Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
D00LIN
Awilix
Level 127
God Stats
1W - 3L
1,457 SR
Queue Stats
509W - 559L
1,448 Elo+
Solo
Nox
Nox
TCMickey
Nox
Level 96
God Stats
9W - 4L
1,593 SR
Queue Stats
735W - 757L
1,568 Elo+
Solo
Izanami
Izanami
aeddington123
Izanami
Level 146
God Stats
1W - 1L
1,686 SR
Queue Stats
150W - 160L
1,507 Elo+
Solo
Achilles
Achilles
zakmuzak
Achilles
Level 84
God Stats
1W - 1L
1,759 SR
Queue Stats
109W - 105L
1,530 Elo+
Party 2
Team Averages
Level 111
1,599 SR
1,511 Elo+

VS

Team Averages
Level 95
1,508 SR
1,479 Elo+
Sol
Sol
Huse6707
Sol
Level 126
God Stats
1W - 0L
1,390 SR
Queue Stats
6W - 13L
1,427 Elo+
Party 1
Bakasura
Bakasura
fluffly371
Bakasura
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 102L
1,526 Elo+
Solo
Neith
Neith
hardlyknower
Neith
Level 19
God Stats
3W - 5L
1,500 SR
Queue Stats
173W - 143L
1,645 Elo+
Solo
Zhong Kui
Zhong Kui
paws2
Zhong Kui
Level 127
God Stats
1W - 0L
1,648 SR
Queue Stats
58W - 55L
1,485 Elo+
Party 1
Osiris
Osiris
undetermin3d
Osiris
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
10 / 5 / 4
11,278
868
18,502
14,423
16,510
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Awilix
D00LIN
Awilix
14
0 / 9 / 10
8,474
652
5,787
14,547
5,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 6 / 9
10,107
777
12,459
9,923
4,578
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
16
3 / 4 / 10
9,264
713
10,949
11,785
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
zakmuzak
Achilles
15
1 / 5 / 12
8,827
679
5,911
15,495
15,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 15
11,305
870
13,877
11,985
4,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
fluffly371
Bakasura
17
5 / 3 / 15
10,367
797
6,246
11,980
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 2 / 12
12,292
946
22,338
16,621
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
paws2
Zhong Kui
16
2 / 6 / 21
10,015
770
11,316
12,696
14,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
15
0 / 5 / 18
9,203
708
3,786
13,400
13,591
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
110
17
Kills
29
29
Deaths
19
45
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
10
5
4
2.4
L
Awilix
D00LIN
Awilix
0
9
10
0.56
W
7
3
15
4.83
L
3
6
9
1.25
L
Izanami
3
4
10
2
W
Bakasura
fluffly371
Bakasura
5
3
15
4.17
W
15
2
12
10.5
W
Zhong Kui
paws2
Zhong Kui
2
6
21
2.08
W
Osiris
0
5
18
1.8
L
Achilles
zakmuzak
Achilles
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,608
Damage
57,563
66,173
Taken
66,682
47,270
Mitigated
41,150
16,400
Healing
28,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
18,502
2,132
1,154
3,549
14,423
16,510
216
5,551
8,872
27,858
0
L
Awilix
D00LIN
Awilix
5,787
1,914
1,294
1,566
14,547
5,618
0
5,088
9,159
0
16,053
W
13,877
5,524
1,276
6,482
11,985
4,039
2,247
6,348
5,637
34,251
0
L
12,459
161
1,362
847
9,923
4,578
0
3,421
6,502
25,495
0
L
Izanami
10,949
6,075
1,261
2,895
11,785
5,053
1,630
4,629
7,156
0
27,963
W
Bakasura
fluffly371
Bakasura
6,246
4,564
1,130
3,922
11,980
3,520
673
5,724
6,256
0
15,696
W
22,338
8,940
715
9,047
16,621
5,774
1,206
6,852
9,769
0
42,548
W
Zhong Kui
paws2
Zhong Kui
11,316
930
2,534
2,503
12,696
14,226
1,117
4,687
8,009
24,633
0
W
Osiris
3,786
539
0
500
13,400
13,591
124
7,350
6,050
0
6,366
L
Achilles
zakmuzak
Achilles
5,911
898
733
1,739
15,495
15,511
40
6,504
8,389
0
17,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,950
Gold Earned
53,182
130
Minions Killed
140
0
Camps Cleared
0
1,112,547
Distance Traveled
1,190,843
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,278
868
25
2
0
192,885
0
L
Awilix
8,474
652
8
1
0
224,272
0
W
Sol
11,305
870
42
3
0
223,435
0
L
Nox
10,107
777
43
3
0
235,879
0
L
Izanami
9,264
713
43
3
0
226,976
1
W
Bakasura
10,367
797
32
2
0
256,921
0
W
Neith
12,292
946
35
3
0
229,759
2
W
Zhong Kui
10,015
770
24
2
0
235,069
0
W
Osiris
9,203
708
7
1
0
245,659
1
L
Achilles
8,827
679
11
1
0
232,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role