Player Matchup

Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BurnardThe66th
Apollo
Level 160
God Stats
26W - 24L
1,542 SR
Queue Stats
147W - 156L
1,467 Elo+
Party 1
Sobek
Sobek
Hurrik
Sobek
Level 160
God Stats
1W - 1L
1,803 SR
Queue Stats
209W - 221L
1,475 Elo+
Party 1
Thanatos
Thanatos
Markorian
Thanatos
Level 98
God Stats
47W - 45L
1,492 SR
Queue Stats
80W - 86L
1,484 Elo+
Party 1
Poseidon
Poseidon
TrollGodz
Poseidon
Level 85
God Stats
6W - 16L
1,442 SR
Queue Stats
418W - 476L
1,478 Elo+
Party 1
Team Averages
Level 132
1,556 SR
1,481 Elo+

VS

Team Averages
Level 48
1,487 SR
1,621 Elo+
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Disruptiön
Bacchus
Level 28
God Stats
1W - 1L
1,323 SR
Queue Stats
36W - 20L
1,567 Elo+
Party 3
Sun Wukong
Sun Wukong
Grayhawki
Sun Wukong
Level 18
God Stats
3W - 4L
1,404 SR
Queue Stats
13W - 12L
1,568 Elo+
Party 2
Scylla
Scylla
Motiiive
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,718 Elo+
Party 3
Hachiman
Hachiman
phantomghoull
Hachiman
Level 59
God Stats
6W - 5L
1,708 SR
Queue Stats
509W - 202L
1,753 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 6 / 0
9,758
542
9,295
15,374
12,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 7 / 0
8,150
453
4,089
13,667
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Hurrik
Sobek
11
0 / 5 / 2
7,286
405
1,976
12,817
10,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Markorian
Thanatos
14
5 / 8 / 2
9,147
508
7,291
15,020
5,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
TrollGodz
Poseidon
13
1 / 8 / 2
8,481
471
5,675
12,041
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
12 / 3 / 9
11,385
633
12,109
11,670
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Disruptiön
Bacchus
15
4 / 0 / 16
10,720
596
9,682
11,056
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Grayhawki
Sun Wukong
15
0 / 4 / 9
9,733
541
3,966
13,307
8,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Motiiive
Scylla
17
7 / 4 / 8
10,586
588
8,929
8,331
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
phantomghoull
Hachiman
18
11 / 0 / 4
11,714
651
16,590
11,326
5,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
11
Kills
34
34
Deaths
11
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
6
0
0.83
W
Loki
 
Loki
12
3
9
5.5
L
0
7
0
0
W
Bacchus
Disruptiön
Bacchus
4
0
16
12
W
Sun Wukong
Grayhawki
Sun Wukong
0
4
9
1.13
L
Sobek
Hurrik
Sobek
0
5
2
0.2
L
Thanatos
Markorian
Thanatos
5
8
2
0.75
W
Scylla
Motiiive
Scylla
7
4
8
2.75
L
Poseidon
TrollGodz
Poseidon
1
8
2
0.25
W
Hachiman
phantomghoull
Hachiman
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,326
Damage
51,276
68,919
Taken
55,690
34,989
Mitigated
33,246
17,140
Healing
21,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,295
2,581
0
2,957
15,374
12,515
0
2,888
12,421
59,318
0
W
Loki
 
Loki
12,109
4,359
0
4,583
11,670
4,138
697
4,449
7,090
0
68,915
L
4,089
2,422
0
2,727
13,667
3,813
2,139
1,390
12,243
0
56,679
W
Bacchus
Disruptiön
Bacchus
9,682
2,132
0
4,614
11,056
12,700
318
3,502
7,441
29,024
5,176
W
Sun Wukong
Grayhawki
Sun Wukong
3,966
991
0
3,385
13,307
8,719
1,065
5,369
7,457
0
53,245
L
Sobek
Hurrik
Sobek
1,976
55
0
2,102
12,817
10,224
0
5,001
7,698
10,227
0
L
Thanatos
Markorian
Thanatos
7,291
2,014
0
8,552
15,020
5,189
0
4,207
10,685
0
50,505
W
Scylla
Motiiive
Scylla
8,929
906
0
818
8,331
2,562
865
2,480
5,627
63,460
0
L
Poseidon
TrollGodz
Poseidon
5,675
354
0
802
12,041
3,248
96
4,001
7,932
48,345
0
W
Hachiman
phantomghoull
Hachiman
16,590
10,037
0
7,805
11,326
5,127
2,472
937
10,373
0
108,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,822
Gold Earned
54,138
436
Minions Killed
494
0
Camps Cleared
0
1,610,771
Distance Traveled
1,762,965
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,758
542
106
6
0
278,677
0
W
Loki
11,385
633
90
5
0
373,488
0
L
Apollo
8,150
453
121
7
0
333,790
6
W
Bacchus
10,720
596
32
2
0
381,003
6
W
Sun Wukong
9,733
541
118
7
0
320,835
0
L
Sobek
7,286
405
22
1
0
328,304
0
L
Thanatos
9,147
508
88
5
0
349,489
4
W
Scylla
10,586
588
100
6
0
341,799
8
L
Poseidon
8,481
471
99
6
0
320,511
2
W
Hachiman
11,714
651
154
9
0
345,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role