki
Loki
ImMagika
Loki
Level 117
God Stats
2W - 1L
1,535 SR
Queue Stats
33W - 28L
1,602 Elo+
Party 1
Medusa
Medusa
Izzy Bros
Medusa
Level 22
God Stats
2W - 0L
1,743 SR
Queue Stats
11W - 8L
1,689 Elo+
Party 1
Team Averages
Level 99
1,556 SR
1,570 Elo+

VS

Team Averages
Level 122
1,490 SR
1,510 Elo+
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
CARNAGE BEAST 6
King Arthur
Level 129
God Stats
7W - 9L
1,523 SR
Queue Stats
57W - 56L
1,524 Elo+
Solo
Janus
Janus
CoolPoc
Janus
Level 157
God Stats
3W - 14L
1,425 SR
Queue Stats
284W - 309L
1,439 Elo+
Party 2
Loki
Loki
mr-moi-tastic
Loki
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 21L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 1 / 3
5,839
649
4,701
5,502
3,867
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
0 / 0 / 0
5,567
619
524
2,709
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
7
1 / 1 / 3
4,833
537
2,390
4,557
1,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
10
4 / 1 / 1
5,904
656
3,006
5,047
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Izzy Bros
Medusa
9
0 / 1 / 1
4,901
545
3,751
4,237
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 0 / 1
5,390
599
3,127
5,933
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
 
Artio
7
0 / 1 / 1
4,538
504
1,031
4,480
1,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
CARNAGE BEAST 6
King Arthur
9
0 / 5 / 0
5,041
560
3,474
7,686
3,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
CoolPoc
Janus
6
0 / 0 / 0
4,118
458
729
1,094
193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
5,317
591
2,279
4,804
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
4
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
3
3.5
L
Charybdis
 
Charybdis
1
0
1
1.5
L
Artio
 
Artio
0
1
1
0.5
L
King Arthur
CARNAGE BEAST 6
King Arthur
0
5
0
0
W
0
0
0
0
L
Janus
CoolPoc
Janus
0
0
0
0
W
Fenrir
1
1
3
2.5
W
Loki
4
1
1
4.5
W
Medusa
Izzy Bros
Medusa
0
1
1
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,372
Damage
10,640
22,052
Taken
23,997
9,310
Mitigated
7,663
9,074
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,701
855
337
2,237
5,502
3,867
0
0
5,113
31,307
0
L
Charybdis
 
Charybdis
3,127
1,335
0
2,801
5,933
1,139
266
0
5,933
0
31,796
L
Artio
 
Artio
1,031
189
0
1,732
4,480
1,744
0
631
3,849
8,183
0
L
King Arthur
CARNAGE BEAST 6
King Arthur
3,474
655
45
1,219
7,686
3,356
0
3,761
3,925
0
22,597
W
524
42
19
1,168
2,709
1,441
0
616
2,093
33,720
0
L
Janus
CoolPoc
Janus
729
40
0
195
1,094
193
0
23
1,071
13,230
0
W
Fenrir
2,390
783
0
1,552
4,557
1,659
0
833
3,724
0
7,414
W
Loki
3,006
608
0
2,410
5,047
1,343
0
173
4,874
0
28,367
W
Medusa
Izzy Bros
Medusa
3,751
1,632
0
1,351
4,237
1,000
0
138
4,099
0
27,505
L
2,279
412
0
2,738
4,804
1,231
0
810
3,994
0
27,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,044
Gold Earned
24,404
273
Minions Killed
232
0
Camps Cleared
0
978,612
Distance Traveled
848,945
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,839
649
68
8
0
182,502
0
L
Charybdis
5,390
599
69
8
0
166,328
3
L
Artio
4,538
504
12
1
0
205,370
2
L
King Arthur
5,041
560
56
6
0
171,152
1
W
Ra
5,567
619
76
8
0
219,010
1
L
Janus
4,118
458
26
3
0
104,235
3
W
Fenrir
4,833
537
13
1
0
196,449
3
W
Loki
5,904
656
65
7
0
214,799
6
W
Medusa
4,901
545
51
6
0
165,852
3
L
Loki
5,317
591
69
8
0
201,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role