Player Matchup

Medusa
Medusa
DarksRage
Medusa
Level 144
God Stats
4W - 4L
1,839 SR
Queue Stats
101W - 88L
1,653 Elo+
Party 1
Nu Wa
Nu Wa
Redcambo720
Nu Wa
Level 42
God Stats
0W - 3L
1,238 SR
Queue Stats
2W - 6L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
RtShadowsRip
Cthulhu
Level 120
God Stats
16W - 9L
1,730 SR
Queue Stats
153W - 104L
1,654 Elo+
Party 1
Team Averages
Level 102
1,602 SR
1,614 Elo+

VS

Team Averages
Level 97
1,744 SR
1,794 Elo+
Ares
Ares
BeachedBananas
Ares
Level 156
God Stats
1W - 0L
1,881 SR
Queue Stats
34W - 19L
1,834 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Memfish7
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,586 SR
Queue Stats
9W - 4L
1,742 Elo+
Party 2
Baron Samedi
Baron Samedi
Slofi
Baron Samedi
Level 118
God Stats
3W - 1L
1,766 SR
Queue Stats
45W - 20L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DarksRage
Medusa
12
5 / 6 / 2
9,533
794
8,473
12,332
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 5 / 6
8,048
671
7,548
8,797
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
RtShadowsRip
Cthulhu
12
2 / 7 / 5
8,286
691
9,239
19,750
15,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 8
11,015
918
13,903
16,700
23,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Memfish7
Ah Muzen Cab
12
0 / 4 / 9
8,109
676
6,431
8,402
3,636
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Slofi
Baron Samedi
16
9 / 2 / 8
10,739
895
17,556
11,336
6,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
18
18
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
Medusa
DarksRage
Medusa
5
6
2
1
W
Ah Muzen Cab
Memfish7
Ah Muzen Cab
0
4
9
1.13
L
1
5
6
0.8
L
Cthulhu
RtShadowsRip
Cthulhu
2
7
5
0.64
W
Baron Samedi
Slofi
Baron Samedi
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,260
Damage
37,890
40,879
Taken
36,438
22,239
Mitigated
34,493
4,147
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,903
550
0
3,243
16,700
23,894
180
6,054
10,403
27,464
0
L
Medusa
DarksRage
Medusa
8,473
3,129
0
716
12,332
3,736
0
10,715
1,528
0
23,617
W
Ah Muzen Cab
Memfish7
Ah Muzen Cab
6,431
2,636
132
1,138
8,402
3,636
1,048
4,513
3,620
0
22,221
L
7,548
1,105
0
485
8,797
2,730
0
7,811
986
20,568
0
L
Cthulhu
RtShadowsRip
Cthulhu
9,239
531
140
2,806
19,750
15,773
0
12,699
6,810
24,973
0
W
Baron Samedi
Slofi
Baron Samedi
17,556
1,827
2,896
4,859
11,336
6,963
464
6,099
5,095
54,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,867
Gold Earned
29,863
125
Minions Killed
153
1
Camps Cleared
10
647,916
Distance Traveled
680,276
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,015
918
20
2
1
227,237
2
L
Medusa
9,533
794
44
4
0
220,392
1
W
Ah Muzen Cab
8,109
676
32
3
2
223,698
0
L
Nu Wa
8,048
671
40
3
0
205,553
0
L
Cthulhu
8,286
691
41
3
1
221,971
4
W
Baron Samedi
10,739
895
101
8
7
229,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role