Player Matchup

Yu Huang
Yu Huang
Sadklaus
Yu Huang
Level 127
God Stats
2W - 1L
1,388 SR
Queue Stats
77W - 53L
1,607 Elo+
Party 2
Hercules
Hercules
Zervolar
Hercules
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,484 Elo+
Party 2
Shiva
Shiva
pestilence1
Shiva
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 100
1,463 SR
1,530 Elo+

VS

Team Averages
Level 83
1,633 SR
1,457 Elo+
Ah Muzen Cab
Ah Muzen Cab
IDabForFun
Ah Muzen Cab
Level 39
God Stats
8W - 4L
1,387 SR
Queue Stats
31W - 33L
1,464 Elo+
Solo
Bastet
Bastet
Ozonia
Bastet
Level 144
God Stats
4W - 6L
1,631 SR
Queue Stats
53W - 98L
1,392 Elo+
Party 1
Nox
Nox
Pointblank144
Nox
Level 67
God Stats
4W - 2L
1,880 SR
Queue Stats
33W - 48L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Sadklaus
Yu Huang
16
6 / 4 / 2
11,480
718
14,651
13,491
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Zervolar
Hercules
14
2 / 5 / 6
10,138
634
8,547
27,364
23,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 6 / 8
9,982
624
3,559
17,170
16,337
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IDabForFun
Ah Muzen Cab
18
5 / 1 / 6
11,778
736
21,516
10,606
3,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Ozonia
Bastet
14
2 / 6 / 8
10,424
652
13,196
14,054
4,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
8 / 2 / 7
12,164
760
10,382
9,473
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
9
Kills
15
15
Deaths
9
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
IDabForFun
Ah Muzen Cab
5
1
6
8
W
Bastet
Ozonia
Bastet
2
6
8
1
W
8
2
7
5.75
L
Yu Huang
Sadklaus
Yu Huang
6
4
2
1.75
L
Hercules
Zervolar
Hercules
2
5
6
1
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,757
Damage
45,094
58,025
Taken
34,133
44,013
Mitigated
12,399
14,921
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
IDabForFun
Ah Muzen Cab
21,516
7,444
251
3,852
10,606
3,939
2,034
4,720
5,886
0
81,699
W
Bastet
Ozonia
Bastet
13,196
3,156
0
2,338
14,054
4,966
809
4,754
9,300
0
31,008
W
10,382
1,025
0
687
9,473
3,494
317
5,454
4,019
21,762
0
L
Yu Huang
Sadklaus
Yu Huang
14,651
1,125
67
1,914
13,491
3,908
630
1,707
11,784
59,714
0
L
Hercules
Zervolar
Hercules
8,547
2,645
0
10,890
27,364
23,768
328
5,989
21,375
0
25,323
L
3,559
333
639
1,411
17,170
16,337
252
3,225
13,945
0
15,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,600
Gold Earned
34,366
168
Minions Killed
183
3
Camps Cleared
9
830,907
Distance Traveled
906,775
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,778
736
111
7
4
306,831
0
W
Bastet
10,424
652
34
2
5
293,424
4
W
Nox
12,164
760
38
2
0
306,520
0
L
Yu Huang
11,480
718
101
6
0
269,562
5
L
Hercules
10,138
634
39
2
3
294,635
0
L
Shiva
9,982
624
28
2
0
266,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role