Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DemonKingNaoaku
Anubis
Level 147
God Stats
5W - 6L
1,518 SR
Queue Stats
453W - 479L
1,491 Elo+
Solo
Thor
Thor
HollowKing29
Thor
Level 123
God Stats
33W - 35L
1,521 SR
Queue Stats
749W - 730L
1,523 Elo+
Solo
Skadi
Skadi
MaryQueenOfThots
Skadi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,628 Elo+
Solo
Sol
Sol
RAO19
Sol
Level 127
God Stats
24W - 15L
1,454 SR
Queue Stats
77W - 88L
1,486 Elo+
Solo
Team Averages
Level 131
1,499 SR
1,526 Elo+

VS

Team Averages
Level 128
1,459 SR
1,443 Elo+
Cu Chulainn
Cu Chulainn
InkaStyle
Cu Chulainn
Level 119
God Stats
11W - 14L
1,317 SR
Queue Stats
414W - 453L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jawser_3
Tsukuyomi
Level 124
God Stats
21W - 12L
1,536 SR
Queue Stats
92W - 90L
1,412 Elo+
Solo
Neith
Neith
Nargone
Neith
Level 109
God Stats
1W - 2L
1,429 SR
Queue Stats
185W - 205L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
QLS_Warrior
Morgan Le Fay
Level 133
God Stats
2W - 3L
1,559 SR
Queue Stats
166W - 145L
1,555 Elo+
Solo
Sol
Sol
Vivid625
Sol
Level 154
God Stats
12W - 12L
1,455 SR
Queue Stats
474W - 468L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
0 / 0 / 10
10,559
1,056
9,888
3,905
1,243
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 3
11,057
1,106
15,011
7,360
3,364
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 4
10,337
1,034
5,456
9,165
8,607
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 0 / 6
10,688
1,069
11,642
5,835
2,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
RAO19
Sol
16
1 / 0 / 8
9,934
993
10,953
8,883
3,019
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

262

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
InkaStyle
Cu Chulainn
15
0 / 4 / 2
9,146
915
9,155
15,681
8,659
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Jawser_3
Tsukuyomi
15
1 / 3 / 2
9,748
975
5,132
9,203
2,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
Nargone
Neith
15
0 / 3 / 1
9,381
938
7,236
14,847
3,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
QLS_Warrior
Morgan Le Fay
15
2 / 3 / 2
9,955
996
7,347
8,874
966
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 0
9,334
933
3,257
7,334
1,803
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
14
Kills
4
4
Deaths
14
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
10
5
W
6
3
3
2.5
W
4
1
4
6
L
Cu Chulainn
InkaStyle
Cu Chulainn
0
4
2
0.25
L
Tsukuyomi
Jawser_3
Tsukuyomi
1
3
2
0.67
W
3
0
6
6
L
Neith
Nargone
Neith
0
3
1
0.17
L
Morgan Le Fay
QLS_Warrior
Morgan Le Fay
2
3
2
1
W
Sol
RAO19
Sol
1
0
8
5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,950
Damage
32,127
35,148
Taken
55,939
18,491
Mitigated
18,079
8,694
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,888
5,250
1,587
2,286
3,905
1,243
0
1,546
2,359
24,012
0
W
15,011
242
0
906
7,360
3,364
0
3,971
3,389
25,386
0
W
5,456
1,330
0
259
9,165
8,607
0
2,189
6,976
219
9,760
L
Cu Chulainn
InkaStyle
Cu Chulainn
9,155
2,283
0
3,416
15,681
8,659
0
6,739
8,942
0
26,520
L
Tsukuyomi
Jawser_3
Tsukuyomi
5,132
616
49
437
9,203
2,849
0
5,711
3,492
0
37,781
W
11,642
3,090
0
977
5,835
2,258
0
1,278
4,557
0
42,940
L
Neith
Nargone
Neith
7,236
1,139
0
1,258
14,847
3,802
0
10,174
4,673
0
40,759
L
Morgan Le Fay
QLS_Warrior
Morgan Le Fay
7,347
126
0
200
8,874
966
0
7,794
1,080
23,132
0
W
Sol
RAO19
Sol
10,953
2,348
213
2,466
8,883
3,019
0
1,620
7,263
39,722
0
L
3,257
1,259
713
1,165
7,334
1,803
0
5,653
1,681
25,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,575
Gold Earned
47,564
215
Minions Killed
263
9
Camps Cleared
7
933,896
Distance Traveled
929,864
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,559
1,056
37
4
1
181,970
1
W
Anubis
11,057
1,106
32
3
0
166,111
0
W
Thor
10,337
1,034
5
1
1
190,041
0
L
Cu Chulainn
9,146
915
24
2
0
173,730
2
L
Tsukuyomi
9,748
975
79
8
1
180,715
0
W
Skadi
10,688
1,069
65
7
5
199,963
0
L
Neith
9,381
938
85
9
1
192,514
0
L
Morgan Le Fay
9,955
996
21
2
4
207,603
2
W
Sol
9,934
993
76
8
2
195,811
0
L
Sol
9,334
933
54
5
1
175,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role