Player Matchup

Izanami
Izanami
BIGBODYBURKE986
Izanami
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 147L
1,492 Elo+
Party 3
Hel
Hel
Kathryn Venus
Hel
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
297W - 274L
1,486 Elo+
Party 1
Sol
Sol
King Ken696
Sol
Level 86
God Stats
2W - 2L
1,331 SR
Queue Stats
133W - 129L
1,437 Elo+
Party 3
Eset
Eset
Okami Doku
Eset
Level 126
God Stats
4W - 4L
1,914 SR
Queue Stats
991W - 1,010L
1,588 Elo+
Party 1
Pele
Pele
saintgucci69
Pele
Level 125
God Stats
5W - 4L
1,825 SR
Queue Stats
750W - 659L
1,506 Elo+
Party 3
Team Averages
Level 112
1,614 SR
1,502 Elo+

VS

Team Averages
Level 115
1,469 SR
1,550 Elo+
Aphrodite
Aphrodite
GMC2552
Aphrodite
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
JChase711
Tiamat
Level 86
God Stats
18W - 19L
1,632 SR
Queue Stats
756W - 731L
1,479 Elo+
Solo
Charybdis
Charybdis
NationalKillerX
Charybdis
Level 67
God Stats
1W - 0L
1,268 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
PK Scruffy
Zhong Kui
Level 141
God Stats
4W - 0L
1,444 SR
Queue Stats
227W - 228L
1,537 Elo+
Solo
Jormungandr
Jormungandr
UnhappyTrain
Jormungandr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,461
651
6,219
7,803
2,588
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 6
9,050
696
2,731
6,660
5,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 5 / 6
8,851
681
17,314
8,746
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 1 / 4
8,838
680
3,157
3,568
2,845
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
1 / 5 / 6
9,527
733
7,368
15,925
5,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GMC2552
Aphrodite
17
3 / 3 / 9
10,521
809
6,146
11,914
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
JChase711
Tiamat
18
4 / 1 / 5
10,515
809
9,578
5,193
3,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
NationalKillerX
Charybdis
16
2 / 3 / 10
9,595
738
7,193
9,564
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
PK Scruffy
Zhong Kui
16
2 / 3 / 8
9,734
749
6,928
14,031
17,272
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
UnhappyTrain
Jormungandr
16
5 / 3 / 9
10,288
791
9,602
14,107
18,070
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
12
Kills
16
16
Deaths
13
25
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Aphrodite
GMC2552
Aphrodite
3
3
9
2.5
W
Tiamat
JChase711
Tiamat
4
1
5
6.5
L
3
1
6
6
L
2
5
6
1
W
Charybdis
NationalKillerX
Charybdis
2
3
10
2.33
L
4
1
4
6
W
Zhong Kui
PK Scruffy
Zhong Kui
2
3
8
2
W
Jormungandr
UnhappyTrain
Jormungandr
5
3
9
3.17
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,789
Damage
39,447
42,702
Taken
54,809
19,656
Mitigated
50,547
13,440
Healing
21,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,219
4,615
495
753
7,803
2,588
0
6,572
1,231
0
11,841
W
Aphrodite
GMC2552
Aphrodite
6,146
386
5,031
5,089
11,914
8,362
1,367
7,485
4,321
17,601
0
W
Tiamat
JChase711
Tiamat
9,578
92
344
1,911
5,193
3,223
606
1,235
3,932
27,439
0
L
2,731
660
2,569
2,377
6,660
5,989
36
4,546
2,114
10,347
0
L
17,314
2,491
257
487
8,746
2,869
0
6,028
2,718
27,984
1,049
W
Charybdis
NationalKillerX
Charybdis
7,193
3,085
957
1,972
9,564
3,620
2,209
5,233
4,302
0
19,366
L
3,157
198
1,050
619
3,568
2,845
134
2,356
1,212
7,082
0
W
Zhong Kui
PK Scruffy
Zhong Kui
6,928
643
682
3,309
14,031
17,272
574
3,991
9,941
23,203
0
W
Jormungandr
UnhappyTrain
Jormungandr
9,602
1,142
384
1,582
14,107
18,070
489
4,224
9,680
22,102
0
L
7,368
986
376
4,457
15,925
5,365
0
12,752
3,173
0
32,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,727
Gold Earned
50,653
119
Minions Killed
152
0
Camps Cleared
0
1,049,391
Distance Traveled
1,234,323
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,461
651
18
1
0
196,741
0
W
Aphrodite
10,521
809
24
2
0
269,493
0
W
Tiamat
10,515
809
56
4
0
264,637
0
L
Hel
9,050
696
7
1
0
172,228
2
L
Sol
8,851
681
21
2
0
208,597
0
W
Charybdis
9,595
738
25
2
0
234,786
1
L
Eset
8,838
680
16
1
0
231,382
7
W
Zhong Kui
9,734
749
27
2
0
220,617
2
W
Jormungandr
10,288
791
20
2
0
244,790
0
L
Pele
9,527
733
57
4
0
240,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role