Player Matchup

Ra
Ra
Bamsemòms
Ra
Level 116
God Stats
2W - 1L
1,391 SR
Queue Stats
11W - 8L
1,381 Elo+
Party 1
Baron Samedi
Baron Samedi
Eagez
Baron Samedi
Level 31
God Stats
25W - 12L
1,729 SR
Queue Stats
125W - 91L
1,660 Elo+
Party 1
Bellona
Bellona
LordBaconXXV
Bellona
Level 47
God Stats
16W - 17L
1,378 SR
Queue Stats
345W - 345L
1,502 Elo+
Party 1
Terra
Terra
SnootyDeath
Terra
Level 144
God Stats
9W - 7L
1,595 SR
Queue Stats
399W - 304L
1,537 Elo+
Party 1
Izanami
Izanami
SpeedyBreeze
Izanami
Level 160
God Stats
4W - 4L
1,400 SR
Queue Stats
169W - 124L
1,546 Elo+
Party 1
Team Averages
Level 100
1,499 SR
1,525 Elo+

VS

Team Averages
Level 81
1,552 SR
1,488 Elo+
Gilgamesh
Gilgamesh
BrokeBoi420
Gilgamesh
Level 75
God Stats
6W - 3L
1,716 SR
Queue Stats
136W - 156L
1,527 Elo+
Solo
Ganesha
Ganesha
ZombieFist45
Ganesha
Level 67
God Stats
7W - 6L
1,611 SR
Queue Stats
81W - 72L
1,464 Elo+
Solo
Rama
Rama
fubb181
Rama
Level 89
God Stats
48W - 55L
1,431 SR
Queue Stats
507W - 534L
1,385 Elo+
Solo
Tiamat
Tiamat
hueykabluey
Tiamat
Level 125
God Stats
0W - 3L
1,218 SR
Queue Stats
29W - 23L
1,539 Elo+
Solo
Nemesis
Nemesis
saide10151
Nemesis
Level 47
God Stats
2W - 1L
1,786 SR
Queue Stats
11W - 7L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 19
10,362
1,036
12,122
5,560
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
Eagez
Baron Samedi
17
4 / 0 / 15
10,322
1,032
7,113
3,498
1,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LordBaconXXV
Bellona
17
3 / 1 / 15
10,695
1,070
9,140
11,952
10,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 0 / 21
11,329
1,133
5,100
10,856
12,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
SpeedyBreeze
Izanami
19
21 / 0 / 8
13,523
1,352
41,650
10,175
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

348

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrokeBoi420
Gilgamesh
14
0 / 9 / 1
8,810
881
12,259
21,596
11,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
ZombieFist45
Ganesha
15
0 / 5 / 1
10,029
1,003
9,141
22,750
24,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rama
fubb181
Rama
14
0 / 4 / 0
8,375
838
788
5,450
1,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
14
1 / 7 / 0
9,093
909
7,617
13,811
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
saide10151
Nemesis
14
0 / 7 / 0
8,710
871
5,747
17,011
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
3
32
Kills
1
1
Deaths
32
78
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
19
11.5
L
Gilgamesh
BrokeBoi420
Gilgamesh
0
9
1
0.06
W
Baron Samedi
Eagez
Baron Samedi
4
0
15
11.5
W
Bellona
LordBaconXXV
Bellona
3
1
15
10.5
W
2
0
21
12.5
W
Izanami
SpeedyBreeze
Izanami
21
0
8
25
L
Ganesha
ZombieFist45
Ganesha
0
5
1
0.1
L
Rama
fubb181
Rama
0
4
0
0
L
Tiamat
1
7
0
0.14
L
Nemesis
saide10151
Nemesis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,125
Damage
35,552
42,041
Taken
80,618
30,368
Mitigated
49,418
20,193
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,122
326
2,504
1,669
5,560
2,017
0
3,471
2,061
32,006
0
L
Gilgamesh
BrokeBoi420
Gilgamesh
12,259
3,724
0
733
21,596
11,698
0
6,396
14,951
0
22,371
W
Baron Samedi
Eagez
Baron Samedi
7,113
617
2,558
1,650
3,498
1,474
0
1,773
1,699
19,936
0
W
Bellona
LordBaconXXV
Bellona
9,140
2,291
0
578
11,952
10,040
0
5,594
6,077
0
21,102
W
5,100
443
2,231
3,545
10,856
12,515
0
3,719
6,871
9,472
0
W
Izanami
SpeedyBreeze
Izanami
41,650
32,762
0
5,458
10,175
4,322
0
2,201
7,783
0
75,095
L
Ganesha
ZombieFist45
Ganesha
9,141
506
0
1,223
22,750
24,534
0
7,649
14,937
28,178
0
L
Rama
fubb181
Rama
788
579
0
0
5,450
1,532
0
0
5,419
0
6,186
L
Tiamat
7,617
501
0
962
13,811
5,846
0
3,459
10,352
28,475
0
L
Nemesis
saide10151
Nemesis
5,747
1,858
0
1,013
17,011
5,808
0
6,831
10,074
0
13,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,231
Gold Earned
45,017
198
Minions Killed
137
9
Camps Cleared
3
1,017,417
Distance Traveled
717,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,362
1,036
45
5
1
236,527
0
L
Gilgamesh
8,810
881
46
5
1
172,902
0
W
Baron Samedi
10,322
1,032
28
3
1
182,169
0
W
Bellona
10,695
1,070
31
3
3
194,814
0
W
Terra
11,329
1,133
6
1
0
204,893
0
W
Izanami
13,523
1,352
88
9
4
199,014
0
L
Ganesha
10,029
1,003
0
0
0
170,676
0
L
Rama
8,375
838
19
2
0
32,097
0
L
Tiamat
9,093
909
42
4
1
167,075
0
L
Nemesis
8,710
871
30
3
1
174,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role