Player Matchup

Nox
Nox
Silver I
ForNeverVixen
Nox
Silver I
Level 153
God Stats
7W - 3L
1,631 SR
Queue Stats
8W - 4L
1,522 MMR
Party 1
Sobek
Sobek
Silver I
Hitman E RAWW
Sobek
Silver I
Level 160
God Stats
5W - 1L
1,545 SR
Queue Stats
8W - 5L
1,522 MMR
Party 1
Neith
Neith
Silver II
PopeJohn
Neith
Silver II
Level 122
God Stats
4W - 1L
1,603 SR
Queue Stats
7W - 5L
1,458 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,593 SR
1,501 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,556 SR
1,485 MMR
Bellona
Bellona
Bronze III
Black Problmz
Bellona
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Zeus
Zeus
Gold V
Sandman309
Zeus
Gold V
Level 128
God Stats
9W - 11L
1,434 SR
Queue Stats
53W - 47L
1,456 MMR
Solo
Thor
Thor
Bronze III
Sebu
Thor
Bronze III
Level 64
God Stats
0W - 1L
1,732 SR
Queue Stats
4W - 7L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 7
17,000
680
11,758
18,314
7,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
7 / 6 / 11
17,994
720
22,916
37,455
57,359
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
PopeJohn
Neith
20
6 / 7 / 9
17,184
687
27,144
27,005
14,859
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
AtlasChaacGilgameshBacchusBastet

VS

Bans
AphroditeSolCupidEsetCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
6 / 6 / 8
16,088
644
21,623
26,586
23,644
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 6 / 7
17,570
703
35,379
19,030
6,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
Sebu
Thor
20
7 / 7 / 8
16,451
658
13,247
29,746
12,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
19
Kills
19
19
Deaths
19
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
6
6
8
1.67
W
6
6
7
1.58
W
7
6
11
2.08
W
Neith
PopeJohn
Neith
6
7
9
1.5
L
6
6
7
1.58
L
Thor
Sebu
Thor
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,818
Damage
70,249
82,774
Taken
75,362
79,540
Mitigated
43,402
24,537
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
21,623
6,533
0
1,261
26,586
23,644
205
10,841
14,949
457
46,699
W
11,758
576
0
2,320
18,314
7,322
591
9,300
9,014
39,180
0
W
22,916
1,536
583
15,365
37,455
57,359
450
15,845
21,610
50,409
0
W
Neith
PopeJohn
Neith
27,144
12,664
0
6,269
27,005
14,859
2,611
11,265
15,740
0
85,668
L
35,379
3,576
0
4,200
19,030
6,972
2,131
9,221
9,269
110,807
0
L
Thor
Sebu
Thor
13,247
1,975
0
752
29,746
12,786
0
13,343
15,807
0
49,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,178
Gold Earned
50,109
221
Minions Killed
255
5
Camps Cleared
14
1,195,917
Distance Traveled
1,235,986
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,088
644
39
2
3
392,138
2
W
Nox
17,000
680
64
3
3
402,288
2
W
Sobek
17,994
720
48
2
0
430,864
4
W
Neith
17,184
687
109
4
2
362,765
4
L
Zeus
17,570
703
168
7
5
411,828
3
L
Thor
16,451
658
48
2
6
432,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role