Player Matchup

Bellona
Bellona
GobblinMyBalls
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,248 Elo+
Party 1
Kukulkan
Kukulkan
Peepsrun
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,248 Elo+
Party 1
Ravana
Ravana
Pootar
Ravana
Level 99
God Stats
3W - 4L
1,391 SR
Queue Stats
117W - 85L
1,506 Elo+
Party 1
Hachiman
Hachiman
PyroSupreme
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,248 Elo+
Party 1
Cthulhu
Cthulhu
Rumblymars
Cthulhu
Level 7
God Stats
1W - 1L
1,680 SR
Queue Stats
5W - 8L
1,248 Elo+
Party 1
Team Averages
Level 37
1,514 SR
1,299 Elo+

VS

Team Averages
Level 56
1,512 SR
1,470 Elo+
Olorun
Olorun
 
Olorun
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Schaffhauser
Kumbhakarna
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,542 Elo+
Party 2
Charybdis
Charybdis
Troutmoney
Charybdis
Level 106
God Stats
1W - 0L
1,554 SR
Queue Stats
14W - 13L
1,476 Elo+
Party 2
Guan Yu
Guan Yu
dark0knight15
Guan Yu
Level 66
God Stats
4W - 2L
1,590 SR
Queue Stats
68W - 58L
1,382 Elo+
Party 2
Thanatos
Thanatos
prodigy4hire
Thanatos
Level 27
God Stats
3W - 3L
1,416 SR
Queue Stats
97W - 121L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 4
9,688
646
3,607
14,930
11,711
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Peepsrun
Kukulkan
15
0 / 7 / 7
9,274
618
7,590
11,290
3,721
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Pootar
Ravana
17
6 / 5 / 4
10,819
721
10,365
18,946
5,885
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
PyroSupreme
Hachiman
19
4 / 1 / 5
11,212
747
14,678
12,698
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Rumblymars
Cthulhu
17
3 / 9 / 5
10,023
668
9,139
15,970
8,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
4 / 3 / 12
11,055
737
6,435
8,075
3,490
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Schaffhauser
Kumbhakarna
16
2 / 2 / 16
11,277
752
6,226
14,648
18,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Troutmoney
Charybdis
20
10 / 1 / 11
12,380
825
21,377
10,301
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
17
2 / 3 / 18
10,625
708
9,212
16,929
17,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
prodigy4hire
Thanatos
17
8 / 4 / 7
11,518
768
15,093
14,126
6,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
13
Kills
26
27
Deaths
13
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
3
12
3.33
L
0
5
4
0.4
L
Kukulkan
Peepsrun
Kukulkan
0
7
7
0.5
L
Ravana
Pootar
Ravana
6
5
4
1.6
L
Hachiman
PyroSupreme
Hachiman
4
1
5
6.5
L
Cthulhu
Rumblymars
Cthulhu
3
9
5
0.61
W
Kumbhakarna
Schaffhauser
Kumbhakarna
2
2
16
5
W
Charybdis
Troutmoney
Charybdis
10
1
11
15.5
W
Guan Yu
2
3
18
3.67
W
Thanatos
prodigy4hire
Thanatos
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,379
Damage
58,343
73,834
Taken
64,079
33,029
Mitigated
51,325
11,874
Healing
18,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,435
2,037
1,091
1,425
8,075
3,490
3,792
3,623
4,426
27,560
0
L
3,607
523
0
1,787
14,930
11,711
107
1,572
13,048
0
31,277
L
Kukulkan
Peepsrun
Kukulkan
7,590
849
28
473
11,290
3,721
842
2,097
8,983
15,249
0
L
Ravana
Pootar
Ravana
10,365
2,120
0
2,864
18,946
5,885
0
3,229
15,316
0
29,459
L
Hachiman
PyroSupreme
Hachiman
14,678
10,464
0
4,924
12,698
3,648
2,062
2,185
10,327
0
43,521
L
Cthulhu
Rumblymars
Cthulhu
9,139
293
1,019
779
15,970
8,064
475
3,578
12,005
24,041
0
W
Kumbhakarna
Schaffhauser
Kumbhakarna
6,226
612
0
1,256
14,648
18,547
582
3,470
10,850
12,134
0
W
Charybdis
Troutmoney
Charybdis
21,377
9,589
0
2,794
10,301
4,649
5,570
3,248
6,946
0
65,810
W
Guan Yu
9,212
1,322
1,006
3,957
16,929
17,641
841
4,547
12,197
0
19,290
W
Thanatos
prodigy4hire
Thanatos
15,093
5,166
0
6,548
14,126
6,998
1,280
1,171
12,931
0
34,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,016
Gold Earned
56,855
210
Minions Killed
198
0
Camps Cleared
0
1,256,714
Distance Traveled
1,425,198
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,055
737
40
3
0
271,166
2
L
Bellona
9,688
646
52
3
0
247,026
1
L
Kukulkan
9,274
618
11
1
0
226,374
3
L
Ravana
10,819
721
26
2
0
277,870
1
L
Hachiman
11,212
747
81
5
0
269,786
3
L
Cthulhu
10,023
668
40
3
0
235,658
6
W
Kumbhakarna
11,277
752
10
1
0
262,384
1
W
Charybdis
12,380
825
93
6
0
297,444
1
W
Guan Yu
10,625
708
22
1
0
299,497
3
W
Thanatos
11,518
768
33
2
0
294,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role