Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BasicGiraffology
Jormungandr
Level 18
God Stats
5W - 4L
1,297 SR
Queue Stats
23W - 16L
1,426 Elo+
Party 2
Horus
Horus
GolemIchor
Horus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,552 Elo+
Party 2
Discordia
Discordia
Hiskenniss
Discordia
Level 145
God Stats
11W - 6L
1,443 SR
Queue Stats
43W - 37L
1,465 Elo+
Party 2
Izanami
Izanami
sirpokeynuts
Izanami
Level 158
God Stats
16W - 6L
1,767 SR
Queue Stats
227W - 230L
1,476 Elo+
Solo
Team Averages
Level 108
1,501 SR
1,484 Elo+

VS

Team Averages
Level 40
1,590 SR
1,476 Elo+
Thor
Thor
ChetooD
Thor
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,454 Elo+
Solo
Anubis
Anubis
Dhalmer
Anubis
Level 139
God Stats
3W - 2L
1,756 SR
Queue Stats
15W - 16L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
Hoolig4n20
Baron Samedi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TrevtheBott
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,416 Elo+
Party 1
Kuzenbo
Kuzenbo
zoobehr
Kuzenbo
Level 15
God Stats
3W - 2L
1,692 SR
Queue Stats
12W - 16L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
16 / 2 / 17
12,666
1,407
19,592
7,767
2,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
BasicGiraffology
Jormungandr
18
0 / 0 / 42
10,868
1,208
11,245
10,506
11,923
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
18
6 / 2 / 31
12,339
1,371
11,037
13,494
15,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Hiskenniss
Discordia
17
3 / 1 / 32
10,744
1,194
17,176
5,441
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
sirpokeynuts
Izanami
20
22 / 1 / 20
13,573
1,508
35,962
5,773
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ChetooD
Thor
15
1 / 9 / 4
9,448
1,050
8,185
16,407
5,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Dhalmer
Anubis
15
2 / 8 / 2
9,722
1,080
9,282
14,838
5,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Hoolig4n20
Baron Samedi
15
2 / 13 / 3
9,514
1,057
3,837
20,333
7,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TrevtheBott
Gilgamesh
15
1 / 10 / 4
9,327
1,036
5,940
19,478
13,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
zoobehr
Kuzenbo
15
0 / 7 / 4
9,517
1,057
8,820
29,451
31,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
23
47
Kills
6
6
Deaths
47
142
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
16
2
17
12.25
W
Jormungandr
BasicGiraffology
Jormungandr
0
0
42
21
L
Thor
ChetooD
Thor
1
9
4
0.33
L
Anubis
Dhalmer
Anubis
2
8
2
0.38
W
Horus
6
2
31
10.75
W
Discordia
Hiskenniss
Discordia
3
1
32
19
L
Baron Samedi
Hoolig4n20
Baron Samedi
2
13
3
0.27
L
Gilgamesh
TrevtheBott
Gilgamesh
1
10
4
0.3
W
Izanami
sirpokeynuts
Izanami
22
1
20
32
L
Kuzenbo
zoobehr
Kuzenbo
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,012
Damage
36,064
42,981
Taken
100,507
33,397
Mitigated
64,213
9,906
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
19,592
5,840
0
471
7,767
2,564
0
3,431
4,305
0
28,340
W
Jormungandr
BasicGiraffology
Jormungandr
11,245
3,159
0
0
10,506
11,923
0
5,415
4,948
31,895
0
L
Thor
ChetooD
Thor
8,185
1,244
0
0
16,407
5,892
0
5,011
11,396
0
25,745
L
Anubis
Dhalmer
Anubis
9,282
596
0
1,722
14,838
5,808
0
4,851
9,987
30,890
0
W
Horus
11,037
4,565
3,623
4,399
13,494
15,371
0
6,961
6,255
0
17,211
W
Discordia
Hiskenniss
Discordia
17,176
2,403
0
716
5,441
1,513
0
2,802
2,606
32,821
0
L
Baron Samedi
Hoolig4n20
Baron Samedi
3,837
819
381
346
20,333
7,763
0
5,733
14,600
8,444
0
L
Gilgamesh
TrevtheBott
Gilgamesh
5,940
1,071
0
718
19,478
13,236
0
4,961
14,517
0
13,877
W
Izanami
sirpokeynuts
Izanami
35,962
26,117
0
697
5,773
2,026
0
3,330
2,407
0
63,705
L
Kuzenbo
zoobehr
Kuzenbo
8,820
2,758
0
1,018
29,451
31,514
0
7,865
21,586
22,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,190
Gold Earned
47,528
188
Minions Killed
140
6
Camps Cleared
4
928,399
Distance Traveled
841,726
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,666
1,407
22
2
2
190,102
0
W
Jormungandr
10,868
1,208
51
6
1
175,605
0
L
Thor
9,448
1,050
38
4
2
167,880
0
L
Anubis
9,722
1,080
51
6
1
155,835
1
W
Horus
12,339
1,371
11
1
0
190,860
0
W
Discordia
10,744
1,194
34
4
0
185,851
0
L
Baron Samedi
9,514
1,057
9
1
1
153,176
0
L
Gilgamesh
9,327
1,036
17
2
0
178,466
1
W
Izanami
13,573
1,508
70
8
3
185,981
0
L
Kuzenbo
9,517
1,057
25
3
0
186,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role