Player Matchup

Yemoja
Yemoja
El Chapo128498
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,064 Elo+
Party 1
Danzaburou
Danzaburou
Francotoro18
Danzaburou
Level 83
God Stats
42W - 27L
1,588 SR
Queue Stats
642W - 679L
1,349 Elo+
Solo
King Arthur
King Arthur
ItzOpAMaximTTV2
King Arthur
Level 60
God Stats
1W - 2L
1,707 SR
Queue Stats
14W - 21L
1,335 Elo+
Party 1
Fenrir
Fenrir
OdFruztrxte
Fenrir
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 14L
1,335 Elo+
Party 1
Janus
Janus
REZO stream
Janus
Level 78
God Stats
12W - 4L
1,701 SR
Queue Stats
28W - 20L
1,472 Elo+
Party 1
Team Averages
Level 58
1,599 SR
1,311 Elo+

VS

Team Averages
Level 60
1,398 SR
1,313 Elo+
Aphrodite
Aphrodite
Bloodyskullboy_t
Aphrodite
Level 38
God Stats
2W - 3L
1,147 SR
Queue Stats
138W - 148L
1,383 Elo+
Solo
Bellona
Bellona
Gata Tay
Bellona
Level 120
God Stats
38W - 44L
1,500 SR
Queue Stats
88W - 98L
1,374 Elo+
Party 2
Zeus
Zeus
Nighthawk_1517
Zeus
Level 51
God Stats
22W - 19L
1,519 SR
Queue Stats
153W - 162L
1,339 Elo+
Party 2
Neith
Neith
fRFrTHoUgh
Neith
Level 49
God Stats
19W - 17L
1,451 SR
Queue Stats
66W - 77L
1,190 Elo+
Party 2
Thanatos
Thanatos
zxToxiicc
Thanatos
Level 44
God Stats
13W - 15L
1,373 SR
Queue Stats
203W - 196L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 8
5,789
526
1,203
6,747
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Francotoro18
Danzaburou
10
5 / 2 / 4
6,247
568
6,206
7,079
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
ItzOpAMaximTTV2
King Arthur
10
2 / 4 / 1
6,047
550
5,188
8,004
4,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
10
10 / 0 / 1
6,745
613
5,534
5,347
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 1
6,007
546
3,365
6,291
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
3 / 3 / 1
6,278
571
3,591
8,053
2,242
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Gata Tay
Bellona
10
4 / 3 / 1
6,237
567
6,702
10,032
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
5,257
478
1,651
4,759
1,131
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
7
0 / 6 / 1
4,704
428
1,768
5,665
1,124
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
zxToxiicc
Thanatos
8
3 / 5 / 1
5,605
510
4,165
6,343
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
10
11
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
3
3
1
1.17
W
0
2
8
2
W
Danzaburou
Francotoro18
Danzaburou
5
2
4
3.5
L
Bellona
Gata Tay
Bellona
4
3
1
1.5
W
King Arthur
ItzOpAMaximTTV2
King Arthur
2
4
1
0.63
L
0
2
1
0.25
W
Fenrir
10
0
1
10.5
W
2
3
1
0.83
L
Neith
0
6
1
0.08
L
Thanatos
zxToxiicc
Thanatos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,496
Damage
17,877
33,468
Taken
34,852
14,685
Mitigated
12,154
8,036
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
3,591
1,112
0
4,323
8,053
2,242
70
0
7,571
32,260
0
W
1,203
588
651
522
6,747
4,770
256
125
6,622
10,824
0
W
Danzaburou
Francotoro18
Danzaburou
6,206
3,164
257
2,263
7,079
1,964
512
346
6,733
0
31,777
L
Bellona
Gata Tay
Bellona
6,702
3,038
48
3,451
10,032
5,387
0
1,401
8,613
0
29,030
W
King Arthur
ItzOpAMaximTTV2
King Arthur
5,188
1,218
0
2,620
8,004
4,666
50
2,562
5,442
0
29,024
L
1,651
334
0
83
4,759
1,131
0
1,276
3,387
23,499
0
W
Fenrir
5,534
1,354
0
1,033
5,347
1,710
0
1,126
4,221
4
18,830
W
3,365
144
0
690
6,291
1,575
168
1,083
5,208
33,561
0
L
Neith
1,768
719
0
245
5,665
1,124
198
1,179
4,466
0
13,253
L
Thanatos
zxToxiicc
Thanatos
4,165
1,600
0
3,645
6,343
2,270
0
520
5,738
0
22,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,835
Gold Earned
28,081
235
Minions Killed
222
0
Camps Cleared
0
1,069,814
Distance Traveled
1,051,836
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,278
571
71
6
0
184,057
2
W
Yemoja
5,789
526
20
2
0
206,617
0
W
Danzaburou
6,247
568
51
5
0
198,950
3
L
Bellona
6,237
567
42
4
0
227,810
0
W
King Arthur
6,047
550
61
6
0
215,586
0
L
Zeus
5,257
478
49
4
0
186,061
1
W
Fenrir
6,745
613
34
3
0
243,114
0
W
Janus
6,007
546
69
6
0
205,547
3
L
Neith
4,704
428
23
2
0
213,271
0
L
Thanatos
5,605
510
37
3
0
240,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role