Player Matchup

Danzaburou
Danzaburou
BlitzDrache
Danzaburou
Level 66
God Stats
0W - 1L
1,409 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Susano
Susano
FrostedFlam3
Susano
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
MajikGunz
Nu Wa
Level 68
God Stats
11W - 14L
1,517 SR
Queue Stats
123W - 131L
1,502 Elo+
Party 1
Ares
Ares
femboyjosh
Ares
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 25L
1,536 Elo+
Party 1
Chaac
Chaac
thefatherandrew
Chaac
Level 53
God Stats
30W - 33L
1,565 SR
Queue Stats
61W - 65L
1,430 Elo+
Party 1
Team Averages
Level 43
1,498 SR
1,494 Elo+

VS

Team Averages
Level 76
1,593 SR
1,511 Elo+
Cliodhna
Cliodhna
ReivaxHolly
Cliodhna
Level 97
God Stats
8W - 9L
1,540 SR
Queue Stats
156W - 137L
1,639 Elo+
Party 2
Danzaburou
Danzaburou
SmeagolDoney
Danzaburou
Level 67
God Stats
9W - 15L
1,523 SR
Queue Stats
65W - 70L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
Staminologist
Cthulhu
Level 115
God Stats
63W - 53L
1,616 SR
Queue Stats
375W - 372L
1,570 Elo+
Party 2
Shiva
Shiva
espinal754forado
Shiva
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 59L
1,332 Elo+
Solo
Loki
Loki
shrek nasty 42
Loki
Level 44
God Stats
7W - 4L
1,785 SR
Queue Stats
515W - 503L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlitzDrache
Danzaburou
12
6 / 5 / 0
8,087
578
10,744
13,261
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
7
0 / 10 / 3
5,575
398
4,082
10,717
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
MajikGunz
Nu Wa
11
0 / 3 / 2
6,418
458
6,208
5,376
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 2
6,909
494
6,077
10,457
8,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 0
7,779
556
7,312
11,732
11,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ReivaxHolly
Cliodhna
16
5 / 0 / 3
9,063
647
6,200
9,307
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
SmeagolDoney
Danzaburou
14
6 / 5 / 6
8,423
602
9,680
10,627
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
13
9 / 2 / 4
8,249
589
11,149
15,489
5,861
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 4
7,304
522
6,128
8,903
8,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 0 / 8
7,966
569
5,224
7,592
2,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
24
24
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlitzDrache
Danzaburou
6
5
0
1.2
L
Susano
0
10
3
0.15
L
Nu Wa
MajikGunz
Nu Wa
0
3
2
0.33
W
Cliodhna
ReivaxHolly
Cliodhna
5
0
3
6.5
W
Danzaburou
SmeagolDoney
Danzaburou
6
5
6
1.8
W
Cthulhu
9
2
4
5.5
W
1
1
4
3
L
1
3
2
0.67
W
3
0
8
7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,423
Damage
38,381
51,543
Taken
51,918
28,247
Mitigated
22,887
10,088
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlitzDrache
Danzaburou
10,744
5,039
0
3,942
13,261
4,187
0
3,602
9,659
0
44,343
L
Susano
4,082
1,769
0
1,252
10,717
2,562
0
2,057
8,599
0
18,819
L
Nu Wa
MajikGunz
Nu Wa
6,208
663
0
370
5,376
1,617
0
2,130
3,246
39,609
0
W
Cliodhna
ReivaxHolly
Cliodhna
6,200
2,110
0
4,554
9,307
3,664
242
1,198
8,109
0
67,016
W
Danzaburou
SmeagolDoney
Danzaburou
9,680
2,381
319
2,622
10,627
2,549
900
1,679
8,948
0
51,094
W
Cthulhu
11,149
1,603
466
4,651
15,489
5,861
0
5,256
10,233
40,133
0
W
6,128
1,536
319
1,662
8,903
8,570
451
929
7,974
0
40,604
L
6,077
417
0
1,698
10,457
8,494
0
3,360
6,985
22,723
0
W
5,224
1,296
0
1,107
7,592
2,243
590
3,396
4,196
0
41,205
L
7,312
2,806
0
2,826
11,732
11,387
638
0
11,380
0
55,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,768
Gold Earned
41,005
316
Minions Killed
433
0
Camps Cleared
0
1,303,063
Distance Traveled
1,525,721
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,087
578
67
5
0
245,884
2
L
Susano
5,575
398
33
2
0
249,865
3
L
Nu Wa
6,418
458
66
5
0
253,917
5
W
Cliodhna
9,063
647
128
9
0
328,814
4
W
Danzaburou
8,423
602
83
6
0
267,892
5
W
Cthulhu
8,249
589
55
4
0
297,370
1
W
Shiva
7,304
522
83
6
0
306,991
6
L
Ares
6,909
494
35
3
0
273,109
3
W
Loki
7,966
569
84
6
0
324,654
1
L
Chaac
7,779
556
115
8
0
280,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role