Player Matchup

Scylla
Scylla
ImConnorGabriel
Scylla
Level 49
God Stats
24W - 20L
1,531 SR
Queue Stats
54W - 77L
1,379 Elo+
Party 1
Izanami
Izanami
MasonicXK
Izanami
Level 22
God Stats
11W - 11L
1,399 SR
Queue Stats
17W - 25L
1,371 Elo+
Party 1
Arachne
Arachne
Neptuno37
Arachne
Level 118
God Stats
6W - 6L
1,464 SR
Queue Stats
249W - 222L
1,453 Elo+
Party 2
Ymir
Ymir
andrewian00
Ymir
Level 90
God Stats
2W - 2L
1,780 SR
Queue Stats
51W - 59L
1,411 Elo+
Party 1
Odin
Odin
poyitoBrawl
Odin
Level 51
God Stats
18W - 17L
1,431 SR
Queue Stats
33W - 40L
1,277 Elo+
Party 2
Team Averages
Level 66
1,521 SR
1,378 Elo+

VS

Team Averages
Level 27
1,542 SR
1,488 Elo+
Artemis
Artemis
Demonization
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Set
Set
EnXeref
Set
Level 63
God Stats
7W - 16L
1,712 SR
Queue Stats
158W - 154L
1,441 Elo+
Solo
Cthulhu
Cthulhu
LukianDarkblade
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
PluckyTree60
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ganesha
Ganesha
Roesch21
Ganesha
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
6,522
652
4,849
3,867
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MasonicXK
Izanami
10
4 / 0 / 9
6,324
632
4,993
2,376
723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Neptuno37
Arachne
11
7 / 0 / 4
6,837
684
4,824
5,494
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
9 / 0 / 3
6,967
697
5,209
2,900
1,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
5,661
566
2,974
4,640
2,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Demonization
Artemis
8
1 / 7 / 0
4,642
464
1,109
7,474
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Set
10
1 / 4 / 0
5,498
550
1,600
7,910
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 0
4,575
458
2,408
5,803
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 7 / 0
4,208
421
1,192
5,042
1,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Roesch21
Ganesha
6
0 / 5 / 0
4,005
401
1,172
5,158
2,796
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
26
Kills
3
3
Deaths
26
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
Demonization
Artemis
1
7
0
0.14
L
Set
1
4
0
0.25
W
5
2
5
3.75
L
1
3
0
0.33
W
Izanami
MasonicXK
Izanami
4
0
9
8.5
W
Arachne
Neptuno37
Arachne
7
0
4
9
L
0
7
0
0
L
Ganesha
Roesch21
Ganesha
0
5
0
0
W
9
0
3
10.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
7,481
19,277
Taken
31,387
7,070
Mitigated
11,652
7,264
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Demonization
Artemis
1,109
534
0
612
7,474
1,804
0
3,360
4,081
0
13,523
L
Set
1,600
552
0
2,936
7,910
2,297
0
2,975
4,935
0
27,139
W
4,849
618
0
1,387
3,867
888
530
308
3,559
31,490
0
L
2,408
488
0
557
5,803
3,401
0
994
4,569
10,821
0
W
Izanami
MasonicXK
Izanami
4,993
3,370
0
1,032
2,376
723
578
309
2,067
0
32,708
W
Arachne
Neptuno37
Arachne
4,824
4,137
0
2,291
5,494
1,570
0
371
5,123
0
38,575
L
1,192
485
0
115
5,042
1,354
0
1,079
3,963
0
8,480
L
Ganesha
Roesch21
Ganesha
1,172
0
0
0
5,158
2,796
0
1,797
3,361
11,339
0
W
5,209
1,009
0
1,568
2,900
1,367
572
574
2,266
19,165
0
W
2,974
856
0
986
4,640
2,522
465
1,731
2,682
1,837
19,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,311
Gold Earned
22,928
272
Minions Killed
155
0
Camps Cleared
0
1,040,989
Distance Traveled
910,397
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,642
464
23
2
0
164,239
0
L
Set
5,498
550
71
7
0
206,409
3
W
Scylla
6,522
652
56
6
0
181,048
4
L
Cthulhu
4,575
458
19
2
0
182,006
0
W
Izanami
6,324
632
64
6
0
197,318
0
W
Arachne
6,837
684
72
7
0
259,058
8
L
Neith
4,208
421
35
4
0
173,335
1
L
Ganesha
4,005
401
7
1
0
184,408
3
W
Ymir
6,967
697
35
4
0
221,769
2
W
Odin
5,661
566
45
5
0
181,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role