Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AUTheFear
Gilgamesh
Level 160
God Stats
2W - 3L
1,695 SR
Queue Stats
6W - 3L
1,410 Elo+
Party 1
Cerberus
Cerberus
AUThePain
Cerberus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,460 Elo+
Party 1
Charybdis
Charybdis
AUicee
Charybdis
Level 160
God Stats
3W - 1L
1,286 SR
Queue Stats
37W - 26L
1,639 Elo+
Party 1
Thanatos
Thanatos
AuTheMystic
Thanatos
Level 146
God Stats
6W - 1L
1,934 SR
Queue Stats
204W - 165L
1,676 Elo+
Party 1
Team Averages
Level 148
1,583 SR
1,537 Elo+

VS

Team Averages
Level 135
1,512 SR
1,608 Elo+
Ne Zha
Ne Zha
ElixerMixer
Ne Zha
Level 160
God Stats
0W - 1L
1,214 SR
Queue Stats
38W - 40L
1,631 Elo+
Party 2
Gilgamesh
Gilgamesh
Project Rave
Gilgamesh
Level 155
God Stats
7W - 4L
1,795 SR
Queue Stats
32W - 35L
1,614 Elo+
Party 2
Terra
Terra
cellok99
Terra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,620 Elo+
Party 2
Scylla
Scylla
starboard012
Scylla
Level 86
God Stats
8W - 13L
1,397 SR
Queue Stats
675W - 653L
1,532 Elo+
Solo
Hou Yi
Hou Yi
theHob0
Hou Yi
Level 116
God Stats
13W - 7L
1,655 SR
Queue Stats
195W - 155L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
1 / 3 / 19
12,036
752
12,755
11,086
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
AUTheFear
Gilgamesh
19
4 / 3 / 20
13,097
819
10,808
15,347
17,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
AUThePain
Cerberus
18
2 / 3 / 15
11,329
708
7,029
20,858
22,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
AUicee
Charybdis
20
12 / 1 / 10
14,805
925
19,743
13,265
6,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
AuTheMystic
Thanatos
20
10 / 7 / 13
12,752
797
15,090
18,502
8,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
4 / 5 / 8
12,350
772
12,129
15,967
6,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Project Rave
Gilgamesh
20
6 / 9 / 8
12,841
803
12,822
21,857
18,749
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
cellok99
Terra
19
3 / 4 / 11
12,256
766
12,936
15,763
21,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
18
2 / 5 / 5
11,053
691
10,936
13,662
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
theHob0
Hou Yi
18
2 / 6 / 11
11,310
707
10,929
17,349
6,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
60
29
Kills
17
17
Deaths
29
77
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
3
19
3.5
W
Gilgamesh
AUTheFear
Gilgamesh
4
3
20
4.67
W
Cerberus
AUThePain
Cerberus
2
3
15
3.17
W
Charybdis
AUicee
Charybdis
12
1
10
17
W
Thanatos
AuTheMystic
Thanatos
10
7
13
2.36
L
Ne Zha
4
5
8
1.6
L
Gilgamesh
Project Rave
Gilgamesh
6
9
8
1.11
L
Terra
cellok99
Terra
3
4
11
2.13
L
Scylla
2
5
5
0.9
L
Hou Yi
theHob0
Hou Yi
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,425
Damage
59,752
79,058
Taken
84,598
60,104
Mitigated
57,184
24,916
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,755
253
0
1,178
11,086
4,835
1,230
4,126
6,916
62,053
0
W
Gilgamesh
AUTheFear
Gilgamesh
10,808
2,099
2,507
2,564
15,347
17,473
312
3,707
11,640
0
24,840
W
Cerberus
AUThePain
Cerberus
7,029
269
0
2,319
20,858
22,591
0
6,838
13,732
17,309
0
W
Charybdis
AUicee
Charybdis
19,743
9,655
0
5,817
13,265
6,407
6,732
4,109
9,156
0
84,771
W
Thanatos
AuTheMystic
Thanatos
15,090
2,535
0
10,531
18,502
8,798
1,989
4,760
13,742
0
34,505
L
Ne Zha
12,129
2,733
0
1,294
15,967
6,696
133
3,227
12,740
0
46,936
L
Gilgamesh
Project Rave
Gilgamesh
12,822
1,516
325
1,147
21,857
18,749
0
4,002
17,855
0
36,146
L
Terra
cellok99
Terra
12,936
1,210
3,649
3,777
15,763
21,285
36
4,825
10,938
32,718
0
L
Scylla
10,936
655
0
1,202
13,662
4,310
130
2,945
10,717
41,664
0
L
Hou Yi
theHob0
Hou Yi
10,929
3,507
0
1,806
17,349
6,144
2,044
4,785
12,564
0
49,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,019
Gold Earned
59,810
332
Minions Killed
306
0
Camps Cleared
0
1,607,698
Distance Traveled
1,527,012
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,036
752
101
6
0
295,350
0
W
Gilgamesh
13,097
819
26
2
0
349,745
4
W
Cerberus
11,329
708
10
1
0
308,039
0
W
Charybdis
14,805
925
160
10
0
315,407
2
W
Thanatos
12,752
797
35
2
0
339,157
2
L
Ne Zha
12,350
772
72
5
0
324,914
0
L
Gilgamesh
12,841
803
48
3
0
283,978
1
L
Terra
12,256
766
41
3
0
341,122
3
L
Scylla
11,053
691
73
5
0
294,792
1
L
Hou Yi
11,310
707
72
5
0
282,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role