Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
GODYO
Ah Puch
Level 160
God Stats
25W - 28L
1,317 SR
Queue Stats
1,992W - 2,170L
1,454 Elo+
Solo
Olorun
Olorun
Goooooooooooch
Olorun
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,551 Elo+
Party 2
Geb
Geb
Narmuf
Geb
Level 103
God Stats
4W - 1L
1,723 SR
Queue Stats
71W - 60L
1,543 Elo+
Party 2
Zeus
Zeus
OConqueror
Zeus
Level 58
God Stats
12W - 7L
1,459 SR
Queue Stats
389W - 387L
1,485 Elo+
Party 3
Team Averages
Level 108
1,500 SR
1,507 Elo+

VS

Team Averages
Level 70
1,472 SR
1,526 Elo+
Cernunnos
Cernunnos
GlamrockBallora
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 10L
1,798 Elo+
Party 1
Geb
Geb
OG Lucky Waffle
Geb
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 201L
1,464 Elo+
Solo
Cupid
Cupid
Papa Juancheez
Cupid
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,537 Elo+
Party 1
Mulan
Mulan
Shemerson
Mulan
Level 17
God Stats
9W - 12L
1,500 SR
Queue Stats
288W - 333L
1,379 Elo+
Party 4
Nu Wa
Nu Wa
WorthlessCarpet
Nu Wa
Level 125
God Stats
7W - 11L
1,361 SR
Queue Stats
413W - 471L
1,450 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
12 / 2 / 11
10,532
878
10,185
12,567
5,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
GODYO
Ah Puch
16
2 / 1 / 20
9,912
826
11,948
14,720
7,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 16
9,756
813
7,092
10,175
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
Narmuf
Geb
16
4 / 2 / 17
10,520
877
8,936
15,367
15,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 3 / 15
9,587
799
16,916
8,814
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GlamrockBallora
Cernunnos
17
4 / 2 / 3
9,171
764
12,713
9,580
4,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 6 / 3
9,480
790
5,639
16,390
15,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 6 / 2
8,532
711
8,870
11,634
5,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Shemerson
Mulan
12
0 / 8 / 4
7,421
618
2,837
12,339
13,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 4 / 4
8,019
668
13,586
8,192
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
25
26
Kills
9
9
Deaths
26
79
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
2
11
8.75
W
Ah Puch
GODYO
Ah Puch
2
1
20
12
L
Cernunnos
GlamrockBallora
Cernunnos
4
2
3
2.75
W
4
1
16
12
W
Geb
Narmuf
Geb
4
2
17
6.25
W
4
3
15
3.83
L
2
6
3
0.58
L
2
6
2
0.5
L
Mulan
Shemerson
Mulan
0
8
4
0.25
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,077
Damage
43,645
61,643
Taken
58,135
38,254
Mitigated
42,310
22,207
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,185
1,118
351
568
12,567
5,792
286
3,523
8,975
0
25,137
W
Ah Puch
GODYO
Ah Puch
11,948
179
1,509
6,285
14,720
7,265
893
4,370
10,279
38,591
0
L
Cernunnos
GlamrockBallora
Cernunnos
12,713
2,640
1,921
1,978
9,580
4,438
661
7,293
2,287
0
29,876
W
7,092
4,332
3,147
3,530
10,175
5,814
1,672
2,871
7,304
28,851
0
W
Geb
Narmuf
Geb
8,936
648
2,815
2,919
15,367
15,405
426
5,808
9,460
15,911
0
W
16,916
950
879
204
8,814
3,978
1,169
2,653
6,161
38,808
0
L
5,639
376
2,034
2,731
16,390
15,635
148
12,892
3,498
11,708
0
L
8,870
2,061
2,117
2,262
11,634
5,447
0
8,665
2,969
0
20,864
L
Mulan
Shemerson
Mulan
2,837
288
437
618
12,339
13,472
0
10,816
1,523
0
5,144
L
13,586
3,258
1,096
845
8,192
3,318
957
5,226
2,966
24,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,307
Gold Earned
42,623
189
Minions Killed
161
0
Camps Cleared
0
1,135,162
Distance Traveled
1,018,868
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,532
878
14
1
0
262,379
0
W
Ah Puch
9,912
826
63
5
0
190,554
2
L
Cernunnos
9,171
764
66
6
0
240,753
1
W
Olorun
9,756
813
49
4
0
211,126
0
W
Geb
10,520
877
13
1
0
249,929
4
W
Zeus
9,587
799
50
4
0
221,174
0
L
Geb
9,480
790
15
1
0
206,214
0
L
Cupid
8,532
711
44
4
0
188,999
3
L
Mulan
7,421
618
14
1
0
184,678
1
L
Nu Wa
8,019
668
22
2
0
198,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role