Player Matchup

Gilgamesh
Gilgamesh
Aucrez
Gilgamesh
Level 66
God Stats
3W - 6L
1,350 SR
Queue Stats
236W - 214L
1,542 Elo+
Party 4
Agni
Agni
IlGow
Agni
Level 124
God Stats
10W - 8L
1,570 SR
Queue Stats
520W - 502L
1,567 Elo+
Party 4
Bellona
Bellona
LetsMakeASeal-_-
Bellona
Level 109
God Stats
9W - 7L
1,438 SR
Queue Stats
217W - 200L
1,592 Elo+
Party 2
Zhong Kui
Zhong Kui
MrCrazies
Zhong Kui
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
327W - 305L
1,549 Elo+
Party 2
Vamana
Vamana
vampirewolf493
Vamana
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
252W - 242L
1,558 Elo+
Party 2
Team Averages
Level 109
1,472 SR
1,562 Elo+

VS

Team Averages
Level 137
1,620 SR
1,589 Elo+
Danzaburou
Danzaburou
DorkaOrca
Danzaburou
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,452 Elo+
Party 1
Chaac
Chaac
SilverBunnies34
Chaac
Level 123
God Stats
16W - 16L
1,600 SR
Queue Stats
373W - 378L
1,568 Elo+
Party 3
Vulcan
Vulcan
boataholicinatx
Vulcan
Level 143
God Stats
12W - 12L
1,597 SR
Queue Stats
129W - 120L
1,628 Elo+
Party 1
Kuzenbo
Kuzenbo
reddragonman87
Kuzenbo
Level 159
God Stats
14W - 22L
1,571 SR
Queue Stats
87W - 91L
1,634 Elo+
Party 1
Cliodhna
Cliodhna
xINSIDlOUS
Cliodhna
Level 129
God Stats
47W - 16L
1,833 SR
Queue Stats
639W - 581L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aucrez
Gilgamesh
11
0 / 2 / 1
6,372
531
4,049
8,588
5,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
IlGow
Agni
12
2 / 0 / 3
6,747
562
3,368
3,801
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 1 / 3
6,989
582
9,534
8,220
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
MrCrazies
Zhong Kui
10
3 / 2 / 5
6,155
513
6,077
7,669
6,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
2 / 0 / 4
6,404
534
4,075
6,212
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DorkaOrca
Danzaburou
9
1 / 4 / 1
5,757
480
3,348
9,031
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 1
6,447
537
4,364
7,143
5,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 2 / 0
5,950
496
4,765
5,457
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,462
455
2,056
8,608
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
xINSIDlOUS
Cliodhna
10
2 / 4 / 2
6,024
502
4,391
8,224
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
5
5
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aucrez
Gilgamesh
0
2
1
0.25
L
Danzaburou
DorkaOrca
Danzaburou
1
4
1
0.38
W
Agni
IlGow
Agni
2
0
3
3.5
W
6
1
3
7.5
W
Zhong Kui
MrCrazies
Zhong Kui
3
2
5
2.75
L
1
0
1
1.5
L
0
2
0
0
L
1
3
0
0.33
W
2
0
4
4
L
Cliodhna
xINSIDlOUS
Cliodhna
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,103
Damage
18,924
34,490
Taken
38,463
18,928
Mitigated
17,149
10,394
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aucrez
Gilgamesh
4,049
868
0
2,028
8,588
5,217
0
523
7,584
0
34,288
L
Danzaburou
DorkaOrca
Danzaburou
3,348
1,183
0
2,762
9,031
1,749
0
1,477
7,554
0
29,220
W
Agni
IlGow
Agni
3,368
273
0
1,283
3,801
1,144
0
1,679
2,122
46,057
0
W
9,534
2,663
0
2,234
8,220
4,384
396
1,017
7,203
0
41,989
W
Zhong Kui
MrCrazies
Zhong Kui
6,077
646
233
1,092
7,669
6,047
0
3,066
4,603
28,381
0
L
4,364
376
0
3,289
7,143
5,901
0
0
7,143
4,580
28,239
L
4,765
1,955
0
914
5,457
1,773
0
3,605
1,852
41,670
0
L
2,056
994
425
1,546
8,608
5,843
0
3,170
5,438
12,676
0
W
4,075
2,091
0
3,524
6,212
2,136
0
1,059
5,125
0
29,567
L
Cliodhna
xINSIDlOUS
Cliodhna
4,391
656
0
2,731
8,224
1,883
0
1,193
7,031
0
31,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,667
Gold Earned
29,640
362
Minions Killed
308
0
Camps Cleared
0
1,197,269
Distance Traveled
1,160,065
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,372
531
86
7
0
226,048
0
L
Danzaburou
5,757
480
61
5
0
210,122
4
W
Agni
6,747
562
84
7
0
225,944
6
W
Bellona
6,989
582
72
6
0
236,909
0
W
Zhong Kui
6,155
513
56
5
0
213,652
1
L
Chaac
6,447
537
70
6
0
236,821
5
L
Vulcan
5,950
496
80
7
0
240,865
3
L
Kuzenbo
5,462
455
28
2
0
222,445
6
W
Vamana
6,404
534
64
5
0
294,716
4
L
Cliodhna
6,024
502
69
6
0
249,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role