Player Matchup

Athena
Athena
Gold V
AstroMeow
Athena
Gold V
Level 122
God Stats
1W - 4L
1,620 SR
Queue Stats
165W - 172L
1,413 MMR
Solo
Merlin
Merlin
Silver I
SourGlo
Merlin
Silver I
Level 145
God Stats
1W - 2L
1,281 SR
Queue Stats
315W - 315L
1,270 MMR
Party 1
Danzaburou
Danzaburou
Silver I
ropoooooo
Danzaburou
Silver I
Level 129
God Stats
3W - 7L
1,500 SR
Queue Stats
132W - 145L
1,415 MMR
Solo
Nemesis
Nemesis
Gold II
syhmbols
Nemesis
Gold II
Level 88
God Stats
28W - 26L
1,509 SR
Queue Stats
286W - 281L
1,611 MMR
Party 1
Chaac
Chaac
Bronze V
xKageRx
Chaac
Bronze V
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,415 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,482 SR
1,425 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,398 SR
1,425 MMR
Cerberus
Cerberus
Silver III
DeaIer
Cerberus
Silver III
Level 102
God Stats
4W - 4L
1,416 SR
Queue Stats
36W - 13L
1,433 MMR
Party 2
Artemis
Artemis
Silver III
Melodaze
Artemis
Silver III
Level 139
God Stats
4W - 3L
1,458 SR
Queue Stats
15W - 5L
1,433 MMR
Party 2
Olorun
Olorun
Gold III
Raytric
Olorun
Gold III
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 183L
1,427 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Ringumasúta
Kuzenbo
Gold III
Level 158
God Stats
24W - 19L
1,439 SR
Queue Stats
611W - 606L
1,425 MMR
Solo
Kali
Kali
Silver III
Seya46
Kali
Silver III
Level 128
God Stats
1W - 0L
1,176 SR
Queue Stats
3W - 9L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AstroMeow
Athena
9
0 / 2 / 1
5,635
512
3,025
9,242
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
SourGlo
Merlin
10
0 / 4 / 0
5,634
512
3,022
7,038
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ropoooooo
Danzaburou
12
0 / 1 / 0
7,021
638
4,811
5,954
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
syhmbols
Nemesis
11
1 / 1 / 0
6,085
553
4,827
9,062
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
xKageRx
Chaac
11
0 / 5 / 0
6,213
565
3,079
10,329
4,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
LokiGilgameshArtio

VS

Bans
AtlasBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeaIer
Cerberus
9
1 / 0 / 3
6,208
564
3,935
7,049
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Melodaze
Artemis
12
5 / 0 / 0
7,008
637
9,516
5,553
1,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Raytric
Olorun
12
2 / 0 / 1
7,494
681
5,113
5,657
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Ringumasúta
Kuzenbo
12
4 / 0 / 1
7,237
658
7,315
8,317
8,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
Seya46
Kali
10
1 / 1 / 3
5,909
537
1,281
8,331
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
13
13
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
AstroMeow
Athena
0
2
1
0.25
W
Cerberus
DeaIer
Cerberus
1
0
3
2.5
W
Artemis
Melodaze
Artemis
5
0
0
5
W
Olorun
Raytric
Olorun
2
0
1
2.5
W
Kuzenbo
Ringumasúta
Kuzenbo
4
0
1
4.5
W
Kali
Seya46
Kali
1
1
3
2.5
L
Merlin
SourGlo
Merlin
0
4
0
0
L
Danzaburou
ropoooooo
Danzaburou
0
1
0
0
L
Nemesis
syhmbols
Nemesis
1
1
0
1
L
Chaac
xKageRx
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,764
Damage
27,160
41,625
Taken
34,907
14,556
Mitigated
18,496
8,558
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AstroMeow
Athena
3,025
1,029
0
1,578
9,242
4,699
0
4,689
4,553
15,590
0
W
Cerberus
DeaIer
Cerberus
3,935
425
0
2,315
7,049
4,000
0
1,834
5,215
14,030
0
W
Artemis
Melodaze
Artemis
9,516
3,393
0
1,672
5,553
1,758
0
2,438
3,115
0
50,190
W
Olorun
Raytric
Olorun
5,113
2,894
317
2,718
5,657
1,765
0
688
4,969
51,453
0
W
Kuzenbo
Ringumasúta
Kuzenbo
7,315
2,574
0
3,172
8,317
8,243
0
486
7,831
43,310
0
W
Kali
Seya46
Kali
1,281
545
141
2,169
8,331
2,730
0
521
7,810
0
28,996
L
Merlin
SourGlo
Merlin
3,022
319
0
900
7,038
1,090
0
450
6,588
31,997
1,347
L
Danzaburou
ropoooooo
Danzaburou
4,811
2,560
0
3,137
5,954
1,737
0
3,125
2,829
0
49,947
L
Nemesis
syhmbols
Nemesis
4,827
2,259
0
1,757
9,062
2,525
0
2,354
6,708
0
44,964
L
Chaac
xKageRx
Chaac
3,079
658
0
1,186
10,329
4,505
0
5,745
4,584
0
36,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
33,856
364
Minions Killed
368
0
Camps Cleared
0
1,159,130
Distance Traveled
1,200,454
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,635
512
26
2
0
249,263
2
W
Cerberus
6,208
564
24
2
0
249,672
4
W
Artemis
7,008
637
88
8
0
233,637
2
W
Olorun
7,494
681
113
10
0
228,053
5
W
Kuzenbo
7,237
658
83
8
0
226,377
1
W
Kali
5,909
537
60
5
0
262,715
6
L
Merlin
5,634
512
67
6
0
207,576
2
L
Danzaburou
7,021
638
106
10
0
209,469
4
L
Nemesis
6,085
553
80
7
0
249,988
4
L
Chaac
6,213
565
85
8
0
242,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role