Player Matchup

Cthulhu
Cthulhu
Eagledangers1
Cthulhu
Level 105
God Stats
4W - 1L
1,212 SR
Queue Stats
177W - 139L
1,585 Elo+
Party 4
Eset
Eset
ImOOFING
Eset
Level 29
God Stats
3W - 1L
1,473 SR
Queue Stats
175W - 139L
1,561 Elo+
Party 4
Bastet
Bastet
MassacreNubz
Bastet
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
286W - 217L
1,457 Elo+
Party 3
Anhur
Anhur
OhNo Moisir
Anhur
Level 160
God Stats
22W - 24L
1,360 SR
Queue Stats
1,439W - 1,216L
1,506 Elo+
Party 3
Horus
Horus
xGWheats11x
Horus
Level 127
God Stats
11W - 6L
1,868 SR
Queue Stats
722W - 542L
1,540 Elo+
Party 3
Team Averages
Level 90
1,483 SR
1,530 Elo+

VS

Team Averages
Level 91
1,474 SR
1,506 Elo+
Persephone
Persephone
Erock91
Persephone
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 53L
1,512 Elo+
Party 1
Chang'e
Chang'e
OkayThatsFine
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,478 Elo+
Party 2
Nox
Nox
Renegade091
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TinyTrinkets
Tsukuyomi
Level 156
God Stats
2W - 2L
1,709 SR
Queue Stats
96W - 99L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
Yimmyyy
Ah Puch
Level 116
God Stats
0W - 3L
1,163 SR
Queue Stats
38W - 36L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
11 / 4 / 16
13,100
819
22,645
22,703
25,619
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eset
20
9 / 1 / 16
12,773
798
16,683
11,427
5,089
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
16
4 / 5 / 7
10,964
685
4,498
13,097
6,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 4 / 18
12,366
773
16,122
16,325
6,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 5 / 26
11,824
739
11,762
24,237
34,699
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Erock91
Persephone
20
6 / 6 / 7
12,649
791
13,040
14,106
4,435
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
16
0 / 7 / 13
9,828
614
7,039
16,953
5,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
2 / 6 / 5
11,006
688
4,428
11,492
3,574
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
TinyTrinkets
Tsukuyomi
18
5 / 7 / 9
11,440
715
24,657
22,527
8,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Yimmyyy
Ah Puch
18
6 / 8 / 7
11,513
720
20,340
15,678
5,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
60
34
Kills
19
19
Deaths
34
83
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
11
4
16
4.75
L
Persephone
Erock91
Persephone
6
6
7
1.58
W
Eset
9
1
16
17
W
Bastet
4
5
7
1.5
W
8
4
18
4.25
L
Chang'e
0
7
13
0.93
L
2
6
5
0.75
L
Tsukuyomi
TinyTrinkets
Tsukuyomi
5
7
9
1.36
L
Ah Puch
Yimmyyy
Ah Puch
6
8
7
1.19
W
2
5
26
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,710
Damage
69,504
87,789
Taken
80,756
78,413
Mitigated
27,189
35,695
Healing
26,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
22,645
1,085
2,066
2,491
22,703
25,619
117
10,099
12,604
40,531
0
L
Persephone
Erock91
Persephone
13,040
1,186
807
3,138
14,106
4,435
630
6,051
8,050
35,235
0
W
Eset
16,683
360
4,426
2,542
11,427
5,089
1,682
8,168
3,259
39,234
0
W
Bastet
4,498
1,261
578
1,960
13,097
6,143
442
6,409
6,688
0
12,890
W
16,122
7,512
590
4,415
16,325
6,863
3,881
9,402
6,923
0
35,798
L
Chang'e
7,039
745
4,471
4,508
16,953
5,112
481
9,374
7,579
10,709
0
L
4,428
653
929
917
11,492
3,574
663
5,205
6,287
13,610
0
L
Tsukuyomi
TinyTrinkets
Tsukuyomi
24,657
5,774
1,272
6,811
22,527
8,196
408
10,202
12,325
0
41,299
L
Ah Puch
Yimmyyy
Ah Puch
20,340
660
780
2,866
15,678
5,872
1,013
8,492
7,186
41,970
0
W
11,762
5,441
8,428
8,199
24,237
34,699
132
10,769
13,468
0
16,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,027
Gold Earned
56,436
160
Minions Killed
161
0
Camps Cleared
0
1,413,681
Distance Traveled
1,289,302
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,100
819
37
2
0
290,979
1
L
Persephone
12,649
791
53
3
0
262,428
0
W
Eset
12,773
798
60
4
0
316,006
1
W
Bastet
10,964
685
16
1
0
247,785
0
W
Anhur
12,366
773
41
3
0
286,519
0
L
Chang'e
9,828
614
6
0
0
260,413
0
L
Nox
11,006
688
30
2
0
272,871
0
L
Tsukuyomi
11,440
715
27
2
0
274,308
0
L
Ah Puch
11,513
720
45
3
0
219,282
2
W
Horus
11,824
739
6
0
0
272,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role