Player Matchup

Set
Set
A1DJAMF
Set
Level 120
God Stats
3W - 3L
1,650 SR
Queue Stats
14W - 16L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
DiSSizDanK
Kukulkan
Level 159
God Stats
3W - 5L
1,739 SR
Queue Stats
170W - 73L
1,263 Elo+
Solo
Charybdis
Charybdis
Kody4002
Charybdis
Level 111
God Stats
2W - 6L
1,324 SR
Queue Stats
153W - 141L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
Uotunn
Cthulhu
Level 68
God Stats
20W - 21L
1,464 SR
Queue Stats
530W - 508L
1,515 Elo+
Solo
Anubis
Anubis
garbor3
Anubis
Level 85
God Stats
3W - 2L
1,649 SR
Queue Stats
32W - 25L
1,590 Elo+
Solo
Team Averages
Level 109
1,565 SR
1,498 Elo+

VS

Team Averages
Level 132
1,484 SR
1,499 Elo+
Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chaz Donald
King Arthur
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,454 Elo+
Party 2
Izanami
Izanami
McBlickey
Izanami
Level 111
God Stats
6W - 4L
1,500 SR
Queue Stats
169W - 154L
1,493 Elo+
Party 3
Bacchus
Bacchus
TFiske93
Bacchus
Level 127
God Stats
17W - 10L
1,622 SR
Queue Stats
217W - 217L
1,582 Elo+
Party 3
Poseidon
Poseidon
Tentativee v804
Poseidon
Level 128
God Stats
1W - 2L
1,296 SR
Queue Stats
19W - 26L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
5
0 / 0 / 0
3,259
652
476
1,606
408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
DiSSizDanK
Kukulkan
6
0 / 0 / 0
3,453
691
1,747
1,620
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Kody4002
Charybdis
6
0 / 0 / 0
3,874
775
396
2,075
381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Uotunn
Cthulhu
1
0 / 1 / 0
2,533
507
165
765
419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Anubis
garbor3
Anubis
6
0 / 2 / 0
3,361
672
1,020
3,221
1,330
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
1 / 0 / 0
3,635
727
457
2,595
625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Chaz Donald
King Arthur
7
1 / 0 / 0
4,004
801
902
3,127
992
Izanami
McBlickey
Izanami
6
0 / 0 / 0
3,581
716
499
1,883
371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
TFiske93
Bacchus
5
1 / 0 / 1
3,589
718
175
2,292
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
6
0 / 0 / 2
3,696
739
2,685
2,042
409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
0
0
1
L
Set
0
0
0
0
W
King Arthur
Chaz Donald
King Arthur
1
0
0
1
L
Kukulkan
DiSSizDanK
Kukulkan
0
0
0
0
L
Charybdis
Kody4002
Charybdis
0
0
0
0
W
Izanami
McBlickey
Izanami
0
0
0
0
W
Bacchus
TFiske93
Bacchus
1
0
1
1.5
W
Poseidon
0
0
2
1
L
Cthulhu
Uotunn
Cthulhu
0
1
0
0
L
Anubis
garbor3
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,804
Damage
4,718
9,287
Taken
11,939
2,912
Mitigated
3,933
3,612
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
457
61
0
427
2,595
625
0
617
1,978
0
14,701
L
Set
476
128
0
137
1,606
408
0
152
1,454
0
11,713
W
King Arthur
Chaz Donald
King Arthur
902
105
0
990
3,127
992
0
1,661
1,445
0
11,512
L
Kukulkan
DiSSizDanK
Kukulkan
1,747
808
0
952
1,620
374
0
0
1,620
13,107
0
L
Charybdis
Kody4002
Charybdis
396
223
0
1,071
2,075
381
135
154
1,921
0
16,345
W
Izanami
McBlickey
Izanami
499
240
0
936
1,883
371
0
0
1,883
0
18,485
W
Bacchus
TFiske93
Bacchus
175
70
80
1,250
2,292
1,536
0
0
2,292
6,065
0
W
Poseidon
2,685
407
0
833
2,042
409
0
633
1,409
19,672
0
L
Cthulhu
Uotunn
Cthulhu
165
64
0
102
765
419
0
0
765
1,398
0
L
Anubis
garbor3
Anubis
1,020
280
0
1,350
3,221
1,330
0
2,554
667
13,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,480
Gold Earned
18,505
151
Minions Killed
159
0
Camps Cleared
0
428,640
Distance Traveled
518,004
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,635
727
35
7
0
116,041
2
L
Set
3,259
652
29
6
0
114,655
1
W
King Arthur
4,004
801
28
6
0
112,166
1
L
Kukulkan
3,453
691
35
7
0
91,817
2
L
Charybdis
3,874
775
53
11
0
101,743
0
W
Izanami
3,581
716
46
9
0
94,611
1
W
Bacchus
3,589
718
11
2
0
93,315
1
W
Poseidon
3,696
739
39
8
0
101,871
1
L
Cthulhu
2,533
507
5
1
0
26,220
0
L
Anubis
3,361
672
29
6
0
94,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role