Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Water
Merlin
Level 160
God Stats
1W - 2L
1,615 SR
Queue Stats
166W - 133L
1,637 Elo+
Party 2
Baba Yaga
Baba Yaga
cοdy
Baba Yaga
Level 160
God Stats
31W - 2L
2,043 SR
Queue Stats
1,275W - 130L
1,976 Elo+
Party 1
Chiron
Chiron
ripmmr
Chiron
Level 44
God Stats
1W - 1L
1,389 SR
Queue Stats
76W - 50L
1,610 Elo+
Solo
Team Averages
Level 137
1,609 SR
1,645 Elo+

VS

Team Averages
Level 144
1,546 SR
1,634 Elo+
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Koji_Kat
Cabrakan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,627 Elo+
Solo
Danzaburou
Danzaburou
Yoshetsune
Danzaburou
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 240L
1,640 Elo+
Solo
Cu Chulainn
Cu Chulainn
cooldude43
Cu Chulainn
Level 118
God Stats
1W - 2L
1,728 SR
Queue Stats
577W - 468L
1,699 Elo+
Solo
Freya
Freya
eekagon
Freya
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 36L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 3 / 11
9,370
852
14,316
13,595
8,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
 
Ne Zha
13
2 / 6 / 7
8,422
766
8,724
10,441
5,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Water
Merlin
18
6 / 2 / 5
10,784
980
8,314
6,985
2,650
Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baba Yaga
cοdy
Baba Yaga
18
6 / 2 / 5
10,041
913
16,125
5,695
2,544
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
ripmmr
Chiron
15
2 / 4 / 9
9,174
834
8,272
11,429
5,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
9 / 3 / 4
9,637
876
12,742
11,609
4,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
Koji_Kat
Cabrakan
16
0 / 3 / 13
8,977
816
7,538
16,908
24,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Yoshetsune
Danzaburou
11
1 / 4 / 3
7,102
646
3,715
8,382
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
cooldude43
Cu Chulainn
15
4 / 4 / 7
9,110
828
10,116
13,744
13,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
eekagon
Freya
14
2 / 4 / 8
8,403
764
7,668
11,352
5,045
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
51
18
Kills
16
17
Deaths
18
37
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
3
11
2.5
W
Ne Zha
 
Ne Zha
2
6
7
0.92
L
Chiron
 
Chiron
9
3
4
3.67
L
Cabrakan
Koji_Kat
Cabrakan
0
3
13
2.17
W
Merlin
Water
Merlin
6
2
5
4.25
L
Danzaburou
Yoshetsune
Danzaburou
1
4
3
0.63
L
Cu Chulainn
cooldude43
Cu Chulainn
4
4
7
1.88
W
Baba Yaga
cοdy
Baba Yaga
6
2
5
4.25
L
Freya
eekagon
Freya
2
4
8
1.5
W
Chiron
ripmmr
Chiron
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,751
Damage
41,779
48,145
Taken
61,995
24,199
Mitigated
51,232
15,874
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,316
3,321
1,660
5,195
13,595
8,523
775
5,870
7,532
0
19,341
W
Ne Zha
 
Ne Zha
8,724
659
494
1,267
10,441
5,381
955
2,676
7,567
0
13,089
L
Chiron
 
Chiron
12,742
3,122
1,898
2,111
11,609
4,980
522
4,073
7,532
0
27,538
L
Cabrakan
Koji_Kat
Cabrakan
7,538
522
642
3,144
16,908
24,122
40
7,278
9,630
11,876
0
W
Merlin
Water
Merlin
8,314
408
0
1,184
6,985
2,650
991
1,529
5,390
31,321
0
L
Danzaburou
Yoshetsune
Danzaburou
3,715
599
126
833
8,382
3,515
393
2,901
5,481
0
13,214
L
Cu Chulainn
cooldude43
Cu Chulainn
10,116
790
785
2,003
13,744
13,570
0
6,658
7,086
0
20,080
W
Baba Yaga
cοdy
Baba Yaga
16,125
1,342
312
1,202
5,695
2,544
999
1,165
4,398
34,528
0
L
Freya
eekagon
Freya
7,668
2,424
1,346
3,346
11,352
5,045
288
3,525
7,827
20,150
0
W
Chiron
ripmmr
Chiron
8,272
3,488
2,425
2,135
11,429
5,101
778
3,965
7,280
0
15,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,791
Gold Earned
43,229
147
Minions Killed
116
0
Camps Cleared
0
1,077,240
Distance Traveled
1,002,851
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,370
852
12
1
0
233,181
1
W
Ne Zha
8,422
766
15
1
0
198,014
2
L
Chiron
9,637
876
43
4
0
203,623
0
L
Cabrakan
8,977
816
7
1
0
209,980
0
W
Merlin
10,784
980
65
6
0
214,519
1
L
Danzaburou
7,102
646
13
1
0
158,071
0
L
Cu Chulainn
9,110
828
21
2
0
219,883
0
W
Baba Yaga
10,041
913
33
3
0
226,622
0
L
Freya
8,403
764
32
3
0
211,294
4
W
Chiron
9,174
834
22
2
0
204,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role