Player Matchup

Anhur
Anhur
BeardedGeneral
Anhur
Level 147
God Stats
6W - 6L
1,664 SR
Queue Stats
74W - 36L
1,822 Elo+
Party 1
Chang'e
Chang'e
BeardedSus
Chang'e
Level 107
God Stats
8W - 2L
1,712 SR
Queue Stats
31W - 14L
1,797 Elo+
Party 1
Kuzenbo
Kuzenbo
King_azie18
Kuzenbo
Level 101
God Stats
1W - 2L
1,259 SR
Queue Stats
41W - 21L
1,793 Elo+
Party 1
Team Averages
Level 118
1,545 SR
1,804 Elo+

VS

Team Averages
Level 137
1,580 SR
1,685 Elo+
Arachne
Arachne
OhHeCoId
Arachne
Level 133
God Stats
15W - 9L
1,557 SR
Queue Stats
160W - 136L
1,632 Elo+
Solo
Shiva
Shiva
Smasher6190
Shiva
Level 123
God Stats
28W - 21L
1,684 SR
Queue Stats
181W - 207L
1,716 Elo+
Solo
Zeus
Zeus
Y0lMlYA_-
Zeus
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 75L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,327
666
7,735
8,307
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
BeardedSus
Chang'e
11
2 / 5 / 1
7,155
650
5,538
9,202
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
King_azie18
Kuzenbo
11
0 / 5 / 3
7,540
685
6,559
14,441
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OhHeCoId
Arachne
12
4 / 2 / 7
8,574
779
7,068
9,217
2,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 2 / 4
8,982
817
12,577
10,775
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
13
1 / 0 / 10
8,051
732
8,350
5,581
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
12
12
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Chang'e
BeardedSus
Chang'e
2
5
1
0.5
L
Kuzenbo
King_azie18
Kuzenbo
0
5
3
0.3
W
Arachne
OhHeCoId
Arachne
4
2
7
3.75
W
7
2
4
4.5
W
Zeus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,832
Damage
27,995
31,950
Taken
25,573
20,388
Mitigated
10,841
6,453
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,735
3,861
0
726
8,307
2,463
0
2,331
5,731
0
24,993
L
Chang'e
BeardedSus
Chang'e
5,538
30
1,402
2,329
9,202
2,583
0
2,565
6,421
21,107
0
L
Kuzenbo
King_azie18
Kuzenbo
6,559
1,664
0
1,996
14,441
15,342
0
3,770
10,350
18,687
0
W
Arachne
OhHeCoId
Arachne
7,068
4,585
0
4,451
9,217
2,887
1,116
6,038
3,179
0
18,285
W
12,577
1,225
671
4,305
10,775
6,458
254
3,421
7,354
0
31,745
W
Zeus
8,350
963
0
1,680
5,581
1,496
638
2,927
2,654
31,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,022
Gold Earned
25,607
120
Minions Killed
140
4
Camps Cleared
5
575,505
Distance Traveled
608,102
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,327
666
45
4
2
188,268
4
L
Chang'e
7,155
650
56
5
1
192,970
0
L
Kuzenbo
7,540
685
19
2
1
194,267
0
W
Arachne
8,574
779
40
4
2
195,820
2
W
Shiva
8,982
817
45
4
0
215,132
4
W
Zeus
8,051
732
55
5
3
197,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role