Player Matchup

Hel
Hel
AdagaSinistra
Hel
Level 23
God Stats
0W - 3L
1,163 SR
Queue Stats
12W - 37L
1,347 Elo+
Party 1
Discordia
Discordia
Cocarbah
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 45L
1,328 Elo+
Party 1
Ares
Ares
Cyprus67
Ares
Level 55
God Stats
7W - 5L
1,743 SR
Queue Stats
30W - 47L
1,382 Elo+
Solo
Zeus
Zeus
GodSlayermm
Zeus
Level 102
God Stats
8W - 18L
1,506 SR
Queue Stats
16W - 45L
1,328 Elo+
Party 1
Set
Set
IndigoWarlock
Set
Level 47
God Stats
0W - 2L
1,228 SR
Queue Stats
9W - 24L
1,470 Elo+
Party 1
Team Averages
Level 50
1,428 SR
1,371 Elo+

VS

Team Averages
Level 69
1,439 SR
1,464 Elo+
Baron Samedi
Baron Samedi
Divinehero
Baron Samedi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
JustBoofit82
Kuzenbo
Level 105
God Stats
67W - 68L
1,539 SR
Queue Stats
103W - 115L
1,525 Elo+
Solo
Hades
Hades
NiteWolf287
Hades
Level 63
God Stats
1W - 1L
1,312 SR
Queue Stats
41W - 23L
1,557 Elo+
Solo
Cliodhna
Cliodhna
ZepherTensei
Cliodhna
Level 42
God Stats
4W - 8L
1,432 SR
Queue Stats
37W - 52L
1,363 Elo+
Solo
Neith
Neith
nahuelAANG17
Neith
Level 69
God Stats
366W - 402L
1,413 SR
Queue Stats
483W - 525L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 2
9,962
906
1,121
10,351
5,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Cocarbah
Discordia
16
1 / 2 / 2
10,836
985
7,717
8,295
4,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
16
1 / 5 / 2
11,810
1,074
9,598
24,211
28,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 6 / 2
10,789
981
19,043
11,575
5,702
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 8 / 3
10,033
912
7,826
18,006
11,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

140

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Divinehero
Baron Samedi
18
3 / 0 / 16
11,552
1,050
14,534
7,288
3,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
JustBoofit82
Kuzenbo
18
4 / 0 / 17
13,000
1,182
13,903
16,523
22,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 1 / 11
12,367
1,124
18,928
9,221
8,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cliodhna
ZepherTensei
Cliodhna
18
8 / 2 / 10
12,363
1,124
9,994
10,090
8,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 0 / 14
10,993
999
8,693
7,129
3,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
91
3
Kills
23
23
Deaths
3
11
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Discordia
Cocarbah
Discordia
1
2
2
1
L
Ares
1
5
2
0.4
W
Baron Samedi
Divinehero
Baron Samedi
3
0
16
11
L
1
6
2
0.33
L
0
8
3
0.19
W
Kuzenbo
JustBoofit82
Kuzenbo
4
0
17
12.5
W
7
1
11
12.5
W
Cliodhna
ZepherTensei
Cliodhna
8
2
10
6.5
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,305
Damage
66,052
72,438
Taken
50,251
54,968
Mitigated
46,862
19,811
Healing
21,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,121
489
10,746
3,817
10,351
5,905
0
8,518
1,801
12,141
0
L
Discordia
Cocarbah
Discordia
7,717
359
0
106
8,295
4,084
0
5,794
2,501
30,205
0
L
Ares
9,598
672
0
1,697
24,211
28,088
0
12,072
11,527
35,566
0
W
Baron Samedi
Divinehero
Baron Samedi
14,534
416
4,371
3,340
7,288
3,204
0
5,324
1,907
31,079
0
L
19,043
3,031
0
0
11,575
5,702
0
9,718
1,829
50,384
0
L
7,826
3,065
722
2,723
18,006
11,189
0
11,263
6,545
0
19,433
W
Kuzenbo
JustBoofit82
Kuzenbo
13,903
3,455
0
3,627
16,523
22,047
0
12,850
3,422
24,951
0
W
18,928
1,965
673
4,113
9,221
8,950
0
6,880
2,239
44,277
0
W
Cliodhna
ZepherTensei
Cliodhna
9,994
1,936
0
1,023
10,090
8,937
0
8,021
1,933
0
22,092
W
8,693
2,464
338
3,784
7,129
3,724
0
4,404
2,639
0
30,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,430
Gold Earned
60,275
217
Minions Killed
221
3
Camps Cleared
6
1,004,615
Distance Traveled
1,052,902
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,962
906
34
3
0
216,343
0
L
Discordia
10,836
985
51
5
0
207,105
0
L
Ares
11,810
1,074
36
3
1
209,866
0
W
Baron Samedi
11,552
1,050
34
3
3
207,937
1
L
Zeus
10,789
981
75
7
0
189,968
0
L
Set
10,033
912
21
2
2
181,333
0
W
Kuzenbo
13,000
1,182
12
1
0
246,681
0
W
Hades
12,367
1,124
92
8
2
193,929
0
W
Cliodhna
12,363
1,124
35
3
1
218,505
0
W
Neith
10,993
999
48
4
0
185,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role