Player Matchup

Ymir
Ymir
AllForKrillin
Ymir
Level 28
God Stats
6W - 4L
1,688 SR
Queue Stats
34W - 24L
1,654 Elo+
Party 1
Thanatos
Thanatos
Arceus357
Thanatos
Level 143
God Stats
8W - 7L
1,484 SR
Queue Stats
79W - 74L
1,565 Elo+
Party 4
Scylla
Scylla
GroundedGod
Scylla
Level 69
God Stats
20W - 14L
1,610 SR
Queue Stats
57W - 46L
1,608 Elo+
Party 4
Apollo
Apollo
OrikamiNA
Apollo
Level 69
God Stats
1W - 2L
1,780 SR
Queue Stats
401W - 401L
1,533 Elo+
Party 1
Odin
Odin
XvDeathwolf27vX
Odin
Level 28
God Stats
0W - 2L
1,267 SR
Queue Stats
17W - 19L
1,477 Elo+
Party 4
Team Averages
Level 67
1,566 SR
1,567 Elo+

VS

Team Averages
Level 92
1,568 SR
1,527 Elo+
Cernunnos
Cernunnos
Beaux7
Cernunnos
Level 128
God Stats
2W - 1L
1,306 SR
Queue Stats
55W - 51L
1,598 Elo+
Party 3
Ah Puch
Ah Puch
King_OfTheFellas
Ah Puch
Level 82
God Stats
4W - 3L
1,757 SR
Queue Stats
245W - 258L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
Tuso
Baron Samedi
Level 138
God Stats
3W - 2L
1,536 SR
Queue Stats
138W - 141L
1,567 Elo+
Party 3
Zeus
Zeus
lakethesnake123
Zeus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 190L
1,474 Elo+
Party 2
Arachne
Arachne
yaboibill13
Arachne
Level 32
God Stats
2W - 6L
1,741 SR
Queue Stats
51W - 53L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,330
433
889
8,437
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Arceus357
Thanatos
9
3 / 4 / 1
5,550
555
3,913
7,069
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
10
1 / 3 / 0
5,447
545
2,068
4,240
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
OrikamiNA
Apollo
8
0 / 5 / 0
4,751
475
2,909
6,539
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 1
4,441
444
767
7,053
2,620
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beaux7
Cernunnos
11
5 / 1 / 3
6,867
687
6,894
6,120
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 5
6,581
658
5,236
4,659
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Tuso
Baron Samedi
9
4 / 2 / 2
5,927
593
5,148
5,780
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
5 / 1 / 2
6,336
634
3,977
2,586
560
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
yaboibill13
Arachne
11
3 / 0 / 3
6,498
650
1,806
5,920
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
19
20
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Thanatos
Arceus357
Thanatos
3
4
1
0.88
W
Cernunnos
Beaux7
Cernunnos
5
1
3
6.5
L
Scylla
1
3
0
0.33
W
2
0
5
4.5
L
Apollo
OrikamiNA
Apollo
0
5
0
0
W
Baron Samedi
Tuso
Baron Samedi
4
2
2
2.5
L
0
4
1
0.13
W
5
1
2
6
W
Arachne
yaboibill13
Arachne
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,546
Damage
23,061
33,338
Taken
25,065
10,022
Mitigated
10,518
8,886
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
889
380
80
1,148
8,437
3,110
0
3,590
4,847
7,395
0
L
Thanatos
Arceus357
Thanatos
3,913
1,434
0
4,126
7,069
2,146
16
2,813
4,256
0
20,372
W
Cernunnos
Beaux7
Cernunnos
6,894
3,898
0
3,027
6,120
1,754
258
378
5,742
0
36,400
L
Scylla
2,068
339
0
500
4,240
1,046
0
1,556
2,684
28,756
0
W
5,236
120
0
3,078
4,659
1,072
792
254
4,363
35,529
0
L
Apollo
OrikamiNA
Apollo
2,909
2,150
0
1,485
6,539
1,100
0
1,431
5,108
0
23,561
W
Baron Samedi
Tuso
Baron Samedi
5,148
369
493
2,235
5,780
4,832
219
913
4,809
23,220
0
L
767
193
0
1,547
7,053
2,620
0
4,971
2,082
0
14,589
W
3,977
303
70
249
2,586
560
852
867
1,621
21,254
0
W
Arachne
yaboibill13
Arachne
1,806
1,550
0
3,939
5,920
2,300
0
283
5,573
0
41,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,519
Gold Earned
32,209
208
Minions Killed
300
0
Camps Cleared
0
937,459
Distance Traveled
918,238
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,330
433
7
1
0
183,102
0
L
Thanatos
5,550
555
43
4
0
207,876
2
W
Cernunnos
6,867
687
74
7
0
184,833
2
L
Scylla
5,447
545
73
7
0
202,691
4
W
Ah Puch
6,581
658
64
6
0
162,311
0
L
Apollo
4,751
475
44
4
0
179,889
1
W
Baron Samedi
5,927
593
28
3
0
189,805
0
L
Odin
4,441
444
41
4
0
163,901
3
W
Zeus
6,336
634
50
5
0
163,914
1
W
Arachne
6,498
650
84
8
0
217,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role