Player Matchup

Eset
Eset
BigMikeWhiffsIt
Eset
Level 95
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 117L
1,523 Elo+
Party 1
Atlas
Atlas
Deacon Blues891
Atlas
Level 82
God Stats
61W - 50L
1,541 SR
Queue Stats
90W - 84L
1,527 Elo+
Party 1
Anhur
Anhur
FrothyDischarge
Anhur
Level 139
God Stats
18W - 29L
1,563 SR
Queue Stats
79W - 69L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
Mariodr70
Gilgamesh
Level 126
God Stats
8W - 4L
1,688 SR
Queue Stats
250W - 250L
1,534 Elo+
Solo
Anubis
Anubis
shaftshifter
Anubis
Level 143
God Stats
2W - 2L
1,434 SR
Queue Stats
170W - 162L
1,533 Elo+
Party 1
Team Averages
Level 117
1,545 SR
1,540 Elo+

VS

Team Averages
Level 106
1,560 SR
1,520 Elo+
Nemesis
Nemesis
Rypoze
Nemesis
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 35L
1,599 Elo+
Party 3
Jing Wei
Jing Wei
SolarrSoldier
Jing Wei
Level 151
God Stats
0W - 1L
1,470 SR
Queue Stats
31W - 19L
1,616 Elo+
Party 3
Thanatos
Thanatos
WiskiOnDaRoks
Thanatos
Level 16
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 5L
1,403 Elo+
Solo
Bacchus
Bacchus
qitalta
Bacchus
Level 157
God Stats
7W - 3L
1,859 SR
Queue Stats
176W - 168L
1,540 Elo+
Party 2
Thoth
Thoth
zeleya
Thoth
Level 120
God Stats
2W - 4L
1,453 SR
Queue Stats
22W - 32L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 15
11,118
794
9,337
7,723
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 1 / 23
11,825
845
8,205
15,081
16,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
15 / 2 / 12
13,046
932
18,632
12,914
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Mariodr70
Gilgamesh
18
4 / 2 / 13
11,383
813
10,965
15,788
14,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Anubis
19
8 / 4 / 11
11,852
847
14,505
9,626
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Rypoze
Nemesis
15
1 / 6 / 4
9,163
655
10,039
15,772
5,666
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Jing Wei
SolarrSoldier
Jing Wei
17
3 / 5 / 6
10,522
752
13,902
16,263
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
WiskiOnDaRoks
Thanatos
16
3 / 11 / 2
9,877
706
5,745
16,537
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
qitalta
Bacchus
15
2 / 5 / 4
9,695
693
5,887
16,094
20,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
zeleya
Thoth
17
3 / 6 / 4
10,079
720
10,351
13,622
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
33
Kills
12
12
Deaths
33
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
W
1
1
23
12.5
W
15
2
12
10.5
W
Gilgamesh
Mariodr70
Gilgamesh
4
2
13
5.25
L
Nemesis
Rypoze
Nemesis
1
6
4
0.5
L
Jing Wei
SolarrSoldier
Jing Wei
3
5
6
1.2
L
Thanatos
WiskiOnDaRoks
Thanatos
3
11
2
0.36
L
Bacchus
qitalta
Bacchus
2
5
4
0.8
W
Anubis
8
4
11
3.38
L
Thoth
zeleya
Thoth
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,644
Damage
45,924
61,132
Taken
78,288
45,238
Mitigated
40,358
16,463
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,337
491
877
1,607
7,723
3,048
1,692
2,962
4,761
27,006
0
W
8,205
3,080
0
4,370
15,081
16,840
1,419
4,483
10,598
25,462
0
W
18,632
9,362
0
4,500
12,914
5,666
6,290
4,821
8,093
0
48,049
W
Gilgamesh
Mariodr70
Gilgamesh
10,965
2,626
0
2,865
15,788
14,609
869
2,213
13,575
0
32,071
L
Nemesis
Rypoze
Nemesis
10,039
5,206
0
1,691
15,772
5,666
0
5,169
10,603
0
26,406
L
Jing Wei
SolarrSoldier
Jing Wei
13,902
9,373
0
1,200
16,263
4,685
342
7,204
9,059
0
43,130
L
Thanatos
WiskiOnDaRoks
Thanatos
5,745
466
0
4,034
16,537
4,403
0
7,755
8,782
0
17,715
L
Bacchus
qitalta
Bacchus
5,887
183
0
3,497
16,094
20,966
203
6,247
9,847
17,419
0
W
Anubis
14,505
464
0
2,244
9,626
5,075
1,658
1,759
7,867
49,288
0
L
Thoth
zeleya
Thoth
10,351
162
0
2,209
13,622
4,638
750
5,672
7,950
35,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,224
Gold Earned
49,336
243
Minions Killed
212
0
Camps Cleared
0
1,510,822
Distance Traveled
1,349,354
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,118
794
44
3
0
298,867
0
W
Atlas
11,825
845
27
2
0
303,893
0
W
Anhur
13,046
932
69
5
0
280,001
3
W
Gilgamesh
11,383
813
43
3
0
337,395
1
L
Nemesis
9,163
655
29
2
0
289,375
0
L
Jing Wei
10,522
752
68
5
0
289,419
2
L
Thanatos
9,877
706
32
2
0
233,971
2
L
Bacchus
9,695
693
26
2
0
274,434
3
W
Anubis
11,852
847
60
4
0
290,666
0
L
Thoth
10,079
720
57
4
0
262,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role