Player Matchup

Zhong Kui
Zhong Kui
EdGambino
Zhong Kui
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 164L
1,433 Elo+
Party 2
Arachne
Arachne
EtzRico
Arachne
Level 102
God Stats
35W - 24L
1,552 SR
Queue Stats
229W - 224L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
GotTheMonglizzy
Baron Samedi
Level 129
God Stats
30W - 18L
1,717 SR
Queue Stats
333W - 325L
1,512 Elo+
Party 2
Hachiman
Hachiman
LockonStratos-GM
Hachiman
Level 137
God Stats
15W - 19L
1,440 SR
Queue Stats
299W - 281L
1,506 Elo+
Solo
Tyr
Tyr
lorenzomart-101
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 270L
1,544 Elo+
Solo
Team Averages
Level 116
1,542 SR
1,500 Elo+

VS

Team Averages
Level 108
1,481 SR
1,435 Elo+
Sylvanus
Sylvanus
Bzddxr
Sylvanus
Level 96
God Stats
3W - 3L
1,455 SR
Queue Stats
29W - 41L
1,482 Elo+
Party 1
Rama
Rama
Schiftey
Rama
Level 129
God Stats
7W - 7L
1,641 SR
Queue Stats
179W - 180L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Thiccy Rain
Cthulhu
Level 87
God Stats
1W - 4L
1,362 SR
Queue Stats
6W - 23L
1,274 Elo+
Party 1
Ra
Ra
ThiccyBlicky
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 56L
1,402 Elo+
Party 1
Loki
Loki
rexfire027
Loki
Level 105
God Stats
5W - 7L
1,447 SR
Queue Stats
45W - 44L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EdGambino
Zhong Kui
11
3 / 3 / 2
6,885
530
7,163
8,633
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
EtzRico
Arachne
11
4 / 1 / 3
6,629
510
6,195
7,602
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
GotTheMonglizzy
Baron Samedi
11
2 / 0 / 6
6,883
529
5,509
8,244
6,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
4 / 1 / 3
7,093
546
8,464
9,945
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 2 / 1
7,117
547
4,410
14,039
7,211
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bzddxr
Sylvanus
14
2 / 2 / 0
8,012
616
8,207
7,552
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
12
2 / 2 / 0
6,957
535
6,962
9,205
2,388
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Thiccy Rain
Cthulhu
9
0 / 3 / 2
6,097
469
4,043
10,092
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 4 / 2
6,678
514
5,700
8,031
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 2
6,241
480
4,396
8,490
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
7
7
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bzddxr
Sylvanus
2
2
0
1
W
Zhong Kui
EdGambino
Zhong Kui
3
3
2
1.33
W
Arachne
EtzRico
Arachne
4
1
3
5.5
W
Baron Samedi
GotTheMonglizzy
Baron Samedi
2
0
6
5
W
4
1
3
5.5
L
Rama
2
2
0
1
L
Cthulhu
Thiccy Rain
Cthulhu
0
3
2
0.33
L
2
4
2
0.75
W
1
2
1
0.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,741
Damage
29,308
48,463
Taken
43,370
24,174
Mitigated
16,942
22,483
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bzddxr
Sylvanus
8,207
2,548
0
4,046
7,552
4,474
486
0
7,552
44,172
12,092
W
Zhong Kui
EdGambino
Zhong Kui
7,163
725
0
2,744
8,633
5,123
0
3,442
5,191
42,769
0
W
Arachne
EtzRico
Arachne
6,195
4,384
136
3,058
7,602
2,892
0
2,644
4,958
0
32,985
W
Baron Samedi
GotTheMonglizzy
Baron Samedi
5,509
810
1,284
4,139
8,244
6,438
0
2,486
5,544
20,356
0
W
8,464
3,899
0
4,904
9,945
2,510
0
1,284
8,661
0
43,526
L
Rama
6,962
6,553
0
5,368
9,205
2,388
1,100
1,430
7,775
0
47,237
L
Cthulhu
Thiccy Rain
Cthulhu
4,043
687
270
2,023
10,092
5,164
0
4,962
5,130
19,354
0
L
5,700
525
587
2,409
8,031
2,642
0
3,258
4,773
39,265
0
W
4,410
998
0
6,218
14,039
7,211
217
6,833
7,206
0
42,476
L
4,396
724
0
3,919
8,490
2,274
514
3,022
5,468
0
28,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,607
Gold Earned
33,985
331
Minions Killed
366
0
Camps Cleared
0
1,317,150
Distance Traveled
1,162,457
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,012
616
115
9
0
188,598
0
W
Zhong Kui
6,885
530
78
6
0
226,724
3
W
Arachne
6,629
510
54
4
0
338,670
5
W
Baron Samedi
6,883
529
27
2
0
249,599
4
W
Hachiman
7,093
546
70
5
0
245,157
3
L
Rama
6,957
535
93
7
0
218,202
1
L
Cthulhu
6,097
469
32
2
0
249,695
1
L
Ra
6,678
514
75
6
0
244,929
2
W
Tyr
7,117
547
102
8
0
257,000
3
L
Loki
6,241
480
51
4
0
261,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role