Player Matchup

Izanami
Izanami
BoinkYourPingus
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 5L
1,934 Elo+
Party 2
Tiamat
Tiamat
LordHaveMercyCos
Tiamat
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 70L
1,437 Elo+
Party 3
Yemoja
Yemoja
TYjelly71
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
TobyKeithFan
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,853 Elo+
Party 2
Geb
Geb
Xaerzuxhal
Geb
Level 68
God Stats
2W - 0L
1,686 SR
Queue Stats
13W - 6L
1,604 Elo+
Party 3
Team Averages
Level 53
1,537 SR
1,665 Elo+

VS

Team Averages
Level 100
1,607 SR
1,558 Elo+
Tiamat
Tiamat
Aelucidator
Tiamat
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 143L
1,412 Elo+
Solo
Aphrodite
Aphrodite
Felicity94
Aphrodite
Level 129
God Stats
3W - 5L
1,457 SR
Queue Stats
265W - 202L
1,627 Elo+
Party 1
Hou Yi
Hou Yi
TheDonster94
Hou Yi
Level 153
God Stats
3W - 4L
1,500 SR
Queue Stats
342W - 379L
1,482 Elo+
Solo
Xing Tian
Xing Tian
WolfNinjaX
Xing Tian
Level 27
God Stats
5W - 1L
1,691 SR
Queue Stats
230W - 199L
1,643 Elo+
Party 1
Sobek
Sobek
pisedpinaple
Sobek
Level 117
God Stats
9W - 8L
1,885 SR
Queue Stats
208W - 134L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 2 / 12
11,027
1,103
22,678
7,671
3,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 24
8,713
871
9,262
8,964
5,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
TYjelly71
Yemoja
17
6 / 1 / 22
9,666
967
14,196
5,892
2,847
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
TobyKeithFan
Hercules
15
5 / 3 / 18
9,872
987
7,796
10,253
13,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 4 / 19
8,410
841
6,577
8,149
8,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 6 / 8
8,054
805
8,494
10,220
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Felicity94
Aphrodite
13
3 / 5 / 7
7,625
763
3,977
12,355
9,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
13
2 / 7 / 5
7,250
725
4,971
11,582
4,258
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
WolfNinjaX
Xing Tian
12
1 / 7 / 6
7,443
744
3,921
15,240
14,118
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 5 / 8
7,550
755
6,475
17,226
16,645
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
45
30
Kills
11
13
Deaths
30
95
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
6
8
1.17
W
17
2
12
11.5
L
Aphrodite
Felicity94
Aphrodite
3
5
7
1.3
W
1
3
24
4.33
W
Yemoja
TYjelly71
Yemoja
6
1
22
17
L
Hou Yi
2
7
5
0.64
W
Hercules
TobyKeithFan
Hercules
5
3
18
4.67
L
Xing Tian
WolfNinjaX
Xing Tian
1
7
6
0.57
W
1
4
19
2.63
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,509
Damage
27,838
40,929
Taken
66,623
34,594
Mitigated
50,367
16,866
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,494
279
236
1,286
10,220
6,322
0
5,879
3,968
16,504
0
W
22,678
15,325
465
1,812
7,671
3,846
2,188
3,035
4,636
0
44,974
L
Aphrodite
Felicity94
Aphrodite
3,977
365
5,594
5,910
12,355
9,024
0
6,825
5,406
17,510
0
W
9,262
367
1,787
2,092
8,964
5,614
1,045
5,191
3,773
20,981
0
W
Yemoja
TYjelly71
Yemoja
14,196
1,880
3,392
1,827
5,892
2,847
1,425
3,648
2,244
24,505
0
L
Hou Yi
4,971
1,642
460
1,150
11,582
4,258
0
3,308
8,153
0
13,984
W
Hercules
TobyKeithFan
Hercules
7,796
1,928
879
2,924
10,253
13,387
194
5,586
4,667
0
14,720
L
Xing Tian
WolfNinjaX
Xing Tian
3,921
235
127
725
15,240
14,118
0
4,777
10,086
6,994
0
W
6,577
637
581
1,107
8,149
8,900
434
5,407
2,742
8,000
0
L
6,475
67
551
4,574
17,226
16,645
0
7,828
8,975
11,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,688
Gold Earned
37,922
104
Minions Killed
83
0
Camps Cleared
0
961,721
Distance Traveled
809,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,054
805
17
2
0
175,858
0
W
Izanami
11,027
1,103
49
5
0
180,087
0
L
Aphrodite
7,625
763
24
2
0
160,240
0
W
Tiamat
8,713
871
16
2
0
200,787
0
W
Yemoja
9,666
967
19
2
0
191,870
0
L
Hou Yi
7,250
725
23
2
0
144,740
0
W
Hercules
9,872
987
14
1
0
183,630
0
L
Xing Tian
7,443
744
5
1
0
157,251
0
W
Geb
8,410
841
6
1
0
205,347
0
L
Sobek
7,550
755
14
1
0
171,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role