Player Matchup

Gilgamesh
Gilgamesh
Citruslfa
Gilgamesh
Level 64
God Stats
0W - 1L
1,412 SR
Queue Stats
23W - 35L
1,434 Elo+
Party 1
Thoth
Thoth
juniden
Thoth
Level 38
God Stats
0W - 2L
1,307 SR
Queue Stats
19W - 28L
1,479 Elo+
Party 1
Atlas
Atlas
pidialyte
Atlas
Level 14
God Stats
0W - 3L
1,446 SR
Queue Stats
1W - 11L
1,099 Elo+
Party 1
Team Averages
Level 39
1,388 SR
1,337 Elo+

VS

Team Averages
Level 152
1,750 SR
1,637 Elo+
Chaac
Chaac
RaPiDFuze
Chaac
Level 152
God Stats
1W - 0L
1,754 SR
Queue Stats
113W - 67L
1,622 Elo+
Party 2
Cupid
Cupid
Smighty_Vet
Cupid
Level 149
God Stats
6W - 3L
1,614 SR
Queue Stats
172W - 156L
1,575 Elo+
Party 2
Kuzenbo
Kuzenbo
Tarqy
Kuzenbo
Level 155
God Stats
28W - 10L
1,882 SR
Queue Stats
424W - 339L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Citruslfa
Gilgamesh
11
1 / 5 / 0
7,132
594
7,376
11,512
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thoth
juniden
Thoth
11
0 / 2 / 1
6,884
574
8,881
6,800
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
pidialyte
Atlas
11
0 / 5 / 1
6,845
570
5,622
12,638
10,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RaPiDFuze
Chaac
14
3 / 0 / 8
9,007
751
8,353
11,818
11,164
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 1 / 6
9,420
785
9,768
7,477
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Tarqy
Kuzenbo
13
3 / 0 / 9
9,574
798
8,236
15,841
18,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Citruslfa
Gilgamesh
1
5
0
0.2
W
Chaac
RaPiDFuze
Chaac
3
0
8
7
W
6
1
6
9
W
Kuzenbo
Tarqy
Kuzenbo
3
0
9
7.5
L
Thoth
juniden
Thoth
0
2
1
0.25
L
Atlas
pidialyte
Atlas
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,879
Damage
26,357
30,950
Taken
35,136
19,829
Mitigated
32,082
4,266
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Citruslfa
Gilgamesh
7,376
1,534
273
1,775
11,512
7,180
0
3,828
7,684
24
18,364
W
Chaac
RaPiDFuze
Chaac
8,353
1,673
1,106
6,152
11,818
11,164
574
5,062
6,506
0
21,719
W
9,768
6,313
835
2,715
7,477
2,849
1,913
4,011
3,402
0
41,970
W
Kuzenbo
Tarqy
Kuzenbo
8,236
2,282
0
3,366
15,841
18,069
258
5,773
9,679
25,312
0
L
Thoth
juniden
Thoth
8,881
619
0
746
6,800
2,194
0
2,333
4,467
27,142
0
L
Atlas
pidialyte
Atlas
5,622
2,717
245
1,227
12,638
10,455
0
2,422
10,216
18,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,861
Gold Earned
28,001
107
Minions Killed
122
3
Camps Cleared
8
610,488
Distance Traveled
754,281
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,132
594
21
2
1
218,180
3
W
Chaac
9,007
751
32
3
1
268,730
4
W
Cupid
9,420
785
60
5
5
223,466
2
W
Kuzenbo
9,574
798
30
3
2
262,085
4
L
Thoth
6,884
574
60
5
2
222,218
3
L
Atlas
6,845
570
26
2
0
170,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role