Player Matchup

Achilles
Achilles
 
Achilles
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GnuPhaonWhuDis
Atlas
Level 39
God Stats
25W - 26L
1,522 SR
Queue Stats
36W - 39L
1,510 Elo+
Party 2
Nemesis
Nemesis
GoodJobBozo
Nemesis
Level 127
God Stats
7W - 6L
1,640 SR
Queue Stats
194W - 193L
1,551 Elo+
Party 2
Izanami
Izanami
MattyWhack
Izanami
Level 113
God Stats
13W - 7L
1,658 SR
Queue Stats
109W - 115L
1,521 Elo+
Party 2
Hera
Hera
rocketbats
Hera
Level 106
God Stats
17W - 7L
1,703 SR
Queue Stats
119W - 101L
1,573 Elo+
Party 2
Team Averages
Level 88
1,605 SR
1,531 Elo+

VS

Team Averages
Level 79
1,549 SR
1,546 Elo+
Heimdallr
Heimdallr
Alch3mical
Heimdallr
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,622 Elo+
Party 1
Awilix
Awilix
PremiumQc
Awilix
Level 86
God Stats
1W - 2L
1,626 SR
Queue Stats
5W - 18L
1,456 Elo+
Party 1
Ares
Ares
SaltyBongos
Ares
Level 29
God Stats
2W - 3L
1,812 SR
Queue Stats
8W - 8L
1,558 Elo+
Party 1
Janus
Janus
nicktheVslayer
Janus
Level 98
God Stats
0W - 1L
1,308 SR
Queue Stats
9W - 8L
1,593 Elo+
Party 1
Osiris
Osiris
scentsyBuddy
Osiris
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 1 / 0
6,727
612
6,266
8,438
3,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 3 / 2
5,197
472
2,602
7,616
2,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
GoodJobBozo
Nemesis
11
2 / 2 / 1
6,344
577
3,921
7,133
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
MattyWhack
Izanami
10
4 / 0 / 0
6,000
545
4,990
4,745
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 2 / 3
6,404
582
5,350
3,293
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alch3mical
Heimdallr
10
2 / 2 / 3
6,007
546
5,626
8,187
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
PremiumQc
Awilix
10
1 / 1 / 3
5,634
512
4,010
6,719
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 3 / 2
5,836
531
2,459
9,376
4,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 3 / 0
5,899
536
2,789
4,387
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
7
1 / 4 / 0
4,699
427
1,915
6,737
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
13
Kills
8
8
Deaths
13
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
0
5
L
Heimdallr
Alch3mical
Heimdallr
2
2
3
1.75
W
0
3
2
0.33
W
Nemesis
GoodJobBozo
Nemesis
2
2
1
1.25
W
Izanami
MattyWhack
Izanami
4
0
0
4
L
Awilix
PremiumQc
Awilix
1
1
3
2.5
L
2
3
2
1
L
2
3
0
0.67
W
2
2
3
1.75
L
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,129
Damage
16,799
31,225
Taken
35,406
10,375
Mitigated
12,175
10,522
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,266
2,407
0
3,486
8,438
3,102
424
872
7,566
0
28,202
L
Heimdallr
Alch3mical
Heimdallr
5,626
2,732
0
3,426
8,187
2,511
20
1,790
6,397
0
33,371
W
2,602
1,206
985
1,567
7,616
2,748
31
1,460
6,156
8,926
0
W
Nemesis
GoodJobBozo
Nemesis
3,921
1,574
0
2,950
7,133
2,415
0
752
6,381
0
32,223
W
Izanami
MattyWhack
Izanami
4,990
3,466
0
1,216
4,745
1,034
0
879
3,866
0
27,092
L
Awilix
PremiumQc
Awilix
4,010
1,695
0
991
6,719
1,850
0
2,359
4,360
0
34,018
L
2,459
128
0
2,136
9,376
4,399
458
2,983
6,393
11,500
0
L
2,789
0
0
390
4,387
1,099
39
732
3,655
28,537
0
W
5,350
1,331
0
318
3,293
1,076
0
1,285
2,008
35,319
0
L
Osiris
1,915
1,163
0
1,530
6,737
2,316
0
88
6,649
0
10,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
28,075
272
Minions Killed
222
0
Camps Cleared
0
1,125,758
Distance Traveled
1,053,454
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,727
612
65
6
0
192,705
2
L
Heimdallr
6,007
546
50
5
0
214,458
2
W
Atlas
5,197
472
10
1
0
246,816
3
W
Nemesis
6,344
577
73
7
0
255,154
1
W
Izanami
6,000
545
57
5
0
210,822
5
L
Awilix
5,634
512
63
6
0
265,683
1
L
Ares
5,836
531
17
2
0
221,556
2
L
Janus
5,899
536
71
6
0
203,042
2
W
Hera
6,404
582
67
6
0
220,261
3
L
Osiris
4,699
427
21
2
0
148,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role