Player Matchup

Kukulkan
Kukulkan
CodeNameCannonn
Kukulkan
Level 146
God Stats
2W - 0L
1,747 SR
Queue Stats
31W - 25L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
CodeNameGay1291
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hades
Hades
Glueinmygut
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,416 Elo+
Party 1
Thanatos
Thanatos
ImMagika
Thanatos
Level 117
God Stats
2W - 0L
1,323 SR
Queue Stats
33W - 28L
1,592 Elo+
Party 1
Medusa
Medusa
Izzy Bros
Medusa
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,614 Elo+
Party 1
Team Averages
Level 84
1,514 SR
1,543 Elo+

VS

Team Averages
Level 81
1,538 SR
1,512 Elo+
Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
AlexFire20
Susano
Level 65
God Stats
7W - 6L
1,749 SR
Queue Stats
267W - 432L
1,404 Elo+
Party 2
Rama
Rama
Hectorcmalave
Rama
Level 160
God Stats
1W - 4L
1,648 SR
Queue Stats
62W - 46L
1,584 Elo+
Party 2
Terra
Terra
Royzamj
Terra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 244L
1,360 Elo+
Party 2
Ra
Ra
Runner986
Ra
Level 28
God Stats
0W - 3L
1,290 SR
Queue Stats
61W - 34L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 0 / 1
6,639
604
2,830
3,910
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 4
6,872
625
5,986
5,561
4,302
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 0 / 4
5,238
476
2,465
4,347
1,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
ImMagika
Thanatos
12
7 / 1 / 3
6,857
623
6,768
8,577
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Izzy Bros
Medusa
11
2 / 0 / 1
6,258
569
4,738
4,577
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 3 / 0
5,603
509
3,552
7,610
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
AlexFire20
Susano
8
1 / 4 / 0
5,120
465
2,675
7,774
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
6,094
554
3,353
7,968
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Royzamj
Terra
7
0 / 1 / 1
4,771
434
1,043
6,882
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 1
5,985
544
2,384
4,828
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
1
1
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
0
0
L
Susano
AlexFire20
Susano
1
4
0
0.25
W
Kukulkan
2
0
1
2.5
W
2
0
4
4
W
0
0
4
2
L
0
3
0
0
W
Thanatos
ImMagika
Thanatos
7
1
3
8.5
W
Medusa
Izzy Bros
Medusa
2
0
1
2.5
L
Terra
Royzamj
Terra
0
1
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,787
Damage
13,007
26,972
Taken
35,062
11,277
Mitigated
13,637
16,617
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,552
559
0
5,069
7,610
2,856
0
4,563
3,047
0
27,733
L
Susano
AlexFire20
Susano
2,675
360
0
2,407
7,774
1,922
0
1,247
6,527
0
18,721
W
Kukulkan
2,830
667
0
908
3,910
1,238
72
1,331
2,579
44,469
0
W
5,986
858
121
2,952
5,561
4,302
0
444
5,117
36,926
0
W
2,465
234
145
3,002
4,347
1,670
0
299
4,048
20,835
0
L
3,353
2,726
0
2,077
7,968
1,784
252
1,132
6,836
0
38,061
W
Thanatos
ImMagika
Thanatos
6,768
2,441
0
7,890
8,577
2,778
0
1,353
7,224
0
30,570
W
Medusa
Izzy Bros
Medusa
4,738
1,598
0
1,599
4,577
1,289
0
0
4,577
0
33,947
L
Terra
Royzamj
Terra
1,043
277
424
1,449
6,882
4,566
0
2,326
4,556
7,986
0
L
2,384
150
117
562
4,828
2,509
0
2,013
2,815
41,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,864
Gold Earned
27,573
335
Minions Killed
289
0
Camps Cleared
0
1,190,184
Distance Traveled
1,060,468
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,603
509
65
6
0
209,618
4
L
Susano
5,120
465
39
4
0
210,187
3
W
Kukulkan
6,639
604
90
8
0
236,818
1
W
Cthulhu
6,872
625
77
7
0
236,078
2
W
Hades
5,238
476
41
4
0
225,598
4
L
Rama
6,094
554
84
8
0
192,809
5
W
Thanatos
6,857
623
70
6
0
265,887
4
W
Medusa
6,258
569
57
5
0
225,803
4
L
Terra
4,771
434
14
1
0
225,598
3
L
Ra
5,985
544
87
8
0
222,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role