Player Matchup

Cthulhu
Cthulhu
Jack29Jack
Cthulhu
Level 37
God Stats
63W - 78L
1,386 SR
Queue Stats
76W - 82L
1,381 Elo+
Party 1
Poseidon
Poseidon
PuppetSquidward
Poseidon
Level 25
God Stats
3W - 9L
1,119 SR
Queue Stats
9W - 21L
1,208 Elo+
Party 1
Sol
Sol
ZaileXzayvier
Sol
Level 22
God Stats
33W - 39L
1,219 SR
Queue Stats
34W - 41L
1,263 Elo+
Party 1
King Arthur
King Arthur
sirbonkerss
King Arthur
Level 149
God Stats
10W - 12L
1,318 SR
Queue Stats
255W - 198L
1,611 Elo+
Party 1
Anhur
Anhur
tuffnut2crack
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 50
1,308 SR
1,393 Elo+

VS

Team Averages
Level 72
1,424 SR
1,348 Elo+
Loki
Loki
 
Loki
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
chelas91
Geb
Level 127
God Stats
1W - 1L
1,700 SR
Queue Stats
141W - 183L
1,382 Elo+
Party 2
Tiamat
Tiamat
chohen02
Tiamat
Level 17
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 2L
1,336 Elo+
Solo
Danzaburou
Danzaburou
dan11168
Danzaburou
Level 69
God Stats
27W - 28L
1,400 SR
Queue Stats
138W - 182L
1,420 Elo+
Solo
Nu Wa
Nu Wa
xHMx slain z
Nu Wa
Level 13
God Stats
0W - 4L
1,204 SR
Queue Stats
0W - 8L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jack29Jack
Cthulhu
16
6 / 0 / 7
8,687
790
9,710
10,365
9,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
15
2 / 1 / 6
8,666
788
5,099
6,821
2,007
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 1 / 9
8,083
735
4,009
4,086
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
sirbonkerss
King Arthur
15
6 / 1 / 7
8,833
803
10,543
15,596
13,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 0 / 9
8,696
791
9,480
7,811
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 5 / 1
7,325
666
6,115
10,560
3,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 1
7,249
659
3,952
14,578
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
chohen02
Tiamat
14
0 / 4 / 0
7,358
669
3,884
8,386
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
dan11168
Danzaburou
15
2 / 1 / 0
8,482
771
7,155
7,223
2,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 0
6,727
612
5,761
7,676
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
21
Kills
3
3
Deaths
21
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
1
0.3
W
Cthulhu
Jack29Jack
Cthulhu
6
0
7
9.5
W
Poseidon
2
1
6
5
W
2
1
9
6.5
L
0
5
1
0.1
L
Tiamat
chohen02
Tiamat
0
4
0
0
L
Danzaburou
dan11168
Danzaburou
2
1
0
2
W
King Arthur
sirbonkerss
King Arthur
6
1
7
9.5
W
5
0
9
9.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,841
Damage
26,867
44,679
Taken
48,423
28,603
Mitigated
25,539
7,610
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,115
888
239
1,400
10,560
3,261
563
1,360
9,200
0
25,680
W
Cthulhu
Jack29Jack
Cthulhu
9,710
752
374
902
10,365
9,590
464
3,921
6,098
26,757
0
W
Poseidon
5,099
734
0
187
6,821
2,007
1,220
1,843
4,776
42,343
0
W
4,009
831
0
91
4,086
1,203
2,346
1,313
2,571
17,468
0
L
3,952
368
39
1,608
14,578
12,194
140
5,510
9,068
13,136
0
L
Tiamat
chohen02
Tiamat
3,884
692
50
1,858
8,386
4,588
2,446
3,535
4,724
19,373
0
L
Danzaburou
dan11168
Danzaburou
7,155
2,458
0
912
7,223
2,740
830
2,807
4,416
0
24,921
W
King Arthur
sirbonkerss
King Arthur
10,543
880
0
4,633
15,596
13,220
16
2,955
12,433
0
23,641
W
9,480
6,368
0
1,423
7,811
2,583
1,933
2,435
5,204
0
24,963
L
5,761
955
0
136
7,676
2,756
523
5,606
2,056
8,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,965
Gold Earned
37,141
240
Minions Killed
154
0
Camps Cleared
0
1,147,226
Distance Traveled
1,009,025
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,325
666
33
3
0
206,810
1
W
Cthulhu
8,687
790
45
4
0
243,927
0
W
Poseidon
8,666
788
87
8
0
225,027
0
W
Sol
8,083
735
40
4
0
231,960
0
L
Geb
7,249
659
12
1
0
205,334
0
L
Tiamat
7,358
669
41
4
0
200,310
0
L
Danzaburou
8,482
771
53
5
0
214,479
3
W
King Arthur
8,833
803
32
3
0
226,710
0
W
Anhur
8,696
791
36
3
0
219,602
2
L
Nu Wa
6,727
612
15
1
0
182,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role